darski
Regent in Training
162. Selecting "Despotism" when you emerge from anarchy.
Oh yeah... been there, done that one!
162. Selecting "Despotism" when you emerge from anarchy.
154: starting a new game at midnight
...or 10 minutes before you have to go to work.
6) Playing until 2050 AD
7) GPT exploit - negative GPT
8) Building privateers before frigates
41. Building a city on top of Cattle or Wheat
43. Adding Infantry units to a cavalry army
Why are these considered bad habits? (What is the GPT exploit btw?)71. Trying to heal your army in that just captured town with a barracks next to the ai's capital to speed your attack.
32. Fail to get a Leader in the Ancient Times
Why are these considered bad habits?. . . .
Because you lose the bonus.41. Building a city on top of Cattle or Wheat
Because you can't trade them if they're not roaded.42. Forgetting to build a road to all the resources to trade them
Because your 4-move cav army becomes a 2-move army.43. Adding Infantry units to a cavalry army
Because of the flip risk.71. Trying to heal your army in that just captured town with a barracks next to the ai's capital to speed your attack.
Back on topic:
163. Fortify and forget units.
This is why I like sentry. The AI will often wake a unit I had forgotten about.
163. Fortify and forget units.
165. trusting an ally will stay at war w/ an enemy civ for the duration of your agreement.
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