Originally posted by A Viking Yeti
Looks very good, IMO.
BTW: If you just shrink that satelite, or the other one you mentioned, that could suffice for a scout satellite.
Yeah, once the animations are finished, the unit can easliy shrunk using stephs Story board builder utility. I may make the other satelite armed with a beam weapon, the same size as this one and make it a probe rather than a satelite, then I could produce Multi unit reduced versions for each, and a large upgrade.
So the early unit progression could go;
small solo satelite scout 0/0/1
Small probe group 2/1/1
small Defence satelite group 1/2/1
Shuttle group 2/1/2
Large probe 3/1/1
Large Defence satelite (3)1/2/1
Converted freighter 3/2/1
etc...
Somethings I read about yesterday, are ion propulsion and asteroids. If mankind wants to expand to mars and the asteroid belt there is plenty of resources to get him there among the near earth asteroids. One called Amun is a solid slab of alloy two KM across, it contains more metal than all that has been mined from earth in human history.
There are other objects too, such as 1998ky26, an asteroid of caronaceous chondrite, a material that contains about 10-20% water and is about the size of a small building. The water can be easily extracted by heating, to produce life suport raw material for about a million days for one person (or one day for a million).
Once you have the water, and can colect energy with your solar panels, it would bea easy (with a better tech level) to split the oxygen from the hydrogen in the water and you end up with life suport and rocket fuel. Neither of these asteroids are particualy rare, and its a lot cheaper than getting the same materials from earth.
When I was think of how a city could be build in an area of relativley empty space, i had to ask myself lots of questions, like what would they use for life suport, or raw materials or propulsion fuel? but all these are available in the asteroids that can even be found in relativly empty space. Even if you don't have the tech to extract hydrogen from water, you can still propel your ships and habitats using a kind of electric propulsion called an ion drive. These are not particualy fast, but they are very efficient, and are set to become the next generation of satlite propulsion. Later, Ion propulsion could still be used if you lacked access to industrialy huge amounts of hydrogen, say ifyour civ didn't have access to a gas giant for instance.
This gives us two strategic resources that can be found in solar space, metalic asteroids (prety essential for any structural building) think of it like a more plentyful iron resource in CIV III and CC (caronaceous chondrite) asteroids (good all round resources, would be essential for many things so I don't know if you could realy make it a strategic resource (a civ without access to CC asteroids or an eath type planet would quickly die out) but it could be taken in to account as a bonus resource or when calculation the life suport (food) value of any given square. So most CC asteroids would be found in the asteroid belt, giving it a high Life Support rating, say 2 food per turn and some would be found in solar space, say one food per turn. Both these would be boostable by solar arrays (3 food for inner solar system space, 3 food for asteroid belts and 2 food for outer system space).