Hey all,
Hotfix inbound for the 4-5 version. Should be savegame compatible, I tested and didn't see any adverse effects. It also should fix the flibby issue for all players. As always, if your issue persists, let me know on Github.
Link: https://mega.nz/#!iR9WwTxK!07jzYA7stO7f4RHXppD6PtHHrilRuhojmciqZa4t1T0
We'll see a new (not savegame compatible) version with the city revolt stuff next week. Until then, have fun!
G
Hotfix inbound for the 4-5 version. Should be savegame compatible, I tested and didn't see any adverse effects. It also should fix the flibby issue for all players. As always, if your issue persists, let me know on Github.
[*]GP improvements placed on visible artifacts now immediately trigger the artifact's collection - this can be a useful way to quickly get an artifact (maybe considered a tiny buff to late-game GP planting?). This tweak exists because planting GPs on artifacts clears artifacts now, and it feels unfair to have that happen when you know there's an artifact already. Only works for valid placement of GP improvements.
[*]Tweaks to city citizen AI logic to reduced over-concern with growth.
[*]Fix for Evangelism not working in 99% of cases.
[*]Late game hang fixes.
[*]Assorted other github fixes (including a fix for MP that causes all deals to cancel when you open one).
Link: https://mega.nz/#!iR9WwTxK!07jzYA7stO7f4RHXppD6PtHHrilRuhojmciqZa4t1T0
We'll see a new (not savegame compatible) version with the city revolt stuff next week. Until then, have fun!
G