Pre-flight: CivAssist 2, Word running. Get the save loaded. Look things over.
Fortify our ACs, need to recover the hit point to get them green. Move workers. Hunker down at Yaroslav. Move warrior on iron to lure barb horses away from our spices. Move scout to safety(temporarily).
Non-Combat
Workers 11
Slaves 2
Scouts 1
Military units:
Warriors 7
Archer 1
Ancient Cavalry 2
Spearmen 2
Total units 24
Allowed units 20
Support cost 4
Contacts
Babylon-Peace Alliance vs Inca, 15 turns
France-Peace
Inca-War
Ottomans-PeaceAlliance vs Inca, 15 turns
Vikings-Peace
Hittites-War
Portugal-Peace
Cities
Moscow, Size 7, growth in 9, Hanging Gardens in 18 turns.
Novgorod, Size 6, growth in 6, Aqueduct in 3 turns.
Rostov, Size 6, growth in 2, Marketplace in 10 turns.
Yaroslav, Size 4 growth in 5, Harbor in 4 turns.
Yekatarinaburg, Size 2, growth in 9, Aqueduct in 43.
Sliders
9/1/0, Education in 19 turns at -6 gpt, 35 in the bank.
Hit enter=>
IBT: Barbs shuffle around, but no attacks.
Turn 1, 730 BC: Kill one barb horse at Rostov, a barb warrior at Novgorod.
Start mining tile near Moscow. Move healthy vAC towards south barb camp. Fortify 2warriors on spices to protect them.
IBT: Barbs shuffle around, 1 threatens a worker.
Turn 2, 710 BC: Kill a barb at Novgorod and at Moscow. Otherwise, nothing.
IBT: Barbs shuffle around . Novgorod Aqueduct=>Marketplace.
Turn 2, 690 BC: Kiil a barb warrior with rAC, which promotes. Switch Yaroslavl to a market, a harbor can wait, it wont help any right now.
IBT: Barbs kill conscript warrior. SoZ gives us an AC... thats a fair trade, I think.
Novgorod gets a cultural expansion revealing the barb camp near there. Nervous treasurer report.
Turn 3, 670 BC: Sell France Literature for 34 gold. We want our pals literate, right? Send new AC to Novgorod.
IBT: Barb horse attacks Novgorod, no damage. 2 barb horses threaten Yekatarinaburg. France begin GLib. Rostov gets a cultural expansion.
Turn 4, 650 BC: Kill a barb horse at Novgorod. Kill another near the iron. Move eAC toward Yekatarinaburg. **resume here**
IBT: Barb horse pillages road to the spices. Moscow riots.
Turn 5, 630 BC: Warrior lose to barb horse, then eAC finishes him. Other ACs kill barbs near the iron and Novgorod, losing 1 hp each. Trade Theology to Babylon for a slave and 23 gold. Since the AI are such trade sluts, I get the Ottomans 30 gold by trading them Theology.
IBT: 2 veteran ACs survive barb attacks, promote.
Turn 6, 610 BC: Fortify wounded ACs. Otherwise, nothing.
IBT: Barb horse moves onto Spices.
Turn 7, 590 BC: Kill barb horse.
IBT: 2 Barb horses move next to the spices. SoZ gives us an AC. Novgorod Marketplace=>Pyramids(placeholder maybe, but free Granaries would be nice).
Yaroslavl Marketplace=>Harbor. Ottomans build the Mausoleum.
Turn 8, 570 BC: Destroy barb village NW of Novgorod for 25 gold. Kill barb horse near spices.
IBT: Nothing happens.
Turn 9, 550 BC: Kill last barb horse near spices, that threat is gone.
Non-Combat
Workers 11
Slaves 3
Scouts 1
Military units:
Warriors 5
Archer 1
Ancient Cavalry 4
Spearmen 2
Total units 24
Allowed units 20
Support cost 4
Contacts
Babylon-Peace Alliance vs Inca, 5 turns
France-Peace
Inca-War
Ottomans-PeaceAlliance vs Inca, 5 turns
Vikings-Peace
Hittites-War
Portugal-Peace
Cities
Moscow, Size 7, growth in 1, Hanging Gardens in 10 turns.
Novgorod, Size 7, growth in 8, Marketplace in 8 turns.
Rostov, Size 7, growth in 12, Pyramids in 33 turns.
Yaroslav, Size 5 growth in 5, Harbor in 9 turns.
Yekatarinaburg, Size 3, growth in 9, Aqueduct in 30.
Sliders
9/1/0, Education in 8 turns at -9 gpt, 117 in the bank.