(7a) Promotion Icons for VP

NEW
View attachment 602212
(7a) Promotion Icons for VP (v 4) will be included in a next version of VP​

To have it now in your game:
Copy/paste/replace the content of (7a)PromoIconsVPv4 _patch for VP(7-1).7z in \MODS\(7a) Promotion Icons for VP
Savegame compatible.

EDIT:
Suitable for VP(8-12) and still Savegame Compatible :banana:
NEW
View attachment 602212
(7a) Promotion Icons for VP (v 4) will be included in a next version of VP​

To have it now in your game:
Copy/paste/replace the content of (7a)PromoIconsVPv4 _patch for VP(7-1).7z in \MODS\(7a) Promotion Icons for VP
Savegame compatible.

EDIT:
Suitable for VP(8-12) and still Savegame Compatible :banana:
Finally we have more than one (p)Impi icon
 
There was only one different promotion, and that was just the vs mounted promotion for Ikiwa. All of the other zulu shield icons just showed up as the same
The current v.4 Promo's Zulu:
zulu V4.png


I am always looking for a better design. Here, I must admit that's a lot of shields for a single Zulu.

Does anyone want to suggest something?
 
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Things must be said,
Vox Populi is an endless modding game rather than a Civilization game.

Who remembers here what was the initial plan of the project? Make a solid and well cut mod. Civ Vanilla being the raw stone, Vox Populi the gemstone.
The result today is shiny but cracked and already overcut to be a jewel. Also, with a leader designer replaced by polls, I'm convinced the worst is to come.

A large part of the drama come from the popular believing that even more is better and also the surrealist quest for balance. I believe.
Consequently, each versions come with its new rules, its new broken features, its new improvements ... Its new consequences as well and again and again.
In the past, some versions were just well. For a such complex game, a few months of polishing could have done the jewel. but...

It's impossible to keep a modmod for VP functional as expected for more than 4 months. After 7 years of development it's a clue that something is going wrong. It's a more important failure that il looks.
A simple and solid base mod would have allowed a large number of 'marginal' modders to develop alternatives and new features. Instead of that, we have more and more complex and heavy tables implemented for just a very few number of modmods. What a waste!

Most importantly: The gamers

There are actually the bravest among us. Can we imagine how they have to wade through sub-forums to guess first that Vox Populi exist. And then to guess what version to get, what the changes are (always there are), what is compatible with what, and what greek sql magic formula to write or to change to have, let's hope, a playable version of VP at home. Have a look on Reddit/VP ,to understand the extent of the damage.

One of this new brave VP player asked recently for a manual. The VP manual. @Recursive has answered "It would be nice to have one day but it's a monumental task"
With all my respect, that's not correct. Hundreds of thousands of cumulative hours of work have been already swallowed by VP development. For sure, some guys here would be keen to add let's say one thousand of hours in a beautiful manual for a beautiful Mod.
But it will never happen, because VP is not a Civilization game. VP is an endless modding game.

At a few occasions, I suggested to think about a first final version. The 'community' response was like a barrage. I have no hope anymore to see one day a, what we called before, 'VP Gold version'.
'VP Gold version' ! It sounds like an outdated stupid expression doesn't it?

Now my enthusiasm to mod, to draw and even to play VP is completely burned.
I leave VP and I leave this forum. Asterix Rage account will be closed in a few days.

To anybody, if you want, feel free to take over ENW, EAW and so on... No need to ask.
About Promo Icons, the best thing I can do is to deliver what I called ' PIs for VP - Essential material '
You'll find in it 99% of standardized symbols I created in (7a) Promo Icons on a large transparent png file. It will help some of you to draw PIs like I did so far. @gwennog has already done a magnificent work with this 'material' and just a few instructions. Was his first time.

This is my last post. Please do not like it. Many others before was more enjoyable. I'll remain anyway a bit proud for ever to have turn the little triangular stones into well cut gemstones. I made my job. Will you do yours one day?
Long-term simplicity makes perfection.
Keep modding for the best. Play game.

Au revoir.
 

Attachments

Last edited:
There are actually the bravest among us. Can we imagine how they have to wade through sub-forums to guess first that Vox Populi exist. And then to guess what version to get, what the changes are (always there are), what is compatible with what, and what greek sql magic formula to write or to change to have, let's hope, a playable version of VP at home. Have a look on Reddit/VP ,to understand the extent of the damage.
That's an exaggeration. Downloading the newest version is the way to go most of the time and that's it.

One of this new brave VP player asked recently for a manual. The VP manual. @Recursive has answered "It would be nice to have one day but it's a monumental task"
With all my respect, that's not correct. Hundreds of thousands of cumulative hours of work have been already swallowed by VP development. For sure, some guys here would be keen to add let's say one thousand of hours in a beautiful manual for a beautiful Mod.
We have to consider the time in relation with what it'd give. Sure, writing a manual would take much less time than coding, but also is much less important than it. A new version serves anyone who plays it, while manual would only serve those who actually read it, so mostly new VP players and not everyone.

To anybody, if you want, feel free to take over ENW, EAW and so on... No need to ask.
About Promo Icons, the best thing I can do is to deliver what I called ' PIs for VP - Essential material '
You'll find in it 99% of standardized symbols I created in (7a) Promo Icons on a large transparent png file. It will help some of you to draw PIs like I did so far. @gwennog has already done a magnificent work with this 'material' and just a few instructions. Was his first time.
Thank you for your work! You will be missed! (not a sarcasm if anyone wonders)
I disagree with you, but I understand you.
 
Aw man Asterix is leaving?? :(

I agree with him though…. This mod keep changing its structure and every version I have to make sure the modmods I downloaded are compatible, but eventually without the creators for those I can’t even make some of them work properly anymore (ie: world congress reform etc)
 
I am flabbergasted at how some people can look at the change logs across the past few years, or since most of the "gold" talk propagated, and think that the majority of the additions are superficial, or that the devs have simply been stalling with unnecessarily tinkering for shits and giggles. I'm sorry, but you can't have all that framework being broken under the hood while still trying to sell the vehicle as a finished product, and I'm very thankful to G/Recursive & Co. for their tremendous efforts towards refining the project still to this day. Look at all the bug fixes alone over the past several versions... and there are still clamors for "gold"? Lol, almost makes me think Zebo should've just threw out a bootleg interim "silver" version a few years ago, so the disgruntled gold diggers could sleep at night, coalescing and basking in their own stability of old buggy content, until the big boys were actually done with all the heavy lifting.

I don't know about you's, but IMO one of the appeals of VP is that it's essentially a complete package: how can people honestly complain that the devs are continuing to fix foundational aspects of the core game/code, when their main gripes revolve around lists containing 100+ other modmods that mostly do nothing but add unnecessarily clutter and bog down the game? Of course, you may play the game as you like, but how are these players supposed to have any validated input or credential when it comes to balance discussion, or what should/shouldn't be taking place with regards to the polish of VP? When I utilize any kind of overhaul on the scope of VP for any other games, it's almost a given that adding other elements is probably not a good idea and comes at your own risk; the only large-scale gameplay modmod that I'd safely legitimize as being viable compatibility/balance wise alongside VP, is 3/4UC, and that is appropriately updated alongside VP almost every time a new release drops. The VP wagon can already scoot like no other, so why are others trying to introduce so many extra moving parts and then wondering why their wagon is tottering?

Still, what a damn shame though, to leave on a sour note and lose who I'd consider an integral part of the VP team. Ah well, it's Unfortunate, but at least he's not irreplaceable, Unlike a certain 1&Unly. Asterix will be missed -- kind of funny that he would Rage-quit -- but the VP family will overcome this loss. You'd think he, with his proclivity for aesthetics and the display of information, would've been the prime candidate to initiate some kind of brochure or manual for the aspiring VP noob, if it were that crucial to his cause. FWIW, I played a total of 2 vanilla games before discovering VP (no prior Civ experience of any kind) and diving in head-first, learning on the fly and teaching myself how to Play game. Other beginners should give it a try; they might learn something. Hopefully he finds peace, and his sacred golden VP manual comprised of a list of over 9000 compatible and instantaneously updated modmods, on his journey to uncover the elusive El Dorado.
 
Ah well, it's Unfortunate, but at least he's not irreplaceable, Unlike a certain 1&Unly. Asterix will be missed -- kind of funny that he would Rage-quit -- but the VP family will overcome this loss.
I don't want to create a conflict, in any case, especially since I do not feel very legitimate to give an opinion on VP, I only participate very little in its development on the forum.
But I wanted to pay tribute because I found you a bit harsh (like Asterix by the way, but it "Rage", that's the character :viking:).
No one is irreplaceable, indeed, but Asterix worked on beauty, not technique, the famous balance and therefore this loss is very damaging because he was quite unique in this area.
His message is quite listenable even if I will continue to play VP, I'm a little addicted anyway :lol:.

And he leaves very beautiful material to continue to make beautiful :D
 
Yes, of course it is an immense loss: he was the lone talent directly overseeing VP's/modmod art department. It's like losing one of our specialized generals on the march to the summit of Mount Paektu; Supreme Leader is agitated at his departure, and it is this display of fury that shows he cares, and which reminds us of Asterix's glorious contributions and impact on the community. I appreciate he left the necessary tools behind for others to continue on his legacy, and I try to empathize with his perspective, but I still believe his rationale to not be worthy of such a rash decision considering all the time and effort he'd already established. Apologies if it comes off as a bit harsh. I understand we'll inevitably all have to call it quits at some point, but I wish he would've just taken a step back with a reset, ignore the rigors of VP for as much time as needed, and then reassess down the line once more of the dust has settled.

This was Unforeseen and is truly an Unfortunate event, but we must Understand that while good soldiers will be lost along the journey, we can't let that discourage us from obtaining our ultimate goal(d). Once we've fully ascended, Supreme Leader will reUnify Asterix, CivPlayer33, and all the other aggrieved populi who've fallen throughout our time. They will realize the err of their ways, and come to rejoice will their former brethren in what shall be the most Glorious of celebrations.
 
I made my job. Will you do yours one day?

If you disagree with the way the mod is being handled, that's fine, but to spite the team on your way out was rather distasteful.

I had to cut everything else out of this post because I felt going any further would tread on incivility. Suffice that all to say that I'm sorry you disagree with the development, and I hope you gained as much from your many contributions as I have from playing it over the years. It's a beautiful project and I am glad that it is continually evolving.
 
As a player, what I like with VP is that it is constantly improving. I understand updating all mods when a new version is released is a lot of painful work, but going "gold" means the game would stop evolving and I think less and less people would be playing it as a consequence.

Sad you came to this decision Asterix. Thanks a lot for all you did on VP.
 
As a player, what I like with VP is that it is constantly improving.

My view is that any new version is a change in rules and parametres but not necessarily an improvement; in some way any major new version is a new kind of game. When a new version is available I have a try and if I like it I keep it , otherwise I step back. All the older versions are available and anyone can choose the better for himself. Actually the best for me is the one of may-19; I like the June-20 too.

Thank you Asterix for your work in VP, I have appreciated it a lot.
Sorry for my bad english.
 
I really appreciated your contribution and artwork- they were so freaking cool and helpful. I spend much time each game looking up and researching each new icon I encounter or even if I haven't encounter them (it is pretty funny) - I'm more of role player when it comes to civ lore- lol. So it is sad to see you go. I obviously respect your decision and understand some of your sentiments but I'm a bit more pragmatic when it comes to the game. As sometimes it does seem over tweaked and there are difficulties with all the changes and keeping track of them, that is true and new bugs or problems are also frustrating -- but the payoff is huge- my current game is so freaking fun/challenging/awesome - Hopefully one day you can come back.
 
I agree it is impossible to find this mod, there is 1 main page but the changelog is elsewhere completely. Just tell someone to look up "changelog vox populi" and I bet they'll give up after 30 minutes.

The best hope for this mod is a re-release of a 64-bit civ 5 with this mod included as a base, with an in-game configuration to tweak certain values. Kind of like a Bethesda Skyrim modded edition they did but then not ****.
 
Things must be said,
Vox Populi is an endless modding game rather than a Civilization game.

Who remembers here what was the initial plan of the project? Make a solid and well cut mod. Civ Vanilla being the raw stone, Vox Populi the gemstone.
The result today is shiny but cracked and already overcut to be a jewel. Also, with a leader designer replaced by polls, I'm convinced the worst is to come.

A large part of the drama come from the popular believing that even more is better and also the surrealist quest for balance. I believe.
Consequently, each versions come with its new rules, its new broken features, its new improvements ... Its new consequences as well and again and again.
In the past, some versions were just well. For a such complex game, a few months of polishing could have done the jewel. but...

It's impossible to keep a modmod for VP functional as expected for more than 4 months. After 7 years of development it's a clue that something is going wrong. It's a more important failure that il looks.
A simple and solid base mod would have allowed a large number of 'marginal' modders to develop alternatives and new features. Instead of that, we have more and more complex and heavy tables implemented for just a very few number of modmods. What a waste!

Most importantly: The gamers

There are actually the bravest among us. Can we imagine how they have to wade through sub-forums to guess first that Vox Populi exist. And then to guess what version to get, what the changes are (always there are), what is compatible with what, and what greek sql magic formula to write or to change to have, let's hope, a playable version of VP at home. Have a look on Reddit/VP ,to understand the extent of the damage.

One of this new brave VP player asked recently for a manual. The VP manual. @Recursive has answered "It would be nice to have one day but it's a monumental task"
With all my respect, that's not correct. Hundreds of thousands of cumulative hours of work have been already swallowed by VP development. For sure, some guys here would be keen to add let's say one thousand of hours in a beautiful manual for a beautiful Mod.
But it will never happen, because VP is not a Civilization game. VP is an endless modding game.

At a few occasions, I suggested to think about a first final version. The 'community' response was like a barrage. I have no hope anymore to see one day a, what we called before, 'VP Gold version'.
'VP Gold version' ! It sounds like an outdated stupid expression doesn't it?

Now my enthusiasm to mod, to draw and even to play VP is completely burned.
I leave VP and I leave this forum. Asterix Rage account will be closed in a few days.

To anybody, if you want, feel free to take over ENW, EAW and so on... No need to ask.
About Promo Icons, the best thing I can do is to deliver what I called ' PIs for VP - Essential material '
You'll find in it 99% of standardized symbols I created in (7a) Promo Icons on a large transparent png file. It will help some of you to draw PIs like I did so far. @gwennog has already done a magnificent work with this 'material' and just a few instructions. Was his first time.

This is my last post. Please do not like it. Many others before was more enjoyable. I'll remain anyway a bit proud for ever to have turn the little triangular stones into well cut gemstones. I made my job. Will you do yours one day?
Long-term simplicity makes perfection.
Keep modding for the best. Play game.

Au revoir.

I'm sorry to see you go, you've been an asset. I do hope after some time away you reconsider. Even I, the great Gazebo, have needed time away (case in point, right now) due to fatigue.

An important point to note about all of this talk of 'gold' and 'modmod base' is that VP is, in itself, a modmod of sorts, as it is built on Whoward's code base from the very beginning (which was built on Civ 5's codebase, which was built on Civ 4's... etc. etc.). The crux of that point is that VP is like trying to create a unique piece of art using someone else's brushes, a selection of paints that we didn't get to choose, and a canvas that's already been painted on. Every brush stroke reveals inconsistencies and problems with prior artistry, which means we have to constantly go back and revisit parts of the canvas that have already been painted (often by us!) to make sure the artwork is consistent. At no point has the VP team decided to 'mod for mod's sake,' rather, we find ourselves constantly needing to adjust the canvas as flaws in the artwork are revealed.

G
 
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