A Tale of One City [Game Thread]

You didn't do that badly, actually. You didn't do a great job of scum-catching, but few people in the game did, and I've seen many worse games played. For your first game ever, it wasn't bad at all. :)
 
JoanK, you played well.

Now, look back at our discussion at day 2... your comments about paranoia here...
Look what I tried to accomplish there: I tried to look reasonably 'townie' and, at the same time, increase level of paranoia and make someone else look like mafia (at least, that what I tried to do. I am not saying I succeeded)

Yay! We won! :)
 
Rereading the finale... I'd choose the desert. :p
 
Jarrema (QT) said:
I do not like to kill JoanK now (I am just sentimental; if we do not have really strong reasons, I want let him play long in his first game)
Oooooooh, Thank you. :love:
 
choxorn in mafia qt said:
BSmith just gave a spot-on analysis of me. I'm not sure if we can risk killing him, but I'm also not sure I could out-argue him to get him lynched.

:cringe:

As I mentioned in the dead QT, I am quite annoyed with myself for letting you off the hook so easily. My instinct told me you were it, but I was too afraid to kill yet another townie.

Zack is right. This game was ours to lose, and we lost it. We had a huge advantage early in the game, but squandered it by infighting and lack of attention on players that were not prime suspects. I’ll admit I was a part of this, but it felt that we were too focused on the “case of the day” and didn’t do enough to encourage others to talk. Far too many people were content to just follow the bandwagons and not add anything to the discussion.

I was also amazed at how long I remained a suspect even though the main case against me was a fairly unlikely hypothetical to begin with. While it kept me alive longer, it only served to add to the distractions we faced and lessened the scrutiny on the real threats. Naturally choxorn and Jarrema did what they could to foster this uncertainty about me. One of my regrets was that I never went back to see who continued to insinuate/push the idea that I was scummy, even though I thought about doing just that several times. It might have built a better case against choxorn and even Jarrema had I done that in detail.

I don’t want to undermine the good job that choxorn and Jarrema did keeping their heads down though. You were given a tough situation but prevailed. :goodjob:

Overall this was a quite enjoyable game, even if I was on the defensive most of it. I was certainly more talkative in this game than most, and this was probably the only game where I was one of the top posters. I just wish we had won. :D
 
lol I never knew there was a dead qt.

anyways my thoughts: well, the town did lose this one, but I don't really disagree with the process the town took. The wog-squad only cost a day in the end, so the town was close and we didn't pull through. The town got a bit hung up on specific possibilities (at least I did) and that wasn't quite the right approach; some of our middle lynches just didn't really give a whole lot of new info except the lynched person's alignment.

I gotta say I never would have guessed jarrema unless I absolutely had to, after his FoS with bigtin. Well, at least not while other people exhibited equal or greater scum value. Choxorn, on the otherhand, I hope to be able to bus you one day loud and proud :P
 
I never would have suspected choxorn and Jarrema as the mafia, then again, I'm a terrible mafia player, as seen by what happened here :lol:
 
We won! :)

I think I learnt a valuable lesson on how not to die. In most of the games I have played I died early on by being too risky. That doesn't work when you are Mafia.

Also, I learnt that if there is a bandwagon against me, I shouldn't call my Mafia/lurker friends to help me. That just makes it worse.
 
:cringe:

As I mentioned in the dead QT, I am quite annoyed with myself for letting you off the hook so easily. My instinct told me you were it, but I was too afraid to kill yet another townie.

That kind of thing happens. When it comes to instinct, sometimes it's right, and sometimes it's wrong. In this case, you were right, you just backed off too quickly.

As a general rule of thumb: If your gut is telling you that someone absolutely has to be scum, there's a good chance they are.

Zack is right. This game was ours to lose, and we lost it. We had a huge advantage early in the game, but squandered it by infighting and lack of attention on players that were not prime suspects. I’ll admit I was a part of this, but it felt that we were too focused on the “case of the day” and didn’t do enough to encourage others to talk. Far too many people were content to just follow the bandwagons and not add anything to the discussion.

Pretty much this, when most of the people weren't saying much, we could easily just stay in the background and subtly cast suspicion on everybody but us, especially with nobody else examining us carefully enough to catch us doing it. Like I said, the analysis you did on me was absolutely spot-on, and Kennigit was getting on the right track just before he died.

One of my regrets was that I never went back to see who continued to insinuate/push the idea that I was scummy, even though I thought about doing just that several times. It might have built a better case against choxorn and even Jarrema had I done that in detail.

Like I said, if your gut or that voice in the back of your head is telling you something, it might be worth listening to.

I don’t want to undermine the good job that choxorn and Jarrema did keeping their heads down though. You were given a tough situation but prevailed. :goodjob:

Well, the situation in terms of game balance wasn't tough at all- 4 mafia vs. 21 vanilla townies with the townies being silenced upon death is probably favorable to us, if anything. The tough situation was NinjaCow and BigTin getting themselves killed.

I gotta say I never would have guessed jarrema unless I absolutely had to, after his FoS with bigtin. Well, at least not while other people exhibited equal or greater scum value. Choxorn, on the otherhand, I hope to be able to bus you one day loud and proud :P

I don't always bus my teammates, but when I do, I win close games.

Also, I tend not to do it unless they're being so obviously scummy that their lynch is inevitable before the day begins.

We won! :)

I think I learnt a valuable lesson on how not to die. In most of the games I have played I died early on by being too risky. That doesn't work when you are Mafia.

Also, I learnt that if there is a bandwagon against me, I shouldn't call my Mafia/lurker friends to help me. That just makes it worse.

If you're town, you win by lynching the mafia. If you're mafia, you win by not getting lynched. You can achieve this by not doing things that make people want to lynch you.

Reading the dead QT:

Diana Abnoba said:
Very good job they did, kept only the new player and the lurkers around for the last phases. No real arguments or analysis, done by those players. Congrats mafia, I think without a doubt your going to win this one in the end.
Zack said:
I think it was really more abysmal town play, to be honest. The town got overconfident after its stroke of good luck early on and became way, way too willing to kill off anyone who even remotely contributed to scum-hunting, leaving only lurkers and mafia alive, as well as killing almost all discussion. While the mafia played a decent game, particularly choxorn, this is more a town defeat than a mafia victory. The town essentially snatched defeat from the jaws of victory.

Pretty much this. If half the players are lurkers, it's a lot easier to kill the people who aren't, and it's a lot easier to convince people of who to lynch.

ATPG said:
I put townie creds on choxorn for his early moves, but surviving to the end after no one wants to lynch you or thinks you're scum is a scumtell.

Word of advice to future townies: If someone is attempting to control the lynch and doing a good job of it, if this someone is active and avoiding death and suspicion for no apparent reason (If there are power roles, that might be why they're avoiding death) while other active players aren't avoiding death, and there isn't anything making it impossible for them to be mafia, they're mafia.
 
GG, mafia. :)

I was beginning to have my suspicions about Choxorn, but, well... :p
 
Congrats to the Mafia. Thanks to Skwink for hosting. Too bad, we had a great start, then lost it in the end. Thanks all, had fun with this one. :goodjob:
 
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