AAranda's mods for 2.8 (some of them)

I just briefly tried this so I may be wrong but it seems compatible with 2.92.
 
Can anyone upload them to mediafire or something? Filefront is giving me an error while atomicgamers is too slow.
 
Hi, where can I still find the AArandas pack for RoM 2.81 ?

Thanks

Ps: I like all these stuffs.
 
Hi, where can I still find the AArandas pack for RoM 2.81 ?

Thanks

Ps: I like all these stuffs.

Why are you playing such and OLDER game?

2.91 is better and even 2.92 is out?
 
Why are you playing such and OLDER game?

2.91 is better and even 2.92 is out?

Hi strategyonly,

because i do not find the mega pack with all these wonderful civs for the version 2.92

Maybe I haven't check well.

by the way I'm impressed by your job, in the name of everybody : thank you ;)
 
With the new beta5 the religion Nagualismo and the wonder AbuSimbel are not working :(correctly

I'm having the same problem with AbuSimbel, but no problem with Nagualismo. I am having a problem with all the extra religions though. I get an error about the handicapinfo file when I try to use them. I can, however, use the Aaranda files for the standard religions. I am wondering if it is because I have ported them over from NWA to AND 1.74beta (insert version here), or if it is a problem with the originals not being compatible. I'm not sure if there is any difference between the Aaranda version and the NWA version.
 
I am about to post a newer version of the religions and buildings. I have finished testing them with RoM 2.92 and everything works fine. I even found and fixed a few sound problems. Now I need to test them with AND, although not with the BetterRoM components because I have not done the balancing work needed for that.
 
I am about to post a newer version of the religions and buildings. I have finished testing them with RoM 2.92 and everything works fine. I even found and fixed a few sound problems. Now I need to test them with AND, although not with the BetterRoM components because I have not done the balancing work needed for that.

Thanks, I'm glad to know that you are working on it. I like the diversity of religions.
 
Hi strategyonly,

because i do not find the mega pack with all these wonderful civs for the version 2.92

Maybe I haven't check well.

by the way I'm impressed by your job, in the name of everybody : thank you ;)

But there is the Clash of Civilizations modmod which has more civs than the mega pack and is made for 2.91 and AND...
 
A new version is up for Rise of mankind 2.92. I will be posting a mirror shortly for those who can't get at atomic gamer.

Then I will try and figure out why its is not working with AND - it looks like a difference in the schemas.

Note: this contains most of my mods and the mods I have converted to RoM. So that means AAranda's religions, wonders and units. Orion Vetran's wonders. Saibotlieh's femaile missionaries, my subdued animals mod and more.

Edit: looks like I can't upload a mirror at the moment.
 
OK am going though some of your new stuff, so far in the Wonders area, even if you put the NEW schema in the Grain Reserve folder, it still comes up error, it looks like anything that deals with: RevolutionDCM comes up errors, even with the new schema in the folder:crazyeye:

<!-- RevolutionDCM canBuild -->
<PrereqGameOption>NONE</PrereqGameOption>
<NotGameOption>NONE</NotGameOption>
<!-- RevolutionDCM End -->


<!-- RevolutionDCM Building Effects -->
<iUnitUpgradePriceModifier>0</iUnitUpgradePriceModifier>
<iRevIdxLocal>0</iRevIdxLocal>
<iRevIdxNational>0</iRevIdxNational>
<iRevIdxDistanceModifier>0</iRevIdxDistanceModifier>
<!-- RevolutionDCM End -->

I will put EDIT's here so look at every so often for further stuff.


EDIT: I believe you need the NEW Afforess_CIV4BuildingsSchema instead of the original schema:p

EDIT EDIT: Yeppers that was it, i also got your Subdue/Female/Custom_Units/Tea/Warriors/ working also.

I also see you put in the Fortifications, i did that also, LOL:p It looks like i might have to change some of the str's on these cause they are kind of useless, because i put back in alot of the older units also, with bigger str's at the beginning with Hidden Nationality. Just like i changed some of your WarriorsofGod stuff also. I also changed the Hunter from Wolf to Dog, made more sense.

Dont know if Lara with str 28 can fight against Armorer str 72?

EDIT EDIT EDIT: Same as above on the Religious folders, you need the Afforess_CIV4GameInfoSchema in all of the folders and Afforess_ in front of the ReligionInfo file INSIDE.

Yeppers that was it, i got ALL your new stuff working;)
 
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