Hi folks - a basic search hasn't turned up any results for achievement save files for Civ VI yet, in the same vein as the "Achievement Saves for the Lazy ..." thread for Civ V, so I was wondering if there was any interest in starting one now.
I know it's important to come bearing gifts, so I'm attaching one I created that should trigger two of the rarest achievements: Luftballoons (Use a bomber class unit to detonate a nuclear device, as long as its base and 9 Observation Balloons are located on the continent of Nena at the time of detonation) and Seven Wonders of the Post-Apocalyptic World (Launch a weapon of mass destruction with a unit and have it pillage seven wonders).
How to get these two achievements: move the save file to your saves folder, typically in your user documents folder under My Games -> Sid Meier's Civilization VI -> Saves -> Single. Then open the save in-game, select the Bomber in the airport east of Aachen, and use WMD Strike (Thermonuclear Device -- not just Nuclear Device) on the closest mountain southwest of Aachen, one tile to the east of Potala Palace. My wonder placement was far from ideal, but it got the job done.
I think this should trigger both achievements, but I got Luftballoons first with a smaller nuclear device, so let me know if this single action does not work for both.
Since I first wrote up this post, I also created a save file to get Civ 6 Civets System for triggering 5 Civic boosts in one turn. In that save file, you'll need to end turn (2 boosts from district and wonder), create a pantheon first, and then a religion using the Great Prophet on Stonehenge (2 more boosts), and finally use the builder to put down a farm (1 boost). Ignore the barbarian encampment -- you can't quite kill it but won't need it either.
I also have general tips for speed-clearing a lot of the achievements without needing to share save files - in other words, I don't think it is worthwhile to post saves for many of the following achievements:
- all "win with X civ", "win on X difficulty", "win while starting in X era", "win on X map" achievements can be obtained in one turn. In customized game advanced setup, simply allow only Score victories, and set a turn limit of 1 turn (default is "based on game speed", and when you change it to turn limit, you'll have to change it from 500 down to 1). You can pick whatever difficulty and map settings you like. As long as you plop down your city, you should win most of the time. The safest course is to pick someone like Peter (Russia) since he gets extra Score for extra tiles, and pick the AI to be someone who does not get an early Score bonus, to get your Deity win. Then you can scale the difficulty back down and win in this fashion with all other leaders.
- win any religious victory is easy in a duel against Kongo.
- Selfie and Island Hopping are both probably worth creating achievement saves for, but they're pretty easy in duels against Settler difficulty AI. For Island Hopping, you need a Huge map but can delete all the AI civs except for 1 to make it faster and easier. Later era starts are useful since you have more tourism options and exploration technology right off the bat, respectively. Unfortunately I didn't keep my save files for these, but they were fast to get, and I could try to create them again if I have time.
Speaking of time, though, part of the reason these threads interest me is that I don't have a lot of spare time for achievement hunting, so it's nice to put together a collaborative effort for those of us who are busy, lazy, or just obsessive completionists.
I freely admit I am no posting veteran here -- I mostly lurk -- so if someone else wants to take up the mantle of creating a more organized and aesthetically appealing thread like this, please feel free to do so. Just be sure to include my save files as part of the contribution!
Thanks, and happy achievement hunting.
I know it's important to come bearing gifts, so I'm attaching one I created that should trigger two of the rarest achievements: Luftballoons (Use a bomber class unit to detonate a nuclear device, as long as its base and 9 Observation Balloons are located on the continent of Nena at the time of detonation) and Seven Wonders of the Post-Apocalyptic World (Launch a weapon of mass destruction with a unit and have it pillage seven wonders).
How to get these two achievements: move the save file to your saves folder, typically in your user documents folder under My Games -> Sid Meier's Civilization VI -> Saves -> Single. Then open the save in-game, select the Bomber in the airport east of Aachen, and use WMD Strike (Thermonuclear Device -- not just Nuclear Device) on the closest mountain southwest of Aachen, one tile to the east of Potala Palace. My wonder placement was far from ideal, but it got the job done.
I think this should trigger both achievements, but I got Luftballoons first with a smaller nuclear device, so let me know if this single action does not work for both.
Since I first wrote up this post, I also created a save file to get Civ 6 Civets System for triggering 5 Civic boosts in one turn. In that save file, you'll need to end turn (2 boosts from district and wonder), create a pantheon first, and then a religion using the Great Prophet on Stonehenge (2 more boosts), and finally use the builder to put down a farm (1 boost). Ignore the barbarian encampment -- you can't quite kill it but won't need it either.
I also have general tips for speed-clearing a lot of the achievements without needing to share save files - in other words, I don't think it is worthwhile to post saves for many of the following achievements:
- all "win with X civ", "win on X difficulty", "win while starting in X era", "win on X map" achievements can be obtained in one turn. In customized game advanced setup, simply allow only Score victories, and set a turn limit of 1 turn (default is "based on game speed", and when you change it to turn limit, you'll have to change it from 500 down to 1). You can pick whatever difficulty and map settings you like. As long as you plop down your city, you should win most of the time. The safest course is to pick someone like Peter (Russia) since he gets extra Score for extra tiles, and pick the AI to be someone who does not get an early Score bonus, to get your Deity win. Then you can scale the difficulty back down and win in this fashion with all other leaders.
- win any religious victory is easy in a duel against Kongo.
- Selfie and Island Hopping are both probably worth creating achievement saves for, but they're pretty easy in duels against Settler difficulty AI. For Island Hopping, you need a Huge map but can delete all the AI civs except for 1 to make it faster and easier. Later era starts are useful since you have more tourism options and exploration technology right off the bat, respectively. Unfortunately I didn't keep my save files for these, but they were fast to get, and I could try to create them again if I have time.
Speaking of time, though, part of the reason these threads interest me is that I don't have a lot of spare time for achievement hunting, so it's nice to put together a collaborative effort for those of us who are busy, lazy, or just obsessive completionists.
I freely admit I am no posting veteran here -- I mostly lurk -- so if someone else wants to take up the mantle of creating a more organized and aesthetically appealing thread like this, please feel free to do so. Just be sure to include my save files as part of the contribution!
Thanks, and happy achievement hunting.