Add Religious Victory?

Nope, only Divine Right.
 
Divine Right is a bit too far in the tech tree; by the time it become accessible to most civs almost all, if not all pagan civs will be dead. A URV that is dependent on surviving well past your historical era sounds iffy.
 
Divine Right is a bit too far in the tech tree; by the time it become accessible to most civs almost all, if not all pagan civs will be dead. A URV that is dependent on surviving well past your historical era sounds iffy.

You can use theocracy to stay pagan in the medieval ages. You can even convert to theocracy/pantheon as Prussians and try to win a pagan URV!
 
I have time and am motivated right now, so I'm going to do these next! I'll start tomorrow if nothing gets in the way.
 
I'll do some research first and think about what the goals will be, but actually implementing them should be rather fast I think.
 
Okay, that's what I came up with:

CATHOLICISM
- Be Pope for 100 turns
- Control the Catholic shrine and make sure 12 great prophets are settled in Catholic civilizations
- Make sure 75% of the world are controlled by Catholic civilizations

PROTESTANTISM
- Be first to discover Liberalism, Economics and Constitution
- Make sure five great merchants and engineers are settled in Protestant civilizations
- Make sure half of all civilizations are Protestant or Secular

ORTHODOXY
- Build three Orthodox cathedrals
- Control three cities with influential culture
- Make sure there are no Catholic civilizations

ISLAM
- Spread Islam to 50%
- Make sure seven great people are settled in the Muslim holy city
- Control five shrines

HINDUISM
- Settle five different great people in the Hindu holy city
- Experience 24 turns of Golden Age
- Have an average city size of 16

BUDDHISM
- Be at peace for 100 turns
- Have the highest approval rate for 100 turns
- Have no furious or annoyed relations with any civilization

CONFUCIANISM
- Have friendly relations with five civilizations
- Control the Confucian and Taoist shrine and combine their income to 40 gold
- Settle five great people in the Confucian holy city

TAOISM
- Make sure at least two other civilizations have Taoism as state religion
- Have three great wonders in the Tao holy city
- Have legendary culture in the Tao holy city

ZOROASTRIANISM
- Acquire six incense resources
- Spread Zoroastrianism to 20%
- Have legendary culture in the Zoroastrian holy city

POLYTHEISM (requires Pantheon)
- Make sure there are 15 pagan temples in the world
- Control ten wonders that require no state religion
- Don't allow more than half of your cities to have a religion

SECULARISM (requires Secularism)
- Control the temples of seven different religions
- Make sure there are 20 universities controlled by secular civilizations
- Be first to enter the industrial and modern eras

I think I'll get to implementing them tomorrow.
 
These sound really neat! I would totally make an OCC story for the Hindu or Taoism religions! However, I'd have to boot my older brother off of the computer with Internet, get SVN, and learn the new stability system.

This really makes me want to go through the effort to get SVN now...
 
Protestantism still seems too easy.
This is obviously historical because Protestants are inherently superior. Ask Max Weber.

Seriously though, it doesn't matter if certain religions have easier goals. Not all UHVs are equally hard either.
 
Do the goals all have to be achieved simultaneously, or is it possible to trigger one, then the others?
 
At least some of these (Secularism, in particular, but also Confucianism) seem like I might win them by accident just playing along. I understand the difficulty in balancing these, but UHVs should require you to go a bit more out of the way than normal gameplay.

Also, seems like Confucianism more than Taoism should be about influencing/converting other civilizations. After all, Confucianism is a huge influence on culture in Japan and Korea, and also to a lesser extent in SE Asia (Thailand/Khmer/Indonesia as represented in-game), but Taoism really has no presence outside of China.
 
Also, seems like Confucianism more than Taoism should be about influencing/converting other civilizations. After all, Confucianism is a huge influence on culture in Japan and Korea, and also to a lesser extent in SE Asia (Thailand/Khmer/Indonesia as represented in-game), but Taoism really has no presence outside of China.

You are mistaken.

Japan:

http://eos.kokugakuin.ac.jp/modules/xwords/entry.php?entryID=828
http://en.wikipedia.org/wiki/Taoism_in_Japan

See Onmyodo.

Corea:

http://www2.gol.com/users/quakers/T&QTao.htm
 
Okay, that's what I came up with:

Spoiler :
CATHOLICISM
- Be Pope for 100 turns
- Control the Catholic shrine and make sure 12 great prophets are settled in Catholic civilizations
- Make sure 75% of the world are controlled by Catholic civilizations

PROTESTANTISM
- Be first to discover Liberalism, Economics and Constitution
- Make sure five great merchants and engineers are settled in Protestant civilizations
- Make sure half of all civilizations are Protestant or Secular

ORTHODOXY
- Build three Orthodox cathedrals
- Control three cities with influential culture
- Make sure there are no Catholic civilizations

ISLAM
- Spread Islam to 50%
- Make sure seven great people are settled in the Muslim holy city
- Control five shrines

HINDUISM
- Settle five different great people in the Hindu holy city
- Experience 24 turns of Golden Age
- Have an average city size of 16

BUDDHISM
- Be at peace for 100 turns
- Have the highest approval rate for 100 turns
- Have no furious or annoyed relations with any civilization

CONFUCIANISM
- Have friendly relations with five civilizations
- Control the Confucian and Taoist shrine and combine their income to 40 gold
- Settle five great people in the Confucian holy city

TAOISM
- Make sure at least two other civilizations have Taoism as state religion
- Have three great wonders in the Tao holy city
- Have legendary culture in the Tao holy city

ZOROASTRIANISM
- Acquire six incense resources
- Spread Zoroastrianism to 20%
- Have legendary culture in the Zoroastrian holy city

POLYTHEISM (requires Pantheon)
- Make sure there are 15 pagan temples in the world
- Control ten wonders that require no state religion
- Don't allow more than half of your cities to have a religion

SECULARISM (requires Secularism)
- Control the temples of seven different religions
- Make sure there are 20 universities controlled by secular civilizations
- Be first to enter the industrial and modern eras

I think I'll get to implementing them tomorrow.

Polytheism and Secularism seem too easy and can be achieved by accident when going for domination victory for instance. Also the first two Orthodox goals are really easy and the last should be altered somehow, since there might be a situation that you have founded Cath. and you are the only Christian state and hurrying the AP makes you found Orthodoxy and you complete the goal by just switching into it. Also I would like to see a religion spreading goal in Catholicism.

Furthermore, Protestantism can't be achieved by a later civ, so the tech goal should go. I thought about a similar tech goal as well, until I realised that they don't suit the URVs. Same goes for being pope, i.e. Brazil can't be pope for 100 turns, because the AP obsoletes.

Hinduism 16 average city size is a walk in the park and usually there are 5 GPs in Hindu holy city by default.

In general these seem to be too easy, but of course playtesting will sort that out
 
Okay, that's what I came up with:

CATHOLICISM
- Be Pope for 100 turns
- Control the Catholic shrine and make sure 12 great prophets are settled in Catholic civilizations
- Make sure 75% of the world are controlled by Catholic civilizations

PROTESTANTISM
- Be first to discover Liberalism, Economics and Constitution
- Make sure five great merchants and engineers are settled in Protestant civilizations
- Make sure half of all civilizations are Protestant or Secular

ORTHODOXY
- Build three Orthodox cathedrals
- Control three cities with influential culture
- Make sure there are no Catholic civilizations

ISLAM
- Spread Islam to 50%
- Make sure seven great people are settled in the Muslim holy city
- Control five shrines

HINDUISM
- Settle five different great people in the Hindu holy city
- Experience 24 turns of Golden Age
- Have an average city size of 16

BUDDHISM
- Be at peace for 100 turns
- Have the highest approval rate for 100 turns
- Have no furious or annoyed relations with any civilization

CONFUCIANISM
- Have friendly relations with five civilizations
- Control the Confucian and Taoist shrine and combine their income to 40 gold
- Settle five great people in the Confucian holy city

TAOISM
- Make sure at least two other civilizations have Taoism as state religion
- Have three great wonders in the Tao holy city
- Have legendary culture in the Tao holy city

ZOROASTRIANISM
- Acquire six incense resources
- Spread Zoroastrianism to 20%
- Have legendary culture in the Zoroastrian holy city

POLYTHEISM (requires Pantheon)
- Make sure there are 15 pagan temples in the world
- Control ten wonders that require no state religion
- Don't allow more than half of your cities to have a religion

SECULARISM (requires Secularism)
- Control the temples of seven different religions
- Make sure there are 20 universities controlled by secular civilizations
- Be first to enter the industrial and modern eras

I think I'll get to implementing them tomorrow.

It's a good plan. I'd like to play first, if we spot anything that is too easy or difficylt we can change it afterwards. The 100 turns goals seem to be really tough, especially Budhism.
What is very good in these URVs is that all goals need a kind of strategy to be done and they aren't a matter of luck.

As far difficulty is concerned, I predict the difficulty qeue as the following:
Difficult: Buddhism, Catholicism, Polytheism, Islam
Mediocre: Confucianism, Hinduism, Zoroastrianism, Orthodoxy
Easy: Protestantism, Secularism, Taoism
 
When you say 75% controlled by Catholic civs, do you mean in land, population or what?
Land.

Do the goals all have to be achieved simultaneously, or is it possible to trigger one, then the others?
I haven't thought about that, but requiring them all to be fulfilled simultaneously might make things more appropriately challenging, especially to take care of special cases like Jusos mentioned.

At least some of these (Secularism, in particular, but also Confucianism) seem like I might win them by accident just playing along. I understand the difficulty in balancing these, but UHVs should require you to go a bit more out of the way than normal gameplay.
I'm open to suggestions of course!

Polytheism and Secularism seem too easy and can be achieved by accident when going for domination victory for instance. Also the first two Orthodox goals are really easy and the last should be altered somehow, since there might be a situation that you have founded Cath. and you are the only Christian state and hurrying the AP makes you found Orthodoxy and you complete the goal by just switching into it. Also I would like to see a religion spreading goal in Catholicism.
Are you sure you can pull of a Domination victory early enough without failing the 50% without religion goal for Polytheism? Good point about Secularism though, I'm open for better ideas there too.

The Orthodoxy founding situation isn't a problem if all goals have to be fulfilled at the same time. The Cathedral goal could be extended to 4, but I really want the historical Orthodox civs to be able to complete their goals without ahistorical expansion. Culture related stuff was meant to represent iconography, if you have a better idea to represent that, I'm open to hear it.

Spreading Catholicism is implicit in the land goal, because every civ that converts contributes. I thought it was a nice way to leave it open to go via missionaries or outright conquest.

Furthermore, Protestantism can't be achieved by a later civ, so the tech goal should go. I thought about a similar tech goal as well, until I realised that they don't suit the URVs. Same goes for being pope, i.e. Brazil can't be pope for 100 turns, because the AP obsoletes.
I don't think it's that much of a problem if a URV has some sort of soft expire in this way.

Hinduism 16 average city size is a walk in the park and usually there are 5 GPs in Hindu holy city by default.
Yeah, thought so too for the population, overall population is better after all. But it's meant to be five different GP types.


I think I'll keep the discussion going here for a while before I start implementing stuff.
 
what if I achieve two of urvs, will there be a bonus like triumphial arch?
 
I like them, except for the make sure there are no catholic civs should probably be make sure there are no catholic civs, or that all catholic civs are vassalized to an orthodox nation
I considered this, but in the end it's trivial because you can force your vassals to convert.

what if I achieve two of urvs, will there be a bonus like triumphial arch?
Nope. In fact you can achieve and then "lose" partial UHV goals again, because all three of them have to be fulfilled at the same time to win.
 
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