Report Medieval Era.
Immportal - Large Map.- Quick feedback - Turn 129
AI New Cities - AI has been settling at a good pace (No complaints here) I have 7 cities, most have about 6-7 and largest 11 (Norway) A few smaller new cities have been flipping due to loyalty.
AI City Development - About the same as Vanilla, maybe a little better more focus on production at a first glance, still some unimproved plots but I think its ok as its early and I rather have the AI focus on having enough units.
AI Wonders - Not as crazy building like vanilla but very competitive, you can get wonders if you focus on them.
AI Religion Game - About the same, a general feeling is less of a focus of the AI which is good
AI Units1 - Brilliant, there is a huge difference, I now see large navies and large group of units, Vanilla was very poor in this respect specially Rise and Fall, I lost two cities even when relatively prepared and really had to focus to fight off the AI but thanks to an emergency when he took my cities and some help from another AI I got them back.
AI Units2 - Seems ok less range units moving when they should shot, less siege units from some AI but they compensate with range units. Less support units at a first glance, in my vanilla I saw a lot of rams for Zulu for example.
AI Units3 - AI builds units during war more so no easy empty map after war has depleted units.
AI City States - Great no more catapults, they are handling themselves pretty good, the only issue might be the large amount of AI unit makes it still hard for them to survive, but the emergencies triggered when they are captured adds to the fun of the game.
AI War - The aggressive AI are taking advantage of their units and attacking.
Some numbers:
Sumeria Leading Tech (108 per turn) Next has 52
Rome Leading Culture (43 per turn)
Norway Leading Domination
1487 
Huge Navy and a sizable number of land units (Mix of Melee and Ranged) as well (England second 1151) don't know what units but most likely navy.
Rome Leading Religion 49.6 per turn
Emergency Just declared against ROME, they took Granada (I am joined by Norway and Mapuche) Both of them have sizable armies, so going to watch how they behave.
Great work, I did send a feedback to Firaxis after my first game on emperor that the AI did not build enough units, but looks like with some tweaks that at least can easily be fixed, this mod is Mandatory in my humble opinion to get some kind of real competive war game.
Will try to give some constructive feedback after more observations.