sylvanllewelyn
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- Joined
- Oct 19, 2006
- Messages
- 1,879
The more I think about it, the more I believe this start completely perfect for utilizing this leader's trait to the fullest. PLEASE read this before your next round, Sisiutil, as this time I really believe I have a great plan for winning this.
First of all, I don't think he'll be able to afford to build the great wall. He's got way too many priorities. Firstly, there's Oracle and CoL definitely, since he can then chop out the granaries and courthouses at half-price, and there are plenty of forests around this game. Maintenance cost, there's no avoiding it - horses and gold as second city is an absolute must. Usually I would also advocate stonehenge for expansion, but this time, I'm very strongly against it, for the simple reason that he'll need the sugar hooked up for the hapiness. Also, the pre-requisite for calendar is mathematics, which unlocks his UB (thank goodness!).
You won't utilize the cheap lighthouses, cheap harbours or the great lighthouse/colossus, because domestic trade routes are like 1 commerce a city and you need to be working cottages rather than sea tiles. Plus, you'll have way too much health anyway.
Here's my suggested plan:
A crappy but necessary second city: on top of the hill with horse 2E1S, cow 2S1W. Your third city will be cow-gold-fish. Your maintenance costs will be bad, or, not so bad, as you get cheap courthouses, and your third city's gold mine will pay for itself. But the reason why I suggested that crappy second and third city placement is because you can take advantage of the river. Chop out monument, hook up horse, and then let the river connect the horse resource to your capital. You look hopelessly under-defended, while not being able to afford the time for great wall either
Oracle, CoL, very quickly. Wait for great prophet, build confucian shrine. In your new cities, don't build monument. Wait for confucianism to spread, which should be very fast under a holy shrine, believe me. With mathematics and leader traits, granaries only take up 1 forest chop and courthouses only two forest chops. With organized religion, if you research monotheism, you'll only need two forest chops, as there will be hammer overflow. After monotheism, go for monarchy. Might as well, as you need the other forests to chop out Hammam.
Total hapiness so far: 3 (default) + 1 (gold) + 1 (sugar) + 1 (monarchy) + 1 (official religion) + 2 (Hammam) = 9. Still blows. PRAY you get scientists quickly enough under caste system and pacifism to beeline to liberalism in time for astronomy. For those that don't know what I'm talking about, it's 4 scientists, popping: philosophy, paper, education, education. If you research metal casting, compass, machinery and optics first, your scientists will be popping guilds, which you don't want. Be careful Sisiutil, and good luck. You're stuck in a rut, and really, this is the only leader that can pull it off!
P.S. Don't build Chichen Itza.
First of all, I don't think he'll be able to afford to build the great wall. He's got way too many priorities. Firstly, there's Oracle and CoL definitely, since he can then chop out the granaries and courthouses at half-price, and there are plenty of forests around this game. Maintenance cost, there's no avoiding it - horses and gold as second city is an absolute must. Usually I would also advocate stonehenge for expansion, but this time, I'm very strongly against it, for the simple reason that he'll need the sugar hooked up for the hapiness. Also, the pre-requisite for calendar is mathematics, which unlocks his UB (thank goodness!).
You won't utilize the cheap lighthouses, cheap harbours or the great lighthouse/colossus, because domestic trade routes are like 1 commerce a city and you need to be working cottages rather than sea tiles. Plus, you'll have way too much health anyway.
Here's my suggested plan:
A crappy but necessary second city: on top of the hill with horse 2E1S, cow 2S1W. Your third city will be cow-gold-fish. Your maintenance costs will be bad, or, not so bad, as you get cheap courthouses, and your third city's gold mine will pay for itself. But the reason why I suggested that crappy second and third city placement is because you can take advantage of the river. Chop out monument, hook up horse, and then let the river connect the horse resource to your capital. You look hopelessly under-defended, while not being able to afford the time for great wall either
Oracle, CoL, very quickly. Wait for great prophet, build confucian shrine. In your new cities, don't build monument. Wait for confucianism to spread, which should be very fast under a holy shrine, believe me. With mathematics and leader traits, granaries only take up 1 forest chop and courthouses only two forest chops. With organized religion, if you research monotheism, you'll only need two forest chops, as there will be hammer overflow. After monotheism, go for monarchy. Might as well, as you need the other forests to chop out Hammam.
Total hapiness so far: 3 (default) + 1 (gold) + 1 (sugar) + 1 (monarchy) + 1 (official religion) + 2 (Hammam) = 9. Still blows. PRAY you get scientists quickly enough under caste system and pacifism to beeline to liberalism in time for astronomy. For those that don't know what I'm talking about, it's 4 scientists, popping: philosophy, paper, education, education. If you research metal casting, compass, machinery and optics first, your scientists will be popping guilds, which you don't want. Be careful Sisiutil, and good luck. You're stuck in a rut, and really, this is the only leader that can pull it off!
P.S. Don't build Chichen Itza.