Round 3: 580 BC to 410 AD
I began the round by switching research mid-stream:
I figured I could finish researching Sailing later. Mathematics would open up the UB, which would raise the happiness cap, and give me a shot at another wonder. Besides, I realized that a workboat could explore just as well as a Trireme and was cheaper.
I also began employing the whip as my cities grew in order to hurry the infrastructure along:
With the barbs becoming happy homemakers all of a sudden, I took advantage of the lull in their shenanigans to start expanding my still-too-nascent empire.
A good thing, too, since I also got a little news about my status in terms of civ size, and it wasn't complimentary.
Thank you, barbs. Thanks so
very much.
Not much happened until I finally finished researching Mathematics in 80 AD:
I started building a Hamman in the capital right away. It could definitely use the additional happiness, and I wanted to see if I would be lucky enough to snag the Hanging Gardens.
Meanwhile, I continued my expansion:
I think that's the most essential cities, claiming the best resources, now built. Which ones should come next, and where? To help with those decisions, I was researching Iron Working.
In 200 AD, I got some bad news about one of my favourite wonders:
Okay, don't panic, I've played ALCs without the Great Library before. Besides, I had my eye on another wonder:
The game even recommended it to me! Surely I still had a shot at it!
Eh, not so much, it turns out:
Of course, it's not the HG builder who worries me. It's the wonder maniac who's built Stonehenge, the Great Library, the Temple of Artemis, and the Parthenon all in the same city. That has just gotta be an industrious leader. Then there's whoever has a source of stone, built the GW and the 'mids, and is gonna be up to their eyeballs in Great Engineers all game.
Well, at least the Oracle earned me a Great Prophet:
I used him for the Confucian shrine, which helped with research. Just a little.
I also finished researching Iron Working:
Good news: there is iron on the island.
Bad news: I build a workboat and did a little exploring, and I'm truly isolated.
Now I remember why I usually abandon games where I discover I'm isolated: they're kind of boring. I'm willing to persevere with this one, but I've got the sinking feeling that when the other civs show up in their caravels, they're going to be so far ahead in tech that it'll be ridiculous. And couldn't I have gotten one lousy happiness resource on that little island to make settling there worthwhile? Noooooo...
So what now? As I mentioned, I don't usually play isolated starts so I'm beginning to feel out of my depth. It's becoming obvious that winning the Liberalism race is not in the cards.
UN beeline?
