At the risk of derailing the thread:
Protective is a bad trait because it is very hard to leverage in an attempt to actually win the game unless you Oracle for Longbows or do some sort of Metal casting to lightbulb machinery crossbow thing.
Oh, no not again . . .
Repeat after me: protective is
not strictly an offensive trait. You don't
have to attack your neighbors early on in every single game of Civ.
Is for an artificially inflated power graph that makes the AI attack you later than they normally would. This is more true on levels where the AI outstrips you early on, not less.
and castle for trade route/espionage is okay, but you get castles at engineering, also too late
It's only late if you ignore it. Archery is similarly late at Gunpowder.
and the trade route bonus obseletes barely an era later...
Provided you play the exact same way and choose the exact same techs every single game.
perhaps a few archers to leave in the city that is captured
As the difficulty level goes up, the likelihood of being attacked also goes up -- both from counterattacks in recently conquered cities and an AI that simply feels like taking you out with a tech lead. In either of those cases, Protective easily helps -- if you've actually adapted your strategy to utilize the trait.
but even then there's nothing more annoying then barbs who pillage all over the place while your archer can only do his hair or something in the city nearby unless you attack first but this only uses a very small bonus protective offers, the free first strike.
On the contrary, fortified Archers on strategic resources do well against Barbarians and in my experience act as a magnet. It isn't too hard to get Drill III Archers once the Barbarians really kick in.
I think its reasonable for Sisutil not to have to leverage this trait until later in the game. It wouldn't have made a difference if a few archers were built here and there
Yes, but you were supposed to be talking about leveraging the trait. "A few archers" built "here and there" isn't leveraging Protective any more than "a few cottages" built "here and there" leverages financial.
an attack had to happen for which protective archers aren't going to help a great deal, Louis and Suleiman made a nice couple and run off with the game, so using protective wasn't going to help in the least
If that is accurate (which is a debate in and of itself),
no trait would have helped -- Aggressive isn't going to do you any more good when your opponent has Crossbows vs. your Swordsman.
But if Louis and Suleiman were running away with tech, then all one has to do is utilize cheap walls and castles by beelining Engineering, focus the espionage against strictly one of them, and steal your way into tech parity, relying on Protective units to keep them off your back.
What ALC's with Protective leaders should show is how to deal with a handicap such as Protective early on (because having Protective means you can't have another 'better' trait), rather than trying to take advantage of the minimal almost non existant benefits it offers to the human player against AIs early on in the game.
Actually, the ALCs should show that playing with different leaders means adopting a different strategy rather than mindlessly attacking people because they happen to be on the same continent as you regardless of your traits. It should also show adapting your research to the map and the situation rather than following the exact same tech path in every game regardless of the circumstances.
If you play a Protective leader the same way you attempt to play a non-protective leader, of
course the trait is worthless. Calling Saladin handicapped simply because you refuse to even attempt to use the Protective trait indicates that the handicap probably isn't with Saladin.
1) Writing off Archery based on theory rather than experience is not leveraging the Protective trait;
2) Not using the cheap buildings is not leveraging the Protective trait;
3) Not heading for the technologies which improve Protective abilities is not leveraging the Protective trait, and;
4) Attempting to play the game as if Protective were Aggressive is not leveraging the Protective trait.
Saladin is
not weak. The UB plays a good part in this, but failing to use Protective is not a weakness of a Civ: it's the weakness of a player.