whakamole
Artful Dodger
And did you notice how [Zara's] GNP has spiked since finishing the Great Lighthouse?![]()
Another good argument for shutting down that open borders agreement with Zara - deny him that Arabian trade income!
And did you notice how [Zara's] GNP has spiked since finishing the Great Lighthouse?![]()
The Stele's culture won't double. Only hard build improvements double their culture after 1000 years.
The Stele's culture won't double. Only hard build improvements double their culture after 1000 years.
I can't check it now, but I'm quite sure this isn't true. I mean, I'm sure that I saw monuments with doubled cultural output from stonehenge.
You didn't miss out in this case, but Pyramids is too important to take that sort of gamble IMO. I suppose if your plan all along was to go back and reload if you got beaten then that might explain it, although it does start to show how your strategy is being skewed in favor of risky behavior with the knowledge that you can avoid the bad outcome by reloading.
Backdoor Liberalism.Are you going to be the tech leader or steal techs?
My sentiment exactly, and it didn't have to be a offensive war - just enough to wipe away any Ethiopian cities near "your" copper, and showing off your Protective trait. The fact Zara would become completely disrupted (neither getting a strong army or a strong tech position) would be a neat bonus, making the job of mopping up once you get Catapults much easier.Most seriously, I'm afraid you've let the Zara monster out of the bag. You had a chance when the copper tile flipped to go in and choke him to deny him any strategic resources.
IMO you need to forget about the cultural race, and beat Zara where you can win. On the battlefield.IMO you need to whip Madrassas on the border with Zara immediately.
@Sis
City placement, barbgate and wonderspam aside (you were fine on Pyramids, btw), why are you chopping a non-riverside grassland forest near Mecca, when there are two riverside grassland forests available to be chopped? EDIT: This was in the "alternate reality" save.
I'm just curious, because while keeping forests in your BFC until the modern era may not always be necessary or advisable, if there were some sort of checklist for which forests not to chop, I'd think a non-riverside grassland would be right beside a non-riverside plains tile as the second most useless forest to chop.
Looking at the "real" save, I'm even more confused. The non-riverside grassland forest you were chopping in the "alternate" save is gone (makes sense), but one of the two riverside grassland forests are gone. Obviously, a worker made the trip down to the river to chop it. Why not chop both, and leave the one on the tile you're not going to improve for centuries alone?
Your worker is currently building a mine on the non-riverside grassland hill. That's another forest that will be chopped. Why not chop this one for the Pyramids, and leave the non-riverside grassland forest untouched?
Looks like you should expand towards Roosevelt, while slowly building your military.
Choose one of Roosevelt's cities as a future target for conquest...probably go for the one with the best resources, that is within reach. I'd say ~700 AD is a target date for attacking Roosevelt.
Zara looks too cramped and edged against the ocean to be any serious threat.
Hey now, I replayed that round to get us out of that "exploit/WB-twilight zone"!Zara has an OCC-worthy capital that can't be reached quickly.
With the Great Lighthouse and most likely the Moai Statues soon (he has stone) this will be a monster when he adopts HR. - ouch!
Since we are moving in an exploit/WB-twilight-zone with this ALC - Sis, have you heard of the "get a 10-turn peace treaty + 1 gold" - trick? That one worked very fine for me lately
Just check for WHEOOHs and suspicious SoDs and arrogantly demand 1 gold in time.
I may employ that tactic you describe.
I just need to stay alive for a few turns until I at least have a few Protective Archers guarding my cities.