ratrangerm
Prince
I think the suggestion to move the Settler 1SW is a good idea. You'd still get the Stone and Pigs in the BFC and you'd still have a plains hill as well.
I'd then build a Warrior for added exploration, a Worker, and then maybe go for Stonehenge right away. It might be worth the risk to put it third in the queue.
I'd agree with madscientist's tech path, unless you have a grain resource. And yes, I think you should go for Archery, because this is supposed to be about using Saladin's traits.
Besides, any Archers you build that gain additional promotions can be upgraded to Crossbowmen when you get Machinery and then used to defend your military stacks against opposing melee units. If you are able to get Archers with added Drill promotions or City Garrison promotions, you'll end up with Crossbowmen who are either going to get several possible first strikes to make it harder on AI melee units, or city defenders who will make holding onto captured cities that much easier.
That being said, I would get BW after you get Archery... you've got plenty of trees to chop down.
I'd then build a Warrior for added exploration, a Worker, and then maybe go for Stonehenge right away. It might be worth the risk to put it third in the queue.
I'd agree with madscientist's tech path, unless you have a grain resource. And yes, I think you should go for Archery, because this is supposed to be about using Saladin's traits.
Besides, any Archers you build that gain additional promotions can be upgraded to Crossbowmen when you get Machinery and then used to defend your military stacks against opposing melee units. If you are able to get Archers with added Drill promotions or City Garrison promotions, you'll end up with Crossbowmen who are either going to get several possible first strikes to make it harder on AI melee units, or city defenders who will make holding onto captured cities that much easier.
That being said, I would get BW after you get Archery... you've got plenty of trees to chop down.