The war should be over in ~20-25 turns...


You must not have followed any of the previous ALC games.
One word that will never be used to describe Sisiutil's invasions is blitzkrieg.

The war should be over in ~20-25 turns...
Sisi is a good player, but I think the ALC games tend towards being convoluted because they are done round by round. He should show us a game which he did start to finish without asking us for advice, just so we can see his normal playing style. I know I play on easier levels, but I tend to find these threads, while fun to read and good learning experiences, just a little too slow and deliberate for my liking. Is it not better to see how someone plays when they aren't having to stop every so often for more advice? I think we should be told...![]()
You must not have followed any of the previous ALC games.
One word that will never be used to describe Sisiutil's invasions is blitzkrieg.![]()
Sisi is a good player, but I think the ALC games tend towards being convoluted because they are done round by round. He should show us a game which he did start to finish without asking us for advice, just so we can see his normal playing style. I know I play on easier levels, but I tend to find these threads, while fun to read and good learning experiences, just a little too slow and deliberate for my liking. Is it not better to see how someone plays when they aren't having to stop every so often for more advice? I think we should be told...
Yes, I understand that, but too much deliberation sometimes leaves a game at a standstill. I like the idea of the ALCs, but I'd like to see something much more like "Princes of the Universe" (his epic story on the Stories and Tales board) once in a while because how many people are as cautious as Sisi I wonder? I was just thinking how many people get boxed in like in a lot of ALCs without a number of limited conflicts to rush an opponent or whatever? Perhaps playing the game at a snail's pace isn't as good practice as sitting down and getting absorbed in it and letting your subconscious take over when you make decisions. I am interested in (para)psychology and can see how it is possible to play consciously - ie taking the time to think about every move, as in chess - and subconsciously - thinking on your feet, doing what feels right and playing as if you were on the ground yourself and not just controlling the computer.The purpose of the ALC is to be more deliberate. If you look back and read the old ALC's, you can see that certain games Sis has deliberately changed how he plays either for the lulz or to better take advantage of a leaders traits, starting techs, UU, and UB. It gives a better eye on different ways to play, which is why I try to keep up with the ALC's, slow though they may be.
That's pretty accurate. It's not so much my being risk-averse, however, as knowing my own nature and limitations. Even with only one stack attacking the AI, I tend to lose track of other things during a war because I become preoccupied with the battles. If I had a multi-stack blitzkrieg going on... well, I'd lose track of everything in the game, probably. I sometimes do it but only to nip away a couple of weakly-defended cities. Often that 2nd mini-stack ends up joining the larger one at some point.I do really think that his gaming style is just like this. He only makes less errors in the ALCsFrom what I see elsewhere, he does not gambit with his wars and prefers to steamroll slowly a AI then to try a risky but faster aproach.
Stack of Doom (TM), lol!
Great Round, just have a question.
If you spread corporations to your own cities, do they get the maintenance costs too (I don't have BtS but I am anticipating that it'll come out for the mac)?
Edit: By the way, I would love a late conquest victory! Beeline to Composites and Computers to get Modern Armor and Flight for Airports and Gunships. Seeing the strategy you would use would benefit my game a lot (I don't think you have an ALC involving modern units).
Your people are hard working but stupid. Perfect for the army.
The main talking points I'm anticipating are civics and diplomacy, which as you can see are extremely related, as well as victory and how to achieve it.