I just tried a proper full prosperity game and didn't really manage to stay in positive health with it.
Well, Prosperity has more health in it than any other tree, so if you hadn't gone Prosperity you'd have been even further in negative health.
Just a quick question for those of you who really actually ignore health in the initial expansion phase: how many virtues do you generally get to by turn 150 or so? Are you generally getting 1 virtue every 20 turns by then, or better, or worse?
Prosperity is clearly the best virtue path. 10% growth followed by a free settler, free worker, worker efficiency, then massive health benefits. Are you kidding me? Prosperity allows you to go wide AND tall, it really is crazy.
I agree, but if you got +2 Engineers colonits, you might just build a lot of stuff yourself.
Prosperity has "free stuff" policies which are logical to get early in the game when they represent a large %-increase to your total stuff. Its pretty horrid as a 2nd or 3rd tree since you have to plow through so many policies that are no longer useful, and the policies at the bottom aren't necessary either since health can be spammed so many different ways with mid-game tech.