Title.
I have played four combat scenarios (won three of them), read all tutorials and stuff, and I still have no idea how do following things work:
- Flanking
- Damage calculation
- Line of sight for ranged units
- Line of sight in general
- Amphibious landings
- High/low ground (I mean, is there any clear UI indicator of height levels?)
- Everything about reinforcements (how far away, how quickly do they appear, I can't even handle their UI)
Is anyone having the same issues? Did I miss something regarding presentation? Frankly, I was really moving in the dark, and had flashbacks of Endless Legend where you get hilariously basic "how to move camera" tutorial and then need to handle magic storms, artifacts, altars of gods and five year old plans.
Add to this bizarre lack of "quick combat animations" button/mode, and I have seen very cool combat system buried under very unpleasant presentation.
I have played four combat scenarios (won three of them), read all tutorials and stuff, and I still have no idea how do following things work:
- Flanking
- Damage calculation
- Line of sight for ranged units
- Line of sight in general
- Amphibious landings
- High/low ground (I mean, is there any clear UI indicator of height levels?)
- Everything about reinforcements (how far away, how quickly do they appear, I can't even handle their UI)
Is anyone having the same issues? Did I miss something regarding presentation? Frankly, I was really moving in the dark, and had flashbacks of Endless Legend where you get hilariously basic "how to move camera" tutorial and then need to handle magic storms, artifacts, altars of gods and five year old plans.
Add to this bizarre lack of "quick combat animations" button/mode, and I have seen very cool combat system buried under very unpleasant presentation.