Unfortunately our credit is a little stained. But not a lot. We can pay gpt for WM but not for techs? I guess they just charge a lot of interest on loans?
TURNLOG (forgive me if its not pretty, I pulled an all-nighter to get these done.)
0 800AD
Rush barracks in Punjab so it can start making units ASAP.
Switch top 4 cities to factories all due in less that 10 turns.
Karachi would need 19 turns so it switches to market instead.
All 1spt towns switched to temples except Kafa (harbor) and Almarikh (already has temple)
Draft rifles from 3 towns over size 6 that has entertainers due to WW. (they're unhappy and unproductive anyway, this will reduce WW but add draft which evens out.)
Whats left is Bangalore 10spt rifle. Calcutta 7spt elephant, Chinan 6spt court due in 9, Ankara 4spt elephant due in 18, Anyang 4spt court due in 16 Ulanbatar 4spt court due in 6, Chitagong 2spt, market due in 21.
Turn the F***ing Governer off as their priority is all wrong. Turn on governer for the cities that are still rioting except for Chinan where I need the extra shields.
Switch from sanitation to electricity losing 3 turns of research and hire a scientist in Karachi. Change as many entertainers to taxmen as possible. Now making 100gpt instead of 89gpt. Stupid governor.
Wake all units (some appearantly on gotos). Wake most workers as almost all of them don't know we're at war or have steam or something. We should be building a military railnet and connecting saltpeter as soon as possible. Not cutting jungle in a town that doesn't need it. Not mining a mountain that will take forever. Not chopping forest in a town that needs to use the golden age shields. Etc, etc. Put them to work railroading and roading to help troop movement. Note that workers on saltpeter mountain will finish mine next turn so might as well finish and start road next.
Using catapults first I take 3HP of tree different cavs. Then using elephants and 1 rifle:
Killed
cavs=5
Knights=3 including 2 elites
longbow=2
Lost
elephants= 2
rifle=redlined
There are 4 cavs protected by a rifle on one of the mountains. A veteran cav and veteran knight solo on two other mountains. I've tried to occupy as much of the ridge as possible. If I can force them into the valleys, we and Korea can kill them. Since Babylon will attack with rifles, I leave them alone and hope they attack units on the mountains will the odds in our favor.
With the horde coming from Babylon, we only have three cities building units. To maximize unit ability, i switch to mobilization. Bear with me this is a first. Note that there is an exploit to get infinite shields. I am trying to avoid this. Build times drop by about 6 turns for the three units we're building. Next turn our aliance against china runs out so we can get out of mobilization any time we want. Just need to declare peace (I think)
Bite knuckle and hit enter.
BT
our redlined rifle on the mountain killed 2 cavs and 2 rifles on defense promoting to 2/5
our elephant on the hill killed cav promoting to elite
we lost 4 elephants that I had to leave in the valley. 1 attacker redlined in forest but covered by veteran.
China and Korea sign peace
Punjab built barrack order elephant.
People offer palace expansion.
1 810AD
Troops move to take the high ground and protect wounded.
Kill regular cav and wounded elite cav in forest but leave redlined and yellowlined elephants on plains and forest repectively.
Up lux to 30% from 139gpt to 100gpt. Start firing entertainers to get better production and happiness through income. This drastically raises spt as we only have 3 speciallist in our productive cities. Still getting 117gpt so we only are losing 22gpt in entertainment this way. More MM drops to 117gpt but gains 4 turns on factories and the market goes from 20 to 8. Remember to switch a tax guy to scientist.
Korea tells me that our rep is shot thanks to China. No more gpt for techs. That may be the nail in our coffin. Looking back, this could only have been my fault. I declared war on China. I didn't think I had any deal active but I guess I was wrong. Sorry guys.
Change preference to not animate friends nor enemies but show battles, don't show our manual moves, don't renegotiate.
BT turns
Counter attack knight kills redlined elephant and then retreats to Kolhapur. Catapult misses rifle. Then most rifles retreat to Kolhapur. think the Korean SOD is making Babylon fear a little.
Mongols ask to renew China MA. No thanks. Korea gets them to MA against Babylon so they declare. Korea asks to renew ROP and I agree.
2 820AD
No attacks. Looks like GA ends next turn.
BT Babylon kills 2 korean cavs and a knight losing 1 cav. They sink our inland galley with an ironclad. Korea kills three rifles and some other units. Ottomans have arrived and have 5 siphai in striking range.
Zulu eliminate Mongols. Japan reups their embargo against us with China.
Ulaantabar riots because of lower gold as our GA expires. I scroll ahead to save the rest. Then the advisor tells me the GA is over. No SH*T!
3 830AD
Kill 2 cavs and a rifle capturing catapult, losing 1 elephant and leaving a 4/4 on the plains next to Kolapur. I cover it with a rifle but don't want to commit to much to save the poor guy. We now have 6 cats 2 rifles and some ele on the mountain buy kolhapur. Next turn we'll see whats left after the Koreans and Ottos have a go.
Babylon will accept 20g for peace and our rep is trashed already but I sense we're getting the upper hand near Kolhapur so I wait to see what transpires in between turns.
Lahore drafts (second) but now that we're not in GA it cant pay for happiness so I lose a productive citizen.
Since we can get peace with babs now I don't need China. We give peace straight up. That ends an embargo with Zulu against us.
BT Babs kill our rifle/ele pair on the plains as well as a redline Korean cav. A ton of cavs and rifles stream into the area surrounding Kolha.
Ottomans advance and kill 1 bab cav.
Korea loses a rifle before its army retreats the solo cav off the mountain next to Kolhapur.
Appearantly mobilization turned itself off.
Karachi market>cav.
4 840AD
Kill cav on plains with MI and leave him unprotected even though he promoted to 5/5
Position troops to attack anyone using the old Bombay road. There is a rifle sneaking this way.
Lux still at 30%. Still going for
BT
Babs loose 5 units
Ottos loose all siphai but one who retreats redlined.
Koreans loose some cavs and rifles and army is down to 5HP. But they gain the mountain next to Kolha.
Delhi factory>settler. 30spt is nice but I'd rather resettle Bombay and get a nearby gem.
Speaking of which, Tatung flips to China.

That looses our current supply of gems. Lahore riots. I scroll ahead.
No attacks. I try to sneak a pike in to pillage the road from Kolha to Bombay.
BT
Pike kills cav! then dies to a second. Korea has bad RNG luck and loses a ton of units both offense and defense. But they throw their whole stack at Kolha and get it down to redlines! Now's our chance.
Delhi built settler>cav.
Disease strikes Almarikh.
Calcutta ele>settler.
First ele is successful in killing 2/4 cav to recapture Kohlapur! It has Barrack, duct, 3 bab resistors and 2 indian entertainers. Kill cav in new border and retreat to kolha. Move all SOD ito Kolha. It's a big flip risk but I want to keep it. Upgrade 14ele to cavs.
I set us to mobilize again thinking we can get faster cav builds and still get out of it soon as peace with babs is near. Dehli now builds cavs every 2. Babs will give us all 24g for peace! Note that this also breaks our MA with Korea giving us 25gpt. But, if Korea is out of the MA, they will get peace and then turn on us and kill us. They have a ton of rifles in our territory and all our troops are on the front. Need to use mobilization to build up some back defenses too.
BT babylon kills korean rifle with a 2/4 cav that goes back to their town. Then a new SOD appears in Kolhapur. longbows covered by muskets! Korea kills all but a few longbows.
Bangalore rifle>rifle.
Ulaanbataar goes on starvation to half the court time.
Railroads are starting to connect.
Elite rifle goes fishing on longbow (theres 2 so he will stay in Kol). Wins but no leader.
Cav kills other.
Cav kills next one in bab territory.
What the heck, I attack rifle at Hyderabad. With muskets and longbows rolling in, maybe Babylon is out of gas. Get it to 2HP before we die.
Cav kills next rifle. and see the first 2/4 rifle!
Cav kills 2/4 rifle and Hyderabad returns to the fold. 2indian, 2 babs. Set to walls. Galley shows no reinforcements yet.
BT we lose our worker stealing cav to a cav. Two more bab cavs mount the mountain near Hyderabad.
Koreans take advantage of our new roads and attack near the end of the Bab railroad but die anyway. Some settler pairs are getting close to claiming our land but I have no place to build them.
Dehli cav>cav,Karachi same, resistance ends in Hyderabad. Change Delhi to settler and mm for more food. We can still build cavs every 2 turns at size 9.
Hyderabad rushes walls. Troops move. Workers rail. I left Hyderabad troops fortified but you can wake them if you want to hit the cavs on the mountain. Either we hit them at 6 v 6 or they hit us at 6 v 6. It might be better to use the elite cavs to hit them though or they'll end up being defenders after the rifle loses HPs.
Since our rep is trashed, you can settle for peace any time you want. That will affect our ability to pull in partners for MA's though. Good luck.
BTW, the Ottomans have a settler pair in our territory and a galley making its way around our southern coast. Watch out for them settling on the old chinese site. We need to get a settler there ASAP. Rush the one started in Calcutta if necessary. Go find the Ottoman galley with our galley now that it's not needed for scouting. Block the coastline if possible.
Also, as soon as Ulaanbataar finishes its court, give it some food and start it on the new Forbidden Palace. It will be well positioned to grab the chinese aquisitions and will make the ironworks city viable.
The SAVE
Someone please post screenshots of the reacquired territory as well as the flipped gems city. I'm too tired.