Updated to rev606:
- fixed some OOS errors in multiplayer (fix imported from C2C)
- updated sevopedia with new Mastery Victory conditions (Ascension Gate)
- update credits
Edit, I forgot to upload a file
- fix a divide by zero imported from C2C
As you can see, I'm importing fixes and pieces of code from C2C so that we can at least stop some CTDs and OOS errors.
I'm planning to import more code from C2C as it has some significant improvements not only in bug-fixing but also in AI behaviour coding. While bug-fixing is in general quick to import, AI behaviour is a bit harder and has to be evaluated carefully, especially since C2C AI needs might be different from AND AI needs (due to different tech trees, buildings, improvements, etc.)
Edit2: I'm trying a MP game right now and it's working perfectly; no OOS errors since I've applied the fix, about 150 turns ago; right now I'm in the modern era and no OOS or CTDs.