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AND2 and SVN Bug Reports - A New Dawn 2 ONLY

my max when i played in this mod was some around 205 in single city.
and yes it need to be nerfed planet couldnt maintain such big populations
You could probably ask Thunderbird over in the C2C forums, as I think they had a fix.
I can't verify, as my current C2C game is only in the MED Era.
 
On the Mega Civ Pack 3.0.1, is there an XML file for Denmark? I see the Mexico and Poland one. Thanks!
 
You could probably ask Thunderbird over in the C2C forums, as I think they had a fix.
I can't verify, as my current C2C game is only in the MED Era.
Overflows have numerous ways to repair them and they can cause problems in other areas that you wouldn't think were related at all, making those bugs nearly impossible to find and solve, so they should have something done to correct them. This is such a ... minimalistic issue that I would tend to just find the variable in the code and cap it with MAX_INTEGER as its uppermost value. You could adopt a larger storage variable like an unsigned long long but it's not game play impacting so probably not worth reserving more memory in this highly limited memory environment. I might even suggest to adjust the population chart amounts as well but our mods are still too likely to scale out to having this problem sooner or later. You could also go whole hog and create a nearly infinite growth system here and many other places by chaining variables so you millions of millions of millions and so on. But again, not gameplay significant enough to go that far. We haven't solved all of our overflow problems and may never really.
 
Thx T-Bird, thought it was something along those lines. Nice to see your still ghosting other threads :mischief: .
 
I am getting an error "failed initializing python" when starting only this mod. Any ideas how to fix it?
 
I am getting an error "failed initializing python" when starting only this mod. Any ideas how to fix it?
Hey i just googled it and found post but i dont know how to forward it so i copy/paste if its ok.
Hello, welocme :wavey:

I assume you haven't tried installing any mods yet?

It sounds as if Civ4 isn't installed correctly. Did you copy the entire Civilization IV folder across to your hard drive from the disk?

If you are sure you did the installation correctly, open your <Home Folder>/Documents/Civilization IV/ directory in the Finder. Look for a file called 'CivilizationIV.ini'. Right click that file and select Open with ... and choose TextEdit.

Find the following text near the end of the file:

; Enable the logging system
LoggingEnabled = 0

Change the Zero to a One so that it reads:

; Enable the logging system
LoggingEnabled = 1

Save the file and relaunch Civ4. When you get the Python error it should write some log information to a file in your <Home Folder>/Documents/Civilization IV/Logs/ directory called PythonErr.log.

Open PythonErr.log with TextEdit and, if it contains text, copy and paste the contents into a post here. That may give a clue as to what is failing

Here is the link.

 
Hey i just googled it and found post but i dont know how to forward it so i copy/paste if its ok.
Hello, welocme :wavey:

I assume you haven't tried installing any mods yet?

It sounds as if Civ4 isn't installed correctly. Did you copy the entire Civilization IV folder across to your hard drive from the disk?

If you are sure you did the installation correctly, open your <Home Folder>/Documents/Civilization IV/ directory in the Finder. Look for a file called 'CivilizationIV.ini'. Right click that file and select Open with ... and choose TextEdit.

Find the following text near the end of the file:

; Enable the logging system
LoggingEnabled = 0

Change the Zero to a One so that it reads:

; Enable the logging system
LoggingEnabled = 1

Save the file and relaunch Civ4. When you get the Python error it should write some log information to a file in your <Home Folder>/Documents/Civilization IV/Logs/ directory called PythonErr.log.

Open PythonErr.log with TextEdit and, if it contains text, copy and paste the contents into a post here. That may give a clue as to what is failing

Here is the link.

Googling it was the first thing I did. You do realize that the post you copied was for mac right? Not super useful for me since I am on windows. So far I have tried installing previous versions of python. I have tried moving the new dawn mod to different directories, I have verified files in steam, reverted to the old version in steam. So far no luck on any of them.

All other mods I have installed works fine, and the base game loads and runs fine.

P.S Also you will noticed that the guy gives up in that thread and never finds a solution... again not super useful.
 
I am getting an error "failed initializing python" when starting only this mod. Any ideas how to fix it?
Is it just an error message or the game won't load either? If the game loads than you could try 'hide python exceptions'. It's somewhere in the .ini file. You can google that.
 
Sadly it is a crashing error. Ya Idk, I give up at this point. I have tried reinstalling the game to different locations including defaults.

I have put the mod in multiple different directories.

I even uninstalled steam and put it in a different location.

I even tried old versions of the mod by installing svn.

I have completely removed all settings from the documents folder as well.

No matter what I do, other mods work fine, the base game loads fine, but this mod fails. I have the exact error I will post here once I get back in front of my computer.
 
I'm playing RoM AND2 Rev1093. I created an AD 50 scenario with 49 civs on the Giant Earth Map.

First game, I played as Nubia and got an endless between turns at AD 1620. Had to give up.

Second game, played as a Yemeni civilization. In 1612 AD, I got the same endless between turns.

Hugely frustrating. Many hours of both scenario-creation and gameplay (always play epic speed) coming to an abrupt halt.

Thinking of dowloading 1086 and trying with that, as I seem to remember it working better.

Unless anyone has a better idea...

...

...?

EDIT: Will update to 1096 first and see how that goes...

EDIT2: The update rendered all my saves unreadable and created a CTD when I tried to load my scenario from the start of the game. Going to take a break and probably look for 1086 or something like that later.

EDIT3: Currently waiting the 3-5 hours it'll take my rickety internet to download rev1087. I sure I hope get one that will play through this time! I love creating historical scenarios for RoM AND2 on the GEM. But I love playing them after even more. And I hate having to scrap days or weeks of effort like this.

EDIT4: Got rev1087 and the MegaPack again. Selected 49 leaders and civs for an AD 1100 scenario. When I hit "Launch!" my computer completely turned off. Now I'm just trying to get my comp to not turn off. Deleted the MCP and rev1087/RoMAND2 again. Will retry once more with 1093, but probably won't add any more to this post, regardless of what happens. But I'm still interested in the case that anyone knows a solution for my original problem.
 
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Googling it was the first thing I did. You do realize that the post you copied was for mac right? Not super useful for me since I am on windows. So far I have tried installing previous versions of python. I have tried moving the new dawn mod to different directories, I have verified files in steam, reverted to the old version in steam. So far no luck on any of them.

All other mods I have installed works fine, and the base game loads and runs fine.

P.S Also you will noticed that the guy gives up in that thread and never finds a solution... again not super useful.
Yes but i got this error while back once. I cant remember if its this fix or something else. I just tried to help thats all.
 
I am getting an error "failed initializing python" when starting only this mod. Any ideas how to fix it?
Do you have Warlords expansion ( I guess ) just want ask. Found post someone uninstalled warlords lol and bts needs to use some warlords files. Update Python was in one article win 11. Hope you find solution because civ4 is the best turn base game ever. Im still playing it.
Reinstall whole crap + patch.
I had issue not long ago but it was diffrent. got error in game .ini file nothing saved the changes so i uninstalled the game. Installed everything on another HDD and everything works smooth again.
 
Apologies if this is a very stupid question. I used the Installer on the A New Dawn Sourceforge page. I'm running Civ 4 BTS via Steam. The installer asked me to locate the executable, but I'm not clear if it wants the BTS executable or vanilla Civ 4 executable. Either way, when I start it up it just crashes immediately -- no error message. (For context, I set both to use the unsupported beta build in Steam, as instructed for Steam users on the website.)

I'm not even sure if I'm asking this in the right place -- is what I downloaded AND 2? Or is AND 2 an entirely different mod? If so, should I be searching for AND 2 instead?

Again, sorry for what I'm sure are very newb questions, and ones that have likely been answered a million times.
 
I'm not even sure if I'm asking this in the right place -- is what I downloaded AND 2? Or is AND 2 an entirely different mod? If so, should I be searching for AND 2 instead?
If it's 1093, then it's the latest AND2 version there.

Pretty sure you were supposed to target BTS exe. Maybe your Windows is too new or antivirus interfered. You can try downloading SVN version if it's up to date or Chronicles of Mankind in an archive instead.
 
If it's 1093, then it's the latest AND2 version there.

Pretty sure you were supposed to target BTS exe. Maybe your Windows is too new or antivirus interfered. You can try downloading SVN version if it's up to date or Chronicles of Mankind in an archive instead.
Thanks for the info! Looking around it seemed like CoM would be a good alternative to try out if I can get AND2 working.
 
Hi everyone - I keep crashing on the same turns, not sure why. I have got a high end PC and it's always around the same turns so it seems specific to the mod or map.

I am playing on Gigantinc Map with 30 Civs and Earth3 map and Multipack. Save is attached in case anyone is curious, but I was wondering if there's anything I can do to minimize crashings and finding the issue myself.

Thanks!
 

Attachments

Hi everyone - I keep crashing on the same turns, not sure why. I have got a high end PC and it's always around the same turns so it seems specific to the mod or map.

I am playing on Gigantinc Map with 30 Civs and Earth3 map and Multipack. Save is attached in case anyone is curious, but I was wondering if there's anything I can do to minimize crashings and finding the issue myself.

Thanks!
The only thing I could find in the logs myself is this. Can it be the cause of the crash? And why is this happening?

Warning: Node Leaf_3x1 has no generic art matching constraint 0.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 0.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
 
The only thing I could find in the logs myself is this. Can it be the cause of the crash? And why is this happening?

Warning: Node Leaf_3x1 has no generic art matching constraint 0.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 0.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
Warning: Node Leaf_3x1 has no generic art matching constraint 90.000000
This mod is no longer supported, you're unlikely to find help
 
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