gay_Aleks
from the river to the sea, Palestine will be free!
I checked the .py file but there's no missing colon.
Whenever I run a map with 35 civs or more, I can't build new colonies.
Anybody knows if that is a bug or a limitation of mod?
I think the maximum number of civs was lowered to 35 from 50 since 50 was causing memory issues later in the game.
Limit is still 50 and you can't modify it unless you can recompile the dll. But I'm not sure it's causing your problem. Sometimes you can't release colonies because the game considers your cities to be in the same area of your main territory.There's a way to increase that limit?
I really like playing on huge maps with many civs
45°38'N-13°47'E;13825865 said:Limit is still 50 and you can't modify it unless you can recompile the dll. But I'm not sure it's causing your problem. Sometimes you can't release colonies because the game considers your cities to be in the same area of your main territory.
Can you try removing a civ using worldbuilder and see if you can then release your distant cities?But my cities are 24 tiles away from my main territory.
And it only happens when I have more than 35 civs.
45°38'N-13°47'E;13825915 said:Can you try removing a civ using worldbuilder and see if you can then release your distant cities?
Then it doesn't depend on number of civs. Probably your cities are considered in the same area even if they're so distant.Nothing has changed![]()
There's a way to increase that limit?
I really like playing on huge maps with many civs
Hello,
My first game with your MOD and unfortunately after few turns CTD every time
Save attached.
Just 2 comments I made two modifications inside XML files
GlobalDefines.xml
MIN_CITY_RANGE = 3
and
CIV4BuildingInfos.xml
<BuildingClass>BUILDINGCLASS_AIRPORT</BuildingClass>
AirUnitCapacity = 12
Savegame and Min Dump attached
One of may save keeps crashing no matter how far back I go in the auto saves. I understands this sometimes happens but I figured it could help you find bugs that crash the game so here is the initial save and last save that works until the crash.
problem with the AI:
i found out that since 1 or 1,5 months the AI or computer enemy lets say, he is not attacking you from him self , even if you are near him and he say ok common lets make War he dont attack you, like it was bevore on the normal rise of mankind that he have 1 or 2 big armys, he attack you only with a few units which are walking alone arround he even if he have 100% more soldiers then you, he let them on the citys into his middle of the empire, and the outside citys are not protected well, that makes the game very lame and you know you can win the war, because if now or later, you know you will get the city and he is not attacking back to your main citys.
so please try to fix that because something like that makes the game better or not.
thank you
That might depend if you or him are using interventionism. Are you using it or does it happen early in the game too?and one thing i forgot, the AI want after a War started just a few turns later freedom again and if he have 50 citys and he loose 1 or 2 he give you also his underwear to stop the War![]()
thank you for your support