I think the Hospital's "Actual" effects popup is also wrong.
In an unhealthy city, building health-producing improvements like a sewer system should show a negative amount of wasted food in the actual effects popup - and most buildings do this (e.g. Pharmacy), but the Hospital doesn't, it just shows the red and white health circle, but no food effects.
All Espionage buildings' culture values, when Espionage is disabled, are also wrong, but that's been that way since forever and it seems to be considered unimportant.
Cheers, A.
In an unhealthy city, building health-producing improvements like a sewer system should show a negative amount of wasted food in the actual effects popup - and most buildings do this (e.g. Pharmacy), but the Hospital doesn't, it just shows the red and white health circle, but no food effects.
All Espionage buildings' culture values, when Espionage is disabled, are also wrong, but that's been that way since forever and it seems to be considered unimportant.
Cheers, A.