Early destroyers range bombing does no harm -
They can do opportunity fire, which does harm, I think, haven't specifically looked if it does, but it brings up the text message that it has. Range bombing, if successful does no harm what so ever. You get a message that it has successfully range bombed, but no harm is done to the unit. I think this extends to all shipping units.
Plays leaders music with the wonder movie -
This has the effect of slowing down the wonder movie, making it stutter, stall and generally play woefully. I feel its the leaders music playing along with the wonder sound track, which causes the two to tangle and slows the movie play.
Uranium doesn't show on resources quick view -
This is enabled through the Bug options, under the A New Dawn tab, top left 2nd down. I've checked and I have 2 Uranium available in the cities, but it doesn't show at all in the quick list screen. Also this screen really needs to be moved to the Right hand side of the screen, so as not to interfere with the Unit listing of large stacks. There's room above the cities and Civ's listing, unless your playing a 50 Civ game, but who does.
Highway's -
These have many problems.
1. Enabled way too late, available after mass transport and you need a resource to build them as well, Oil or cement, I haven't pinned it down. They only give a +4 movement bonus, when railway's give a +10 and are available much earlier at Railway's.
2.Electronic Railway's only give a bonus of +12, a 2 point increase, with Mag lev another +3, so either railway's are reduced down to say 8, with Highway's increased to +5 and moved to a MUCH earlier point in the tech tree, as there is such a HUGE gap between paved roads and Railway's (the current next bonus increase)
3. Highways have been a part of transport since the paved Roman roads. Moving them to around banking/Education, possibly economics (too late) or post feudalism the beginning of the renaissance era, would be a much better fit.
4. To sum up :
Paved Roads +3
Highway's +5
Railway's +8/9
Electronic rail +12
Mag Lev +15
Each could give a commerce bonus to each city, the more cities you have the greater the commerce generated, Possibly make it to each city your physically connected to via roads etc, land transport only if possible.
Also needs to go in Civopedia, its not listed at all.