Rezca
The Greatest Jaggi
45°38'N-13°47'E;13056323 said:IIRC there are some civics which get a bonus for units stationing in a city while other get a penalty, but I don't remeber which ones are and I'm not sure if it has anything to do with revolt probability or just with happiness / unhappiness.
As for Revolution, I've never had problems with AI in my games and I always play with revolution on. Joseph will surely say otherwise. My advice is try it and see for yourself.![]()
Most of the time the "big AIs" tend to handle the revolutions just fine unless they make some stupid mistake (Darius settling five cities in almost fourteen turns WHILE suffering revolutions AND being at war with a neighbor may count as such), or are a 'fledgling empire' and still reject every rebel request when they obviously can't put them down. A few rejected demands later and I see them with - at most - two to three injured defenders per city and rebels continue to harass them. The larger empires rarely suffer unless I continuously encourage these rebels via espionage.
The first time I saw a World Power fall to rebellions was in a Marathon/Huge/Noble game on a Highlands script. It was Lincoln and he had the Great Wall, and like 40 cities. Every now and then I noticed he was rejecting rebel demands, but it was always 'disorganized rebels' so they immediately got booted out of his territory due to the great wall... Up until the Assyrians razed that city shortly after I had a spy send Lincoln into a 17-turn empire-wide anarchy. Not much longer after, Lincoln had several cities with NO defenders and usually only one defender in his "core" cities. Up until that Anarchy mission, he was doing great.
I see the AI almost always reject rebel demands (Don't we all?) but I can't say for sure if they don't know how to deal with or are unable to deal with Revolutions. I know it does tend to bite them hard often, but I often see at least one AI handling them quite well... Unless the player intervenes with spy action

That being said, I think the AI overall will often have troubles with Revolutions if they start getting hit by them early in their empire's lifespan or during an expansion moment or big war. The AIs that are waging successful wars and can get into the Renaissance Era without being peppered by rebellions generally end up being able to handle them better than the ones that have a city constantly rebel against them while they're already struggling. I have yet to see a major AI power be humbled by the Revolution mod unless I poked my nose into their affairs as well (Or stirred up trouble with the World Builder

That example I made about Darius? True story while playing on the Orion scenario map many many revisions ago. He was taken out of the game because of the rebellions, HOWEVER many years later he returned via revolutions! Ended up destroying one of the Rev-Spawned civs and began retaking part of his empire. It was very fun to see
