IPEX-731BA5DD06
Deity
It happens on map initialisation, after you select the game to load up.
It gets as far as loading ROM_Donut.py so either missing a map or what comes next
I'll attach the 2 main Python error logs.
I'll load a 638 and see what comes next and report back.
*Edit* Ok loaded 638, won't load a 644 version of game for a start.
2ndly seems to be crashing here
load_module RoM_Donut
10:56:33 DEBUG: BugInit - initializing...
10:56:33 DEBUG: BugPath - initializing...
10:56:33 DEBUG: BugPath - initializing application folder
10:56:33 INFO : BugPath - app dir is 'C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword'
10:56:33 DEBUG: BugPath - app folder is 'Beyond the Sword'
10:56:33 INFO : BugPath - mod name is 'Rise of Mankind: A New Dawn'
10:56:33 DEBUG: BugPath - initializing mod folder
10:56:33 DEBUG: BugPath - checking mod dir 'C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind - A New Dawn'
10:56:33 INFO : BugPath - mod dir is 'C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind - A New Dawn'
10:56:33 DEBUG: BugPath - mod folder is 'Rise of Mankind - A New Dawn'
10:56:33 DEBUG: BugPath - checking for NoCustomAssets
load_module encodings.utf_8
So seems the Bug pathing is the problem. Just to raise your spirits.
Ciao
It gets as far as loading ROM_Donut.py so either missing a map or what comes next
I'll attach the 2 main Python error logs.
I'll load a 638 and see what comes next and report back.
*Edit* Ok loaded 638, won't load a 644 version of game for a start.
2ndly seems to be crashing here
Spoiler :
load_module RoM_Donut
10:56:33 DEBUG: BugInit - initializing...
10:56:33 DEBUG: BugPath - initializing...
10:56:33 DEBUG: BugPath - initializing application folder
10:56:33 INFO : BugPath - app dir is 'C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword'
10:56:33 DEBUG: BugPath - app folder is 'Beyond the Sword'
10:56:33 INFO : BugPath - mod name is 'Rise of Mankind: A New Dawn'
10:56:33 DEBUG: BugPath - initializing mod folder
10:56:33 DEBUG: BugPath - checking mod dir 'C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind - A New Dawn'
10:56:33 INFO : BugPath - mod dir is 'C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind - A New Dawn'
10:56:33 DEBUG: BugPath - mod folder is 'Rise of Mankind - A New Dawn'
10:56:33 DEBUG: BugPath - checking for NoCustomAssets
load_module encodings.utf_8
So seems the Bug pathing is the problem. Just to raise your spirits.
Ciao