Rambuchan said:HUGE improvement on something that was already great. This is awesome. Fine work and thanks a lot.
PS. When you do want to see him floating over your screen again, implementing him as a hovering airborne unit would be my suggestion.
Rambuchan said:EDIT 2: A little bird has informed me about possible animations, should this be turned into an airborne unit. Apparently the game has only one generic bombing animation. So this unit, should it be made, would have to share whatever bombing animation there is for the mod with all other air units that bomb. Not a problem if they are all of an angelic nature (you could use a lightning strike for all perhaps) but worth bearing in mind if not.
Not at all. I was just relaying what a certain someone said to me. Your post brings great news!Plotinus said:Are you sure about this?
Hm. You appear to be right. I was basing the assumption there's only one bombing animation for all on the fact there's a bombing animation in the folder for generic animations (along with fireworks, SDI, etc), and that there's no bombing line in the ini's. However, on closer inspection it looks like the VICTORY line is used for bombing.Plotinus said:Are you sure about this? A quick explore through the unit folders reveals that the various aircraft all have their own bomb animations, which, moreover, differ from each other. So it looks to me like different angels could "bomb" in different ways if you want them to.