Animals Not Spawning

Nocchi

Chieftain
Joined
Sep 6, 2011
Messages
22
The title is self explanatory, I've been playing on Hydro's reccommended settings (minus minor civs) and I've been playing for 6,000 in game years, I've mapped out my entire continent and I haven't seen an animal spawn yet.
 
Also, I don't suffer attrition damage in the desert, and I noticed barbarians don't spawn at all, neanderthal, animal, or otherwise. I'm basing this off of quill18's let's play of the mod, I feel like I'm missing out.
 
It sounds as if you have the No Barbarians option on as well... that would eliminate animals too wouldn't it guys? Or have the new spawning methods created a workaround? Last I knew, if No Barbs was on, it would destroy any barbarian, animal or not, that happened to somehow end up in play in some abnormal manner. I thought I had disabled that though... it could've been reversed.
 
It sounds as if you have the No Barbarians option on as well... that would eliminate animals too wouldn't it guys? Or have the new spawning methods created a workaround? Last I knew, if No Barbs was on, it would destroy any barbarian, animal or not, that happened to somehow end up in play in some abnormal manner. I thought I had disabled that though... it could've been reversed.

I am fairly sure that no barbarians does not get rid of animals (or Neanderthals) in C2C. It does in base BtS.
 
Go to the BUG menu and then the "Caveman2Cosmos" tab and check off "Terrain Damage".
Can the AI handle this now? Last time I tried it was a few updates ago, and I regularly saw the AI suiciding stacks of units in the desert. It's why I stopped using it, even though it does make early exploration more interesting.
 
Can the AI handle this now? Last time I tried it was a few updates ago, and I regularly saw the AI suiciding stacks of units in the desert. It's why I stopped using it, even though it does make early exploration more interesting.

Somewhat. It is aware of it and wot try to stop and heal up in a terrain damage tile. It will also try to findaths that avoid it where possible. However, it won't choose to target totally different areas because of the terrain damage implied in all possible approaches to something it wants to target. In effect it has some tactical understanding of it, but no strategic understanding.
 
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