Preflight 2550 BC Change Entremont to a warrior for more exploring.
Mongols have Masonry, Alphabet, Myst
America have Masonry , Myst
Zulu have squat.
Cant touch Alphabet yet, so well have to wait.
1. 2510 BC Strolling into Zulu lands. Find Mongolia. Lux to 20%, science to 60%.
IBT Asked to leave Zululand. Yeah sure.
Entremont: warrior=> warrior
2. 2470 BC -
IBT IW comes in. And we get a scientific leader!
Thats a first for Bugsy.
[dance]
<= thats me on guitar
3. 2430 BC We have two iron sources one NE of capitol and one SW. The fog to the west reveals two cows. We can have a very powerful coastal city there.
I suppose we will keep our SGL for wonder in the near future. Hes fortified in the Capitol for the time being.
Trade IW to Mongols for Alphabet & 10G
Trade Alphabet for Masonry with America.
Trade IW for Myst with America
Sell Masonry to Shaka for 35G.
Start a 40 turn gambit on Math.
IBT Entremont: warrior=> warrior
4. 2390 BC Lux to 10%
5. 2350 BC -
IBT Entremont: Warrior=> Settler(6)
6. 2310 BC -
7. 2270 BC - *yawn*
8. 2230 BC Incense is hooked up. Lux goes to 0%.
9. 2190 BC -
10. 2150 BC Wake up and write report.
After Action Report: The red dot looks pretty strong, 4 BGs, two cows, and a hill on expansion.
The second city is a bit more problematic, and we should probably wait until we know where the horses are located. Some possible locations have white dots.
Keep on eye on the diplomatic channels for any deals on the wheel.
Save:
http://www.civfanatics.net/uploads6/ANK06,_2150_BC.SAV