Any Standard Rules, Deity players out there?

Thanks for all the replies everyone. I have learned I guess everything there is to know about religion, I just wanted to know if anyone thought it possible to actually found one on deity. I am the kind of player that would play 1000 times on deity, tweaking here and there until I get a good start or something happens and I get lucky and actually found one. I am gonna do this unless someone told me that it was actually IMPOSSIBLE to found one.

I also was interested if there were any negative affects without talking about civics or buildings or anything of having multiple religions in your cities (beyond your state one). I guess from the info you guys have given and play, there are not, so its safe I guess to say I should welcome them because they just mean more temples can be built.

Specifically to lilnev, I agree with your strategy but I am concerned about religion because in civ 3 it was often a strategy of mine to stay at peace with everyone (hoping the AI's will spend resources warring heavily with each other) and try to build a huge culture and usurped cities. It seems, the scoring and success in Civ4 isnt baded AS MUCH on the number of cities and amount of land you have so this may not be as effective. But on deity it seems improbable i will be able to compete AT ALL in a war with an neigbouring civ so i am going to pursue the culture take over strategy for a bit to see if I can't win a game...

thanks again
 
There are two negative effects of religion.

1. The more religions in a city, the harder it is to spread a new one. Sometimes you will need to spread your state religion, but your missionaries will fail.

2. Only matters in multiplayer. The owner of a holy city, if under the religion of the said holy city, sees all cities of this religion.
 
You can found religions with a leader that starts with Mysticism and a bit of luck. Conquest by culture though is unfortunately one of those strategies that just don't work on deity.
 
Most online players suck. When I was playing solely on monarch I could beat 90+% of the people I played against. Many of them don't even know the basics of the game. I walked into one empire with a small army one time and there were no developed tiles, no defenders...I was like: "What are you doing?"


This is no way a bad thing. I love sending an axeman rush (or even warrior) only to find that my neighbor civ has built his city in an awesome spot, but began building stonehenge after building 2 workers (uselessly keeping his city at a 1 hammer, size 1 state anyways).
 
if you don't have the same state religion they do, they're mad, period, even if you have no access to their religion. if their religion spreads to one of your cities, it can be a good thing, in a weird way. if you have even one city of that flavor, they can ask/demand that you to change to it. if you can afford the 5 turns and the anarchy if not spiritual, making the switch earns you + modifiers with that leader, and the + does not go away when you switch back to what you were before they asked.

feel free to consider my point meaningless tho, see sig.
 
Thanks for all the replies everyone. I have learned I guess everything there is to know about religion, I just wanted to know if anyone thought it possible to actually found one on deity. I am the kind of player that would play 1000 times on deity, tweaking here and there until I get a good start or something happens and I get lucky and actually found one. I am gonna do this unless someone told me that it was actually IMPOSSIBLE to found one.

I also was interested if there were any negative affects without talking about civics or buildings or anything of having multiple religions in your cities (beyond your state one). I guess from the info you guys have given and play, there are not, so its safe I guess to say I should welcome them because they just mean more temples can be built.

Specifically to lilnev, I agree with your strategy but I am concerned about religion because in civ 3 it was often a strategy of mine to stay at peace with everyone (hoping the AI's will spend resources warring heavily with each other) and try to build a huge culture and usurped cities. It seems, the scoring and success in Civ4 isnt baded AS MUCH on the number of cities and amount of land you have so this may not be as effective. But on deity it seems improbable i will be able to compete AT ALL in a war with an neigbouring civ so i am going to pursue the culture take over strategy for a bit to see if I can't win a game...

thanks again

...lol
Your posts shows you don't know some basic things, why would you want to start with deity? You won't survive BC period.
Get over yourself and start playing on lower levels first, its the only way you can develop strategy that can evolve over time as you take up stronger levels.
Deity is about luck as it it about skill anyway.
 
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