Well.. that newest "Save Configurations" system really could have been better, AFAIC.
1) I get the reason behind clearing the Map seeds on every Load up phase.
2) But -- resetting the Leaders choice(s) to NULL simply breaks (even when using Pools #1 or #2, btw) the Jersey options we pre-selected for each non-random starter Civs.
3) As a result.. i would ask for the "Advanced Settings" component design to be overhauled with much more rational methods.
4) Contact me if your want details or consult my CFC thread about the silly issues here... http://forums.civfanatics.com/threads/pools-of-many-things-wasted-design-s.667997/
PS; This isn't about declaring everything as formal BUG(s).. but rather is related to their slacky decisions when trying to enhance **some** options.
1) I get the reason behind clearing the Map seeds on every Load up phase.
2) But -- resetting the Leaders choice(s) to NULL simply breaks (even when using Pools #1 or #2, btw) the Jersey options we pre-selected for each non-random starter Civs.
3) As a result.. i would ask for the "Advanced Settings" component design to be overhauled with much more rational methods.
4) Contact me if your want details or consult my CFC thread about the silly issues here... http://forums.civfanatics.com/threads/pools-of-many-things-wasted-design-s.667997/
PS; This isn't about declaring everything as formal BUG(s).. but rather is related to their slacky decisions when trying to enhance **some** options.