Very, very good changes. I feel like the teasing about the "final update" is certainly intentional at this point, and the team is clearly paying attention to how the fans are reacting. The good news is that this update is desperately what Civ VI needed and I'm glad to see the weaker civs get attention; after all, it's not that some civs were unplayable, it's just that selecting them was a literal handicap to yourself. I especially like the addition of the Light Infantry, it blows my mind there isn't a Rifleman unit in the game already. Sure there's the Ranger, but let's not pretend those are equal in any way. Trebuchet is also fantastic and definitely ends the annoyance of some walls. Canada's buff is fantastic and well-deserved. Canada can finally stay in the tundra without immediately looking to move elsewhere, and can really take advantage of huge parts of the map previously inaccessible even to them. I still think they're only suited for a diplomatic/cultural victory, but I think they can get considerable growth and production and develop much quicker. Khmer's changes are good, but I'm thinking the relic thing was changed to maybe give it to Poland, which is also surely getting a buff. Poland's kit has a huge relic emphasis but they have 0 way of reliably getting one, save a unit promotion or Mont Saint-Michel. Relics are a weird thing to base an entire ability around, so I can understand why the devs thought it was silly to have two civs focus on the same thing.