Charcoal
Chieftain
Get the file (v2.7) here
Starting Techs
-Hunting
-Fishing
Leaders
John Howard
-Creative
-Financial
Bob Hawke
-Industrious
-Organised
Unique Unit
Australian SASR
-Replaces Marine
-Cost: 200
-Strength: 28
-Moves: 1
-Req'd Techs: Flight and Rifling
-1-2 First Strikes
-Immune to First Strikes
-+%50 vs Machine Gun (Attack)
-+%33 vs Tank (Defence)
-Starts with Amphibious, March, Commando, City Raider I and City Garrison I
-Based off the American Navy Seal.
Pics/ScreenShots
Starting Techs
-Hunting
-Fishing
Leaders
John Howard
-Creative
-Financial
Bob Hawke
-Industrious
-Organised
Unique Unit
Australian SASR
-Replaces Marine
-Cost: 200
-Strength: 28
-Moves: 1
-Req'd Techs: Flight and Rifling
-1-2 First Strikes
-Immune to First Strikes
-+%50 vs Machine Gun (Attack)
-+%33 vs Tank (Defence)
-Starts with Amphibious, March, Commando, City Raider I and City Garrison I
-Based off the American Navy Seal.
Pics/ScreenShots




