AVS3: Nuclear Winter

1250AD, inherited turn:

Start by looking at the current political situation.

Aztecs stil need currency, code of law and polytheism to get out of ancient ages... they have 2 cities, and stuck in a plain and mountain area without any access to water.. really surpriced noone has put them out of their misery yet since they hace ivory, dyes and coal in their area :)

We dont have an embassy with persia, they are annoyed, and it only cost 88gold, so I establish one :)
Persepolis is size 20, has pyramids,colossus,great wall and pretty much every possible building except factory and power plant.. defended by 9 infantery and building destroyers.
Persia is a democracy, running 60% tax (persepolis alone make 140gpt), 30% science and 10% lux..
They are in Golden Age... no, that dont make sense for the gold they are getting per tile.. they must be mobilized.

Take a look at power-graph. We are now ahead of america,russia,india,spain,aztecs and japan. France is only slightly ahead, england and china are about equal in power, and they are both about twice as powerful as us. Persia and babylon are equal size too, both about 50% more than us. Looking good :)

Persia and china is at war. Sadly it seems like most earlier MPPs has ended. Will have to try to find a way to make the war between then develop into a world war...

Theory of evolution has been built already.. but Universal suffage has not been completed even if it was started earlier.. only 200 shields more so I expect it to be finished any turn.

Still.. stealing combustion now would mean we can get atleast a 2-fer for scientific methods, so I try a careful steal from persians even if CIA still has a few turns left on build.. steal succeed, and I grab combustion.
I take a chance on that france is ahead of china in the tech race;
trade combustion to china for silks, scientific methods, WM and 16 gold (all they had)

neither france or china had atomic theory :( Nor has anyone else for that matter..

sell combustion to france for ironclads, 63gold, and 47gtp (all they had, and they would not thow in communism instead of ironclads)

Babylon has monopoly on flight (seems like they picked combustion and flight when getting ToE), england,france,china and persia is all up communism and fascism.

Spain will give us 15gpt for either iron or saltpeter.. they dont have steam yet, and no coal, so not much they can use the iron for.. basically knights.

iron to spain for 15gpt

russia will give us 54gpt, 122gold and Wm for steam.. but we are paying them for spice, and the deal will end next turn, so I am going to get spices out of it aswell next turn.

Time to look at the home front..

We have 9 warriors sitting in the open doing nothing.. 9 units is just what we need to eliminate the fliprisk in Inch'on, so I send them all there.

Move around some units (mainly warriors and artillery units), and get all cities down to zero fliprisk.

Our desert island really need to get some units.. untill marines is around we just need to put a warrior on each tile just in case, but later need infantery.. No units to spare for this right now thou.

Why didnt I see this last time? Around 200BC one of the 2 unused settlers was buildt to make a city 2E of seoul:
Seoul is set to build one last settler, due to settle the hills 2E of Seoul to become a fishing village. Since we can’t grab land from other civs for a LONG time, it is imperative we use every last tile we possibly can. This fishing village should provide decent tax revenues.
This city should be able to get around 100gpt by working tiles no other cities can get to... Decide to send a settler there to try to found the city to see how much impact it will have on corruption in ther other cities.

Switch around citzens to speed up builds or growth.

Switch some cities that dont have stock exchanges yet to build this.


IBT:
Incense for wines deal with persia expire, renew it
get incense for wines and 8gpt

P'yongyang: Arillery -> infantery
Hyangsan: Stock -> infantery
Chonju: Aqueduct(rushed it last round) -> bank

1255ad, turn 1:
sell steam to russia for spices,38gpt, 29gold and WM (we used to pay them 23gpt for the spices and they wanted more now)

physics give us ivory and dyes from japan, and we have all our luxes back again

Write down gold and shields to corruption for all cities.

Found Suwon on hill 2 east of Seoul.

No change in corruption anywhere.. total gpt goes up by 10. Join the 2nd unused settler (I dont see any immediate use for one, and we can always rush one if we need it), and gpt goes up another 7.

Rush some builds, stock and aqueduct.

IBT:
Wonsan: Stock -> infantery
Paegam: Stock -> cathedral (this should give us wltk day and get rid of most of the corruption)
Kaesong: Aqueduct -> marketplace

1260ad, turn 2:

Switch our build on battlefield medisine to wall street, due in 3 turns (we cant fight offensive wars yet. so will build battlefield later)

rush harbor on sunwon for 236gold (I want it up to size 9 asap)

Shortrush some stock exchanges with coal plants or cathedrals (they will finish in 2 turns)

IBT:
Sunwon: Harbor -> market

The french complete Universial Suffage in Paris

1265ad, turn 3:

No pollution this turn! :) So I get a bit more railed this time.

Rush some builds.

Babylon still has monopoly on flight.. what is england doing?!?

IBT:
Pusan: Stock -> courthouse
Cheju: Stock -> infantery
Ulsan: Stock -> cathedral (to get wltk day and lower corruption)
inch'on: factory -> stock
Pyongsong: Stock -> court

1270ad, turn 4:

Sell saltpeter to india for WM, 27gpt and 56gold.

Trade world maps with persia and china to see how the war is going. Still no movement on the front, and both have railnets leading from their core to the front. Wish I could watch those battles :)

IBT:
Seoul: Intelligence agency -> coal plant (should be able to build 1 turn artillery after this)
Wonsan: infantery -> infantery
Hyangsan: infantery -> infantery
Manp'o: Wall street -> stock exchange
Kaesong: market -> bank
Sunwon: market -> bank

1275ad, turn 5:

we are now making 986gpt.. :)

buy 2 workers from england for WM and 192gold

sell ironclads to russia for 12gpt, 23gold and WM

Persia is now in anarchy.. was democracy till now, china still republic

plant spy in england, india, babylon, persia, france, russia (also guild embassy with russia)
got caught by china (not pleased)

Have spies with all industrial civs now minus spain and china (didnt have cash to try put spy in spain)

England has:
141 infantery
60 guerilla,
42 cavalry,
and a handful muskets, pikes, horsemen,spearmen and warriors (plus some navy)

Babylon has:
19 cavs,
108 inf
29 guerilla,
10 crusaders
5 fighters
6 bombers
and some AA units

france has:
10 cavs
72 inf
6 guerilla,
12 mdi
and some minor units
(they have just 1 worker!)

IBT:
nothing (except pollution)


1280ad, turn 6:

babylon now has mass production aswell as flight as monopoly..

IBT:
babylon offers us to buy their work map for wm and 1gold (without the gold they get insulted).. sure
P'yongyang: Infantery -> infantery
Cheju: Infantery -> infantery

1285ad, turn 7:

WOW, england and france finally has flight now.

IBT:
Seoul: coal plant -> worker (has one specialist now, and we need a few more workers)
Wonsan: infantery -> worker
Namp'o: Hospital -> stock
Pyongsong: Count -> worker

1290ad, turn 8:

Next turn I should have enough gold to try a careful steal of mass production without falling below 1000gold (for wall street)

atm most remaining places to rail wont make any difference in build times, so I start building the great korean wall so we can feal more safe from sneak attacks :)


IBT:
renew wines deal with spain (they will now pay 7gpt instead of 5gpt)

Seoul: worker -> infantery (can build them in 1 turn)
Wonsan: worker -> infantery
Punsan: Count -> artillery
Hyangsan: infantery -> infantery
Pyongsong: worker -> cathedral
Paegam: Cathedral -> artillery

1295ad, turn 9:
carefully steal mass production from babylon
(remember to use the spy to steal with.. he has higher chance of success than using the embassy, and failing with embassy can still cause us to loose the spy - higher chance than when using the spy itself)

hmm.. mass production at 2nd is not good enough to get flight at 4th.. have to throw in 79gpt
buy flight from france for mass production and 79gpt

persia pays wm, 96gold and 45gpt for flight
noone else can offer us any cash for mass production or flight.. but I trade china flight for communism since some of our cities could need a police station to reduce corruption a few shields

IBT:
P'yongyang: Commersial dock -> court
Chenju: Infantery -> police station
Suwon: bank -> commercial dock

1300ad, turn 10:

nada


Note: Dont worry about all the english, babylonian and french units along our border. They are there as a result of me having set NoAIPatrol=0 in conquests.ini file. For some reason this setting is default 1 in c3c, and the cause of one part of buggy barbarian pathing. Setting this will however make the AIS move their troops around a lot, and they kept patrolling the border the whole time. As a result of this babylon moved the units that can been fortified inside french borders for a milennia or more on the first turn :lol:

The save
 
I started working on a defensive wall around the border when workers was not busy clearing pollution, and when railroading no worked tiles would improve build times (note, a few cities are over-irrigated so they can grow to max size faster.. some tiles has to be mined when the city gets bigger)

This is my planned layout for the wall for the tiles still missing.
All the tiles with a red dot should get fort/barricade. Tiles on mountains or hills should only need forts, tiles on flay land should have barricades as well.

The two cities marked by green dots can be attacked by 3 move units, will will have to be attacked across rivers.

If the 2 cities with green circles around them are left undefended, the AIs should take the green arrow paths instead and not attack the fortified cities I believe.

The forts already built are only forts.. they would still need barricades.

We may not need this, but it may be good to have after entering modern ages and and we nuke our neighbours :)

wall_v2.JPG
 
oops, sorry the warriors were my bad. I was planning on moving them somewhere but must have got caught up in something else. My bad.
 
I probably did :). Got it now.
Edit: appears I wont get to it today, unless I played really late. I stayed up until 1 am last night so I plan to goto bed early. Will strech 48 hrs and post tomorrow afternoon.
 
IBT: Seoul inf-airport
We lose our supply of coal and horses :(

1305: Communism to Russia for 59 gpt, 20 gold and WM
Mass production to China for coal, horses 24 gpts, 80 gold and WM
Call me a fool, but I start max reasearch on Amphib. The AI will very likely not get, so we will have a monopoly on it. Also, it will make the atomic theory bargaining prices alot better.

1310: Continue builing frotresses

1315: Dilpo situation same

IBT: France demands 100 and TM. I have to cave....just wait!

1320: Bablyon has almost 20,000K in the bank....:nuke:

1325:....France and Babylon both have Amphib War! Ive never seen the AI research that, and the one time I do, they do as well :mad: Continue research on it...

IBT: Japan and China sign alliance against Persia.

1330: Continue fortress plan

IBT: We learn Amphib Warfare

1335: Finially spot my trade for AT. Persia now has it. Mass Production, 1200 gold and 155gpt for atomic Theory. Ampihb War to Persia for our 1200 gold back, 110gpt and WM. Tech parity with leaders except Fascism.
Ironclads to Spain for 50 gold WM and 36gpt
Electricity to Russia for 31gpt, 80 gold and WM
Amphib War to China for 110 gold, 43 gpt and WM.
Max on Eletronics. I know I wont get it first, but I wont be able to pay anything for it.

IBT: England declares war on the Spanish
Russia declares war on England

1340: Not too much happening

IBT: France and India sign a MPP.

1345: Im friendly and open a passage within our frotresses for a wounded russian MDI to escape the English.
Communism and The Corp to Spain for Fascism and WM.

IBT: Friendly Russian MDI dies :(
Lose silks

1350: France and Babylon both have Electronics. France is 8000 gold richer, and Babylon 8000 poorer since last check, so France got it first. China has it as well.
Seoul is builing Battlefield Medicine. Electronics in 5 turns. BM in 6. Seoul is pulling 88spt, so it will be close....
The diplomatic situation is getting hot with many countries declaring war on each other, and some MPPs.
 
Save

Not much else has changed for the map, except that almost all of Gyathaar's fortresses are up, and northen barricaeds as well. We should as put barricades on the undefended areas where we are too let the enemy walk in, because it halts there movement.
 
1320: Bablyon has almost 20,000K in the bank....

not more? last i checked they had 23k.. what didnt they use cash for in fascism?

I assume BM is prebuild for hoovers?

Lots of wars is good for us as long as we stay out of them :) Sure took a long time for AIs to start fighting each others...

We should as put barricades on the undefended areas where we are too let the enemy walk in, because it halts there movement.
in that case put them 2 deep so infantery dont get the defense bonus :)
(when MI is around we can put barrickades on first tile aswell ofcourse)
 
AI having marines means we should get some proper defenses set up on our desert island btw.. unless andvruss did that already.

Ankka up?
 
Gyathaar said:
in that case put them 2 deep so infantery dont get the defense bonus :)
(when MI is around we can put barrickades on first tile aswell ofcourse)

Well, we also want to stop tanks and cavs. Also, I didn't put any defence on our island, compleyely empty. We will need some sort of navy, and many troops there.
 
I love building navies :) reminds me of playing with my boats in the bath
 
1350AD [Preturn]: Looks like we have anice row of forts around our neat nation... and *almost* everything railroaded, too.

Everything looks good, and nobody is building the Hoover.

IBT: Isabella would offer 15 gpt for iron. No deal.

Retrade Incence for Wines and 8gpt.

Wonsan inf > inf.
Cheju inf > inf.
Pyongsong hospital > inf.

Babylonians start Hoover.
And France.
And China.

It will be a tough race.

1355AD [1]: The save load times for Large maps unfortunately are very long. I will only get to play 5 turns at this pace.

Adjust luxtax to keep people happy, we lost some luxes.

IBT: Looks like there was some glitch in the comp last turn that made me wait. :hmm:

P'yongyang inf > inf.
Pusan uni > inf.
Namp'o inf > inf.
INch'on cath > Col.

1360AD [2]: :sleep:

IBT: Hyangsan hospital > cath.
Ulsan col > hospital.

1365AD [3]: Nothing really.

IBT: Cheju inf > inf.
Pyongsong inf > inf.
Taejon bank > uni.
Paegam ? > hospital.
Manp'o col > inf.

1370AD [4]: The load times are long, as the AI has railroads.

I usually try to avoid dropping off from an SG to the end, but now I must apologise and end this, as I don't have the time for this. It too 50 minutes to play these 4 turns, mostly IBT time.

Sorry. With highschool, I just don't have time for this.

It was great so far with you guys. :)

I'm sorry, andvruss. My comp is just too slow for this size maps. If this were vanilla, I could play it on my mac, which would be able to play it, but the PC is too old.


*sigh*
 
My guess would be that atleast some of the slow interturns would be because ai cities complete airports.

During my turns the interturns was only about 5-10 secs long (I have an athlon 64 3200+ thou), but when I founted the extra city, and later when it completed harbor.. there was around a 15 sec pause
 
:( sorry to hear you've had to pull out Ankka, was looking forward to playing with you
 
It was a niice game, and I hate to do this.

If I get Civ installed on my dad's laptop I *might* be able to get playing, as it's a lot newer than our family desktop... but the chances are small.
 
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