Almost all of Tenochtitlan was built using the floating garden technique, you could make it a unique suburban district, or a unique religious district that also provides food. There's plenty of choices really.
But at least we can build the Huey Teocalli and get the floating city look.
Actually, if we ever get multiple leaders, the floating gardens could make a comeback with a less warlike leader (fingers crossed).
Age of Empires III style? could be, but it would be really weird. I don't know if we should trust the portraits that much tho, they had a perfectly historical portrait of Monty II, and we got carnival Monty I. I don't think we can trust it 100%
don't trust the list, I think they mixed civs in the game with other ones who will not be included.
the AoE3 style was good with the colonization setting, the one problem I had with it is not enough expansion civs.
Hm, I'm surprised they didn't save the ball court for the Mayans. Would've seemed easy to give them that and the Aztecs their floating gardens. The Aztecs played too though so hardly inaccurate!
Hm, I'm surprised they didn't save the ball court for the Mayans. Would've seemed easy to give them that and the Aztecs their floating gardens. The Aztecs played too though so hardly inaccurate!
You are right the ballcourt is hardly unique to Mayans or Aztecs, it was present all over Mesoamerica (and even as far as Arizona), if anything it's an easy fit when designing any mesoamerican, at least they gave it it's Nahuatl name: Tlachtli (and gave it a bunch of cool bonuses), "Ballcourt" sounded so bland.
That said, the fact that the Aztecs have it this time around opens a whole lot of options for the Mayans.
This is if the leader portrait chart is accurate. Having a majority-European roster does send a message of what is considered "civilized" (besides basing mechanics on the Greek city-state model), which is probably beyond the bounds of this thread.
Turquoiside said:
AOE3 was a game about European Imperialism. Civilization is not. It would be the opposite of normal.
Wow, that s an amazing early game for monty right here. As i ll preorder without a doubt, he might be my first pick considering i will obviously aim for a global domination for my first CV.
I just hope snowballing wont be as present as it is in CiV because with the eagle ability to enslave workers from defeated units and the new barbarians raiding parties, there might be a huge exploit to get dozens of builders out of purposefully letting barbarians scout return to their camp so you have barbarian units swarming your territory before ending up as eagle warrior meat warrior and then slaves.
One thing worth investigating also is the thing said on amenities toward the end of the video. That the bonus of the aztec will help your war effort on capturing cities. So, that seems to tell us that conquered cities might impair your overall empire and act kind of like unhappiness from CiV. Or do you think its just that the bonus from'luxes to amenities will help assimilating captured cities faster ?
I just hope snowballing wont be as present as it is in CiV because with the eagle ability to enslave workers from defeated units and the new barbarians raiding parties, there might be a huge exploit to get dozens of builders out of purposefully letting barbarians scout return to their camp so you have barbarian units swarming your territory before ending up as eagle warrior meat warrior and then slaves.
I just hope snowballing wont be as present as it is in CiV because with the eagle ability to enslave workers from defeated units and the new barbarians raiding parties, there might be a huge exploit to get dozens of builders out of purposefully letting barbarians scout return to their camp so you have barbarian units swarming your territory before ending up as eagle warrior meat warrior and then slaves.
I see this not just for early game districts but the ones further down in technology like the airport district; possibly even pushing for a space victory by enslaving enemy units and bringing them to the spaceport.
Nah you can still hunt barbs, I think one of the civic cards gives culture on barb kill. Once you find a CS or another civ you use your now seasoned Eagles to bully them into submission, enslave their people, take their luxuries and finally when you are ready to move to the next one, annex the city.
-and believe it or not, the back thing everybody pointed out is the most Aztec of the whole thing, it looks like the back feathers designs the army would carry on the battlefield. (not exactly but close enough).
-No skulls
You're right! I didn't notice but I think it's a shield, which sported feathers. Anyway, there are too many feathers for my taste. At least he hasn't that stereotyped skull in his headdress.
I love your analysis about synergy! But I must point that religion was the decisive factor in Aztec militaristic expansion. They waged wars to capture people and sacrifice them to Huitzilopochitl, their main god and patron of war.
I really hope they're still keeping some bonus to religion, and that both the Aztecs and Japan will get some extra unique ability related to it.
You're right! I didn't notice but I think it's a shield, which sported feathers. Anyway, there are too many feathers for my taste. At least he hasn't that stereotyped skull in his headdress.
I love your analysis about synergy! But I must point that religion was the decisive factor in Aztec militaristic expansion. They waged wars to capture people and sacrifice them to Huitzilopochitl, their main god and patron of war.
I really hope they're still keeping some bonus to religion, and that both the Aztecs and Japan will get some extra unique ability related to it.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.