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[NFP] Barbarian Clans Game Mode Discussion

Discussion in 'Civ6 - General Discussions' started by bite, Feb 16, 2021.

  1. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    So, here's what you do. Set the number of City-States to zero. Then the only way a city-state will appear is if it is formed from a barb camp.
     
  2. Boris Gudenuf

    Boris Gudenuf Deity

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    I thought about this, too, since it was in an earlier version of Civ (III or IV, it's been too long since I played either one of them) but there are two major (potential) problems with it.
    On the one hand, many 'barbarian' groups are potential Civs: Huns and Goths spring to mind immediately. That could require extra fiddling to 'convert' them into the game as Civs if you've already got them as 'pure' Barbarians.
    On the other hand, no matter how obscure, whichever group you label as Barbarian, somebody will pipe up saying "My 20 times Great Grandfather was a Visimoth, and he weren't no Barbarian!" there is an infinite capacity for being insulted out there in Internetland, and no company wants to give any of the nimrods any ammunition.

    On the other hand, they could do something graphically with 'Barbarian Skins' to differentiate the 6 Clans.
    Think North American Native warpaint, with bright red, black, white, yellow markings on men and horses, or blue-green tattoos ala Celts, or 'horse-tail' standards for the Roving mouned warriors
    Or my favorite, the Harii tribe of Germans during the Roman Early Imperial period, described (by Tacitus) as painting their bodies black and then attacking at night to scare H**l out of their enemies
     
  3. Datgingah

    Datgingah Warlord

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    While I'm sure it won't be implemented in this game - I think a mode where you start as barbarians and have to work into getting enough civilizing points would be really fun. Or a civilization like the huns that could do that (like a land maori almost). It would kind of be like humankind's opener, but more within the systems civ has already.

    If this was to be really fleshed out - you could use the tech/civic tree (maybe you have to research agriculture and some precursor techs as well as code of laws and a few precursor civics) as a measure of civilizing*. A civ would need to reach both conditions to be able to convert their first encampment into a city. Potentially they could also be required to build a palace. The only things a civ would be able to build are warriors/slingers/palace/civilizing project (just provides small amounts of culture/science/gold/faith).

    This could potentially even be an intermediate phase, and leave you as a city state until you research early-empire; allowing you to build settlers.

    Early game eurekas would need to be reworked, but only really the ancient era ones.
     
    Last edited: Feb 18, 2021
  4. Gedemon

    Gedemon Modder Super Moderator

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    Simple solution, stop calling them "Barbarians" but "Tribes", that's how they are defined in game already.

    Add more tribes, and allow them to spawn as CS (common) or even full Civilization (exception) under somme conditions.
     
  5. Abaxial

    Abaxial King

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    I'm getting a feeling the best thing will be to develop the barbarians into city states as soon as possible.

    Another idea - suppose barbarian clans developed into actual civilisations (not already in the game)? If a barbarian clan gets eagle warriors, it might turn into the Aztecs in full fig! That would be fun!
     
    Hellenism Salesman likes this.
  6. Boris Gudenuf

    Boris Gudenuf Deity

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    Beautiful.

    In that case, here's a small list of potential Tribes:
    Greek Dark Age Tribes (Ancient Era):
    Aetolians
    Arcarnians
    Argives
    Atintanes
    Chaonians
    Eleans
    Locrians
    Lyncestai
    Malians
    Minyans
    Molossians
    Phoceans
    Thesprotians
    Illyrian/Thracian Tribes (Ancient-Classical Eras)
    Albanoi
    Amantini
    Ardiaei
    Daors
    Iapyges
    Taulantii
    Agrianes
    Bithyni
    Edones
    Kikones
    Getae
    Odysae
    Sapaei
    Sithones
    Triballi
    German Tribes (Classical Era)
    Alemanni
    Ambrones
    Batavi
    Bructeri
    Burgundi
    Cherusci
    Cimbri
    Frisii
    Geats
    Ingavones
    Jutes
    Nervii
    Suevi (or Suebi)
    Teutoni
    German Tribes of the Migration Period (late Classical Era)
    Angles
    Franks
    Gepids
    Heruli
    Lombardii
    Ostrogoths
    Rugians
    Saxones
    Scirians
    Tervingi
    Thuringi
    Vandali
    Visigoths
    West Slavic Tribes (Medieval Era)
    Dregovichs
    Drevlyans
    Krivichs
    Polans
    Radimichs
    Severians
    Tivertsi
    Ulichs
    Vyatihs
    Central Asian Tribes (Classical - Medieval Era)
    Alkhan
    Aorsi
    Asli
    Bashkiri
    Cimmerians
    Cumans
    Ghorids
    Goturks
    Guishuang (Kushanas)
    Iazyges
    Karluks
    Kimaks
    Kipchaks
    Kucha
    Kyrgyz
    Parni
    Patzinaks
    Pechenegs
    Roxoloni
    Siraces
    Tokharoi
    Xianbei
    Xionites
    Yarkand

    That should be enough Tribes for the hill, forest, and Rover Clans without even delving into the Baltic, Scots, Britonic, East and Southeast Asian tribal groups. And North American Native Tribes alone is a list twice as long as this one, even if you leave out the famous ones!
     
  7. UWHabs

    UWHabs Deity

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    I think the 2 big strategies will be either to keep the camp around, raiding it every 10 turns, as a source of gold, or convert it ASAP and hope it ends up being a big CS for you. I guess the 3rd option is to use it as personal encampment to buy cheap units every 10 turns. As someone else said, I expect a lot of that will depend on where it is - if it's a spot I will want to settle later, then probably farming it and only clearing it when your settler gets near might make sense. Or, alternately, play as Germany, nurture every barbarian camp to develop into a CS, with your goal to crush them all and absorb them into your empire.
     
  8. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    After reading this list, I'd hate to see what you consider "big."
     
  9. Boris Gudenuf

    Boris Gudenuf Deity

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    Bottom LIne: This mode gives you a bunch of new strategic options and alternatives, and which one you use will depend almost entirely on the in-game situation" where you start relative to the Barbarians/Tribes and other Civs, where you want to expand, what you need at the moment (cheap unit, cheap Settler, annoyance to your Civ neighbor, Space, a dependent City State, etc)

    More alternative strategies and options is Always A Good Thing in any game.

    My philosophy has always been Start Big: You can always cut back later . . .
     
  10. Gedemon

    Gedemon Modder Super Moderator

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    Great, perfect complement for this
    Spoiler :

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <GameInfo>   
        <CultureGroups>
    
            <!-- Special Groups (do not remove) -->
    
            <Row CultureType="CULTURE_INDEPENDENT"     />
            <Row CultureType="CULTURE_SEPARATIST"     />
            
            <!-- Arabia etc-->
    
            <Row CultureType="CULTURE_HAFIT"         StartDate="-3200"    EndDate="-2600"    Ethnicity="ETHNICITY_MEDIT"    />
            <Row CultureType="CULTURE_UMM_AN_NAR"     StartDate="-2600"    EndDate="-2000"    Ethnicity="ETHNICITY_MEDIT"    />
            <Row CultureType="CULTURE_MAGAN"         StartDate="-2300"    EndDate="-550"    Ethnicity="ETHNICITY_MEDIT"    />
            <Row CultureType="CULTURE_WADI_SUQ"     StartDate="-1900"    EndDate="-1300"    Ethnicity="ETHNICITY_MEDIT"    />
            <Row CultureType="CULTURE_SAYHADIC"     StartDate="-1200"    EndDate="550"    Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_ARABIC"         StartDate="-900"    EndDate="600"    Ethnicity="ETHNICITY_MEDIT"     SpawnCivilization="CIVILIZATION_ARABIA"/>
    
            <!-- Levant etc-->
    
            <Row CultureType="CULTURE_KISH"         StartDate="-4000" EndDate="-3100" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_EBLAITE"         StartDate="-3000" EndDate="-2000" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_AMORITE"         StartDate="-2100" EndDate="-1190" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_CANAANITE"     StartDate="-1050" EndDate="-400" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_ARAMAIC"         StartDate="-900" EndDate="-700" Ethnicity="ETHNICITY_MEDIT"/>
    
            <!-- Mesopotamia, Sumeria etc-->
    
            <Row CultureType="CULTURE_UBAID"        StartDate="-6500"    EndDate="-3800" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_URUK"            StartDate="-4000"    EndDate="-3100" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_SUMERIAN"     StartDate="-3100"    EndDate="-2500" Ethnicity="ETHNICITY_MEDIT"     SpawnCivilization="CIVILIZATION_SUMERIA"/>
            <Row CultureType="CULTURE_ELAMITE"        StartDate="-2700"    EndDate="-330"    Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_AKKADIAN"        StartDate="-2600"    Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_HURRIAN"        StartDate="-2300"    EndDate="-1000" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_ASSYRIAN"        StartDate="-1950"    EndDate="-1530" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_BABYLONIAN"    StartDate="-1950"    EndDate="-1530" Ethnicity="ETHNICITY_MEDIT"        SpawnCivilization="CIVILIZATION_BABYLON"/>
            <Row CultureType="CULTURE_GALZU"        StartDate="-1531"    EndDate="-1155" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_KURDISH"        StartDate="-400"    Ethnicity="ETHNICITY_MEDIT"/>
    
            <!-- Persia etc-->
    
            <Row CultureType="CULTURE_SHULAVERI_SHOMU"    StartDate="-6000" EndDate="-4000" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_KURA_ARAXES"        StartDate="-4000" EndDate="-2000" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_YAMNA"            StartDate="-3300" EndDate="-2600" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_POLTAVKA"            StartDate="-2700" EndDate="-2100" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_JIROFT"            StartDate="-2500" EndDate="-2200" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_SINTASHTA"        StartDate="-2100" EndDate="-1800" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_ANDRONOVO"        StartDate="-2000" EndDate="-900" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_AVESTAN"            StartDate="-2000" EndDate="0" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_PERSIAN"            StartDate="-1500" EndDate="-525" Ethnicity="ETHNICITY_MEDIT"    SpawnCivilization="CIVILIZATION_PERSIA"/>
            <Row CultureType="CULTURE_MEDIAN"            StartDate="-1100" EndDate="500" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_AZERI"            StartDate="1067" Ethnicity="ETHNICITY_MEDIT"/>
    
            <!-- Anatolia etc-->
    
            <Row CultureType="CULTURE_HATTIC"            StartDate="-3000" EndDate="-2000" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_PALAIC"            StartDate="-2000" EndDate="-1300" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_HITTITE"            StartDate="-2000" EndDate="-1300" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_LUWIC"            StartDate="-2000" EndDate="-600" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_KASKIAN"            StartDate="-1450" EndDate="-1076" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_LYDIAN"            StartDate="-700" EndDate="-200" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_ARMENIAN"         StartDate="-600" EndDate="400" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_LYCIAN"            StartDate="-500" EndDate="-200" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_MILYAN"            StartDate="-400" EndDate="-300" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_ANATOLIAN_TURKIC"    StartDate="1072" Ethnicity="ETHNICITY_MEDIT"/>
    
            <!-- Georgia etc -->
    
            <Row CultureType="CULTURE_COLCHIAN"            StartDate="-3000" EndDate="-600" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_KARTVELIAN"        StartDate="-1300" EndDate="400" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_GEORGIAN"            StartDate="400" EndDate="1100" Ethnicity="ETHNICITY_MEDIT"    SpawnCivilization="CIVILIZATION_GEORGIA"/>
    
            <!-- Egypt & Nubia -->
    
            <Row CultureType="CULTURE_EL_OMARI"        StartDate="-4000" EndDate="-3100" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_MAADI"        StartDate="-4000" EndDate="-3100" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_AMRATIAN"        StartDate="-4000" EndDate="-3500" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_GERZEAN"        StartDate="-3500" EndDate="-3200" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_EGYPTIAN"        StartDate="-3300" EndDate="-2600" Ethnicity="ETHNICITY_MEDIT"     SpawnCivilization="CIVILIZATION_EGYPT"/>
            <Row CultureType="CULTURE_COPTIC"        StartDate="200" EndDate="1700" Ethnicity="ETHNICITY_MEDIT"/>
            <Row CultureType="CULTURE_KENZI"        StartDate="1500" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_CU****IC"        StartDate="-4000" EndDate="-2000" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_KERMA"        StartDate="-3500" EndDate="-2500" Ethnicity="ETHNICITY_AFRICAN" SpawnCivilization="CIVILIZATION_NUBIA" />
            <Row CultureType="CULTURE_GE_EZ"        StartDate="-2000" EndDate="900" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_TIGRAYA"        StartDate="400" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_BEJA"            StartDate="200" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_NOBA"            StartDate="300" EndDate="700" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_AMHARIC"        StartDate="1314" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_TIGRINYA"        StartDate="1314" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_NOBIIN"        StartDate="1500" Ethnicity="ETHNICITY_AFRICAN"/>
            <Row CultureType="CULTURE_DONGOLAWI"    StartDate="1500" Ethnicity="ETHNICITY_AFRICAN"/>
    
        </CultureGroups>
    
        <!-- GIANT EARTH REGIONS -->
    
        <CultureGroupsStartingRegions>
    
            <!-- Arabia etc-->
    
            <Row CultureType="CULTURE_HAFIT" StartingRegion="SE_ARABIA"/>
            <Row CultureType="CULTURE_UMM_AN_NAR" StartingRegion="SE_ARABIA"/>
            <Row CultureType="CULTURE_MAGAN" StartingRegion="SE_ARABIA"/>
            <Row CultureType="CULTURE_WADI_SUQ" StartingRegion="SE_ARABIA"/>
            <Row CultureType="CULTURE_SAYHADIC" StartingRegion="YEMEN"/>
            <Row CultureType="CULTURE_ARABIC" StartingRegion="NW_ARABIA"/>
    
            <!-- Levant etc-->
    
            <Row CultureType="CULTURE_KISH" StartingRegion="N_SYRIA"/>
            <Row CultureType="CULTURE_EBLAITE" StartingRegion="N_SYRIA"/>
            <Row CultureType="CULTURE_EBLAITE" StartingRegion="UPPER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_HURRIAN" StartingRegion="UPPER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_HURRIAN" StartingRegion="KURDISH_REGION"/>
            <Row CultureType="CULTURE_HURRIAN" StartingRegion="N_SYRIA"/>
            <Row CultureType="CULTURE_AMORITE" StartingRegion="N_SYRIA"/>
            <Row CultureType="CULTURE_AMORITE" StartingRegion="CANAAN"/>
            <Row CultureType="CULTURE_CANAANITE" StartingRegion="CANAAN"/>
            <Row CultureType="CULTURE_ARAMAIC" StartingRegion="N_SYRIA"/>
            <Row CultureType="CULTURE_ARAMAIC" StartingRegion="UPPER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_ARAMAIC" StartingRegion="LOWER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_ARAMAIC" StartingRegion="CANAAN"/>
            <Row CultureType="CULTURE_ARAMAIC" StartingRegion="ARMENIAN_HIGHLANDS"/>
            <Row CultureType="CULTURE_KURDISH" StartingRegion="KURDISH_REGION"/>
            <Row CultureType="CULTURE_SYRIAN_TURKMEN" StartingRegion="N_SYRIA"/>
    
            <!-- Mesopotamia, Sumeria etc-->
    
            <Row CultureType="CULTURE_UBAID" StartingRegion="UPPER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_UBAID" StartingRegion="LOWER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_URUK" StartingRegion="LOWER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_ELAMITE" StartingRegion="ELAM"/>
            <Row CultureType="CULTURE_SUMERIAN" StartingRegion="LOWER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_AKKADIAN" StartingRegion="UPPER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_ASSYRIAN" StartingRegion="UPPER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_BABYLONIAN" StartingRegion="LOWER_MESOPOTAMIA"/>
            <Row CultureType="CULTURE_GALZU" StartingRegion="LORESTAN"/>
    
            <!-- Persia etc-->
    
            <Row CultureType="CULTURE_KURA_ARAXES" StartingRegion="ARMENIAN_HIGHLANDS"/>
            <Row CultureType="CULTURE_KURA_ARAXES" StartingRegion="NE_CAUCASUS"/>
            <Row CultureType="CULTURE_KURA_ARAXES" StartingRegion="AZERBAIJAN"/>
            <Row CultureType="CULTURE_KURA_ARAXES" StartingRegion="NW_IRAN"/>
            <Row CultureType="CULTURE_KURA_ARAXES" StartingRegion="N_SYRIA"/>
            <Row CultureType="CULTURE_YAMNA" StartingRegion="YAMNA"/>
            <Row CultureType="CULTURE_PROTO-INDO-EUROPEAN" StartingRegion="IRANIAN_PLATEAU"/>
            <Row CultureType="CULTURE_PROTO-INDO-EUROPEAN" StartingRegion="NW_IRAN"/>
            <Row CultureType="CULTURE_JIROFT" StartingRegion="JIROFT"/>
            <Row CultureType="CULTURE_SINTASHTA" StartingRegion="SINTASHTA"/>
            <Row CultureType="CULTURE_PROTO-INDO-IRANIAN" StartingRegion="NW_IRAN"/>
            <Row CultureType="CULTURE_PROTO-INDO-IRANIAN" StartingRegion="IRANIAN_PLATEAU"/>
            <Row CultureType="CULTURE_ANDRONOVO" StartingRegion="ANDRONOVO"/>
            <Row CultureType="CULTURE_AVESTAN" StartingRegion="AVESTAN"/>
            <Row CultureType="CULTURE_PERSIAN" StartingRegion="NW_IRAN"/>
            <Row CultureType="CULTURE_PERSIAN" StartingRegion="IRANIAN_PLATEAU"/>
            <Row CultureType="CULTURE_PERSIAN" StartingRegion="FARS_PROVINCE"/>
            <Row CultureType="CULTURE_PERSIAN" StartingRegion="LORESTAN"/>
            <Row CultureType="CULTURE_MEDIAN" StartingRegion="NW_IRAN"/>
            <Row CultureType="CULTURE_MEDIAN" StartingRegion="LORESTAN"/>
            <Row CultureType="CULTURE_AZERI" StartingRegion="AZERBAIJAN"/>
            <Row CultureType="CULTURE_AZERI" StartingRegion="NW_IRAN"/>
    
            <!-- Anatolia etc-->
    
            <Row CultureType="CULTURE_HATTIC" StartingRegion="LUWIYA"/>
            <Row CultureType="CULTURE_PALAIC" StartingRegion="PALA"/>
            <Row CultureType="CULTURE_HITTITE" StartingRegion="HATTUSA"/>
            <Row CultureType="CULTURE_LUWIC" StartingRegion="LUWIYA"/>
            <Row CultureType="CULTURE_KASKIAN" StartingRegion="PONTUS"/>
            <Row CultureType="CULTURE_KASKIAN" StartingRegion="PALA"/>
            <Row CultureType="CULTURE_LYDIAN" StartingRegion="LYDIA"/>
            <Row CultureType="CULTURE_ARMENIAN" StartingRegion="ARMENIAN_HIGHLANDS"/>
            <Row CultureType="CULTURE_ANATOLIAN_TURKIC" StartingRegion="LYDIA"/>
            <Row CultureType="CULTURE_ANATOLIAN_TURKIC" StartingRegion="PALA"/>
            <Row CultureType="CULTURE_ANATOLIAN_TURKIC" StartingRegion="HATTUSA"/>
            <Row CultureType="CULTURE_ANATOLIAN_TURKIC" StartingRegion="LUWIYA"/>
            <Row CultureType="CULTURE_ANATOLIAN_TURKIC" StartingRegion="PONTUS"/>
    
            <!-- Georgia etc-->
    
            <Row CultureType="CULTURE_COLCHIAN" StartingRegion="GEORGIA"/>
            <Row CultureType="CULTURE_KARTVELIAN" StartingRegion="GEORGIA"/>
            <Row CultureType="CULTURE_GEORGIAN" StartingRegion="GEORGIA"/>
    
            <!-- Egypt & Nubia -->
    
            <Row CultureType="CULTURE_EL_OMARI" StartingRegion="LOWER_EGYPT"/>
            <Row CultureType="CULTURE_MAADI" StartingRegion="LOWER_EGYPT"/>
            <Row CultureType="CULTURE_AMRATIAN" StartingRegion="UPPER_EGYPT"/>
            <Row CultureType="CULTURE_GERZEAN" StartingRegion="UPPER_EGYPT"/>
            <Row CultureType="CULTURE_EGYPTIAN" StartingRegion="LOWER_EGYPT"/>
            <Row CultureType="CULTURE_EGYPTIAN" StartingRegion="UPPER_EGYPT"/>
            <Row CultureType="CULTURE_COPTIC" StartingRegion="LOWER_EGYPT"/>
            <Row CultureType="CULTURE_COPTIC" StartingRegion="UPPER_EGYPT"/>
            <Row CultureType="CULTURE_KENZI" StartingRegion="FIRST_CATARACT"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="FIRST_CATARACT"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="SECOND_CATARACT"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="THIRD_CATARACT"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="FOURTH_CATARACT"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="FIFTH_CATARACT"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="SIXTH_CATARACT"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="ALODIA_KINGDOM"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="EASTERN_DESERT_NUBIA"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="ERITREA"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="TIGRAY_REGION"/>
            <Row CultureType="CULTURE_CU****IC" StartingRegion="AFAR_REGION"/>
            <Row CultureType="CULTURE_KERMA" StartingRegion="FIRST_CATARACT"/>
            <Row CultureType="CULTURE_KERMA" StartingRegion="SECOND_CATARACT"/>
            <Row CultureType="CULTURE_KERMA" StartingRegion="THIRD_CATARACT"/>
            <Row CultureType="CULTURE_KERMA" StartingRegion="FOURTH_CATARACT"/>
            <Row CultureType="CULTURE_GE_EZ" StartingRegion="ERITREA"/>
            <Row CultureType="CULTURE_TIGRAYA" StartingRegion="TIGRAY_REGION"/>
            <Row CultureType="CULTURE_BEJA" StartingRegion="EASTERN_DESERT_NUBIA"/>
            <Row CultureType="CULTURE_BEJA" StartingRegion="ERITREA"/>
            <Row CultureType="CULTURE_NOBA" StartingRegion="ERITREA"/>
            <Row CultureType="CULTURE_AMHARIC" StartingRegion="ERITREA"/>
            <Row CultureType="CULTURE_TIGRINYA" StartingRegion="TIGRAY_REGION"/>
            <Row CultureType="CULTURE_NOBIIN" StartingRegion="FIRST_CATARACT"/>
            <Row CultureType="CULTURE_NOBIIN" StartingRegion="SECOND_CATARACT"/>
            <Row CultureType="CULTURE_DONGOLAWI" StartingRegion="SECOND_CATARACT"/>
            <Row CultureType="CULTURE_DONGOLAWI" StartingRegion="THIRD_CATARACT"/>
            <Row CultureType="CULTURE_SAHO" StartingRegion="ERITREA"/>
            <Row CultureType="CULTURE_SAHO" StartingRegion="TIGRAY_REGION"/>
            <Row CultureType="CULTURE_AFAR" StartingRegion="AFAR_REGION"/>
    
        </CultureGroupsStartingRegions>
    
    </GameInfo>    
     
  11. ehecatzin

    ehecatzin Emperor

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    I think It's great, it will create cool surprises...if say Aztecs or Mayans with Conquistadors happend I will just pretend that unit is led by Gonzalo Guerrero
    https://en.wikipedia.org/wiki/Gonzalo_Guerrero

    I've got to try that,

    I'm really curious as to how far will modders will be able to push this,
     
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  12. cain3456

    cain3456 King

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    I was wondering about that, since there is the well-known bug consisting of too many city-states & free cities. Fortunately, I play mostly standard, sometimes large. I don't have the patience for huge maps.
     
  13. Datgingah

    Datgingah Warlord

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    Wait is this already in the games code? Or were you already working on a mod or something that would use this info.
     
  14. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    Pretty sure it's for Gedemon's Civilization 6 overhaul mod.
     
  15. Futumch

    Futumch Calm as a Coma

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    Then see if you can set the available pool of city states all to one type.
    i.e. number of city-states = 0, pool is all (for example) science CS.

    Interesting. I will try this.
     
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  16. Maat

    Maat Chieftain

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    Can they add a barbarian hero unit called Conan the Barbarian, siege and attack bonus?
     
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  17. Duke William of Normandy

    Duke William of Normandy King of England & Unofficial Welcoming Committee

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    No, if going by the precedent set by the Heroes already in the game. It needs to be taken from myths and legends, not from a character from 1930s fiction.
     
  18. Oswald Bastable

    Oswald Bastable Chieftain

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    This sounds like fun. Even if not an option in the full game, I’d like to maybe see a scenario using a similar mechanic, with all players starting as a barbarian camp. With the aim maybe to unite your tribe and be the first to reach civilisation (or CS) status.
     
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  19. greenOak

    greenOak Warlord

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    I can't see myself clearing barb camps with this mode on very often. The potential benefits a city state can provide (via envoy investment or conquering for yourself) is far greater than the benefits to clearing barb camps - even if you have to wait a long time. The only time I can really imagine clearing a barbarian camp is if I needed the era score for a golden age, or if they would majorly mess up city/district placement.
     
  20. Boris Gudenuf

    Boris Gudenuf Deity

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    AND they'd have to be very careful not to use any 'Barbarian' name that they might need later for a Civ - what were considered historically 'barbarians' have shown up as Civs too often in Civ games : see Civ V's Huns, Civ VI's Scythians, and many Barbarian-like Leaders - see Harald Hardradda in Civ VI - show up as Leaders for Civs already. I suspect as a result they are either going to find very obscure 'barbarian' Leaders or use completely fictitious ones (Atlatl the Hun, Gonad the Barbarian, Ydvig the Viking) - but not any that might be in copyright or trademark, like ones already in use in popular media.
     
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