OscarWildebeest
Prince
It's so obvious when you explain it.
Im not sure if my problem lies with the same roots as Oscar's but I am getting a crash to desktop in my current game every so many turns. Im running MAC BAT 2.2 with a custom map, a gigantic earth map. I don't think its my system because Im running on an Intel 2.8Ghz processor with 4GB RAM, although it could be. I received only one memory allocation error which was because I was doing too much at once and I stopped that.
I have played with the gigantic earth map in vanilla BTS before with no problem until I added it to this mod. I like the MAC BAT mod but if I can't use it because of the map its fine let me know.
Great mod!
I would be the happiest man on Earth if you could had a Future Era Expansion to this mod. Something like in the BtS "Extra" mod.
However, I am in the process of making my own mod that is based on BAT and I would like to eventually add a future era expansion to that. I hope to have a beta out by the end of this month, though it probably won't have a future era at first release.
Okay, I enjoy this mod. However, the tank and modern armour sprites are killing it for me, even the mechanized infantry. Now, how do I add in the generic units?
<StyleUnit>
<UnitType>UNIT_MODERN_ARMOR</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_T80U_DESERT</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_T80U_DESERT</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_T80U_DESERT</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
I obtained a CTD with error message when trying Earth3.py the new version in mapscripts forum this new Earth3.py is nice...
Why Smartmap can, and not Earth 2 or Earth 3 (new version) ?
I'm used to have 18 Civs in same time since the start in Standard Size Earth 3
To be honest I've never even tried most of the mapscripts that come with BUG/BAT so it is possible they are not Mac compatible. The only one I know for sure I've tried is Tectonics and that seems to work fine. I don't know how a mapscript could cause a crash while playing the game however, I'd assume if they'd simply crash during the generation phase.
It does, on generation phase![]()
I am also getting a crash to desktop in my current game every so 4-5 turns. I'm running MAC BAT 2.2 with a "Planet generated map". I don't think its my system because I'm running a bran new MacBook Pro, although it could be.