BAT Mod for Mac

Okay first post has been rewritten with more information and a full archive of BAT with all fixes (xml, eyeshadow, pink buildings, CC 0.90, and more) applied.

Apologies for making everyone download it all again, this latest round of fixes involved a LOT of file shuffling and tweaking, much more than could be covered by replacement files and instructions.

Alan could you please change this thread's title to "[BTS Mod] BAT for MAC" so that it's still relevant for any future updates. Thanks!
 
I can't change the TAG (the bit in square brackets), but I've changed the title.
 
wow, works great, I see no problems yet Xyth! Good job man!

Just so you know, the rice and wheat pictures are back to what they were originally. It's not really a problem obviously. Just letting you know in case you didn't want that to happen.
 
Yeah that's because Cultural Citystyles 0.90 includes some changes to farm graphics, and thus messing with some of the same files as Blue Marble. It sounds like these farm changes are a work in progress though so I decided to just leave it as is until I get a clearer idea of the scope of the changes in later versions.
 
I will redownload it... ;)
 
Wow. Well done, Xyth! A million thanks to you.

I suppose this means I can now delete the old BAT, BUG and VD folders cluttering up my Mods folder...
 
I'm playing as the Carthaginians, and when the build menu comes up the maceman option has the swordsman icon next to it. Presumably this is a problem with the mod itself, rather than the Mac version.
 
Hello. First of all, thanks for converting all those mods. Now, BAT works perfectly, the only problem is that the LeaderHeads add-on crashes the mod halfway through loading, whereas for VD alone, it only crashes when starting a game, even with the file fix provided in the VD thread... Do you have any idea of how to fix that ? :)
 
Yeah something is going on with Leaders of VD that I haven't figured out yet. I've been pretty busy recently so I've not had any time to look at it further sorry. I will eventually though :)
 
I've added a 'Known Issues' section to the first post to help me keep track of what needs fixing. Please let me know in this thread if you come across anything else that needs to be put there. I'm guilty of modding much more than playing so I really rely on your reports to help get things running smoothly.
 
L of VD is compatible for me...

Also, the Wheat and Rice Graphics that are different aren't from BM. When I used BM for Mac, I had the same graphics that came with the game for most of the improvements and resouces.
 
Xyth, please could you add instructions in the start post for using BAT not as a mod but as standard? As far as I remember it is something like "put it in Custom Assets", and I'm sure I could find it somewhere in the threads here, but it would be really useful in the start post :)
 
Might be nothing to do with the mod, but I was trying to get Mansa Musa to capitulate to me yesterday, and I had a CTD whenever I asked him to give me his world map. The actual capitulation, with or without techs, went smoothly - the crash only occurred when I asked for the map. Is this something you'd be interested in looking at, Xyth?
 
Xyth, please could you add instructions in the start post for using BAT not as a mod but as standard? As far as I remember it is something like "put it in Custom Assets", and I'm sure I could find it somewhere in the threads here, but it would be really useful in the start post :)


Already there (sort of):

If you want MAC BAT to launch automatically when you start BTS, edit the file /Documents/Civilization IV Beyond the Sword/CivilizationIV.ini'. Look for the line 'Mod = 0' and change it to 'Mod = Mods/MAC BAT 2.1'.

That's the best solution anyway. I've found Custom Assets to be very unreliable for anything too complicated and the VD component of BAT definitely falls into that category. Blue Marble works, BUG works, but VD just won't play nice, at least in its currently put together. Custom Assets also does not seem to work very well, if at all, with modular components. Which is a real shame :(

Might be nothing to do with the mod, but I was trying to get Mansa Musa to capitulate to me yesterday, and I had a CTD whenever I asked him to give me his world map. The actual capitulation, with or without techs, went smoothly - the crash only occurred when I asked for the map. Is this something you'd be interested in looking at, Xyth?

That's possibly related to the crashes PC users are getting as well and probably something I cannot track down or fix until VD is next updated. However, keep reporting such crashes as it may help identify a pattern. What era was this in?
 
I've tried with ini-editing. Unfortunately, then I can't open PBEM games or older SP-saves in BAT modus :(

By all rights BAT *should* work in Custom Assets, it's not changing gameplay afterall, but unfortunately it's being stubborn. I'll see if I can find a solution. Added to known issues.
 
EDIT: Nevermind.
 
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