Inherited turn (3240 BC): Not much to micromanage -- I planned to get us some defense and start a settler for Jumbo-Horse City.
IBT: Our scout survived a Panther attack (7 turns to heal).
Turn 1 (3200 BC):
Turn 2 (3160 BC): Bronze Working came in and we have copper in Ulundi's fat cross:
We revolted to Slavery and started working on Archery(6).
. . .
Turn 5 (3040 BC): Ulundi trained a Worker who started roading to the copper site. Oh wait. We didn't have Wheel yet. Changed Archery to Wheel(8). I moved the worker to the copper site and started him working on a mine. We began construction of a ikhanda(7) -- a barracks that reduces maintenance costs by 20%.
. . .
Turn 7 (2960 BC): Ulundi constructed a Ikhanda
and started a Warrior(8).
. . .
Turn 10 (2840 BC): Our scout finds Bibracte:
Brennus has copper too.
Our mine was completed. Because it's on our river, no road is needed. Dang, that was a :smoked: move in researching Wheel. Oh well, no need to rush on Archery any more. We stopped working on the warrior and started an Axeman(7).
. . .
Turn 14 (2680 BC): We finished Wheel, I decided to go back and finish Archery(2).
Turn 15 (2640 BC): Ulhundi trained an Axeman. The warrior in the production queue auto-upgraded to an Impi(4).
IBT: We met Hatty/Egypt.
Turn 16 (2600 BC): We finished Archery, started on Mysticism -- our first city will need a monument to pop borders.
. . .
IBT: Our scout survived a Wolf attack -- 1 turn to heal after taking a Woodsman I promotion.
Turn 19 (2480 BC): Ulundi trained an Impi, started an Axeman.
Turn 20 (2440 BC): We are two turns away from Mysticism and 4 turns away from our 2nd Axemen. I haven't whipped to let Ulundi grow to size 3. I suggest we start a Settler when the Axeman is done and go grab that Jumbo/Rice/Horse blue dot. Send the Axeman there to garrison and escort the Settler with our Impi. Then start cranking up an army.
Here is our world.
This map feels good for a culture win -- lots of green, lots of hills. Ooops, forget I said "culture." We have to tame this wild place first. Only then can we instill our Zulu culture upon it.
I feel like I wasted some
in this turn set -- sorry 'bout that, team.
Here's the save:
AWC_BC-2440.CivWarlordsSave