Okay, so build the faith(s) and crack a few walls. Cool. Nothing complicated there...
Turn 0: We're losing 80 gold a turn. Oh boy. I did a fast review of the forces...I moved a crossbow and gave it medic, as it seemed the grenadiers in earshot could use it. Oh, and I made a Cherokee Priest a Artist.
Turn 1: Got Education, and retreated to 60% science, so we're in the green by seventeen. Liberalism only costs one more turn, so its now due in 4. Oh, and the sturdy English has captured the barb city as expected - so my grenadiers move in for the kill. In the south, my sieging of Hun begins, and I waste two trebs to start. I then manage a few amzing odd battles, aand...Thebes falls.
Turn 2: Moved a few troops deep into Egypt. Should be a fast capital crush. Yawned a bit too.
Turn 3: Bombed the Egyptian capital, going to whip a temple...and my foolhardy charge vs pikes with a pikeman succeeeded. Go 48% odds.
Turn 4: I got tired of waiting and whipped temples in Cherokee and Madrid. Solved the unhappiness in Cherokee. Also, as it occured to me that our last two pests are beyond weak atm, and therefore, a revolt to US is in order to buy some of those temples we sorely need.
Turn 5: Conducted a few swift attacks and took out (again) Hatty northern city and razed it. I chose to get Cavalry with the Liberalism tech so we can qucikly raze all remining (but 1) outposts and move directly to culture production. Revolted to Free Speech and US.
Turn 6: After coming out of anarchy, I decided we needed to put Hatty down...six feet deep. So, I started by doing this. The capital fell with minor lossses and was razed.
Turn 7: The Taj was complete! And, as the GA had Constituion ready in 4 instead of 10, I decided to move back to that endevour for a bit. I bought a Cathedral, and ready to buy a Synogogue in Cherokee soon. War was quiet, and I spent my time moving troops for the next attacks.
Turn 8 & 9: A bit more posturing, and a Mace surived a battle against a Grenadier. 5 turns left in the GA, and we popped an artist.
Turn 10: Won a pitched battle at Liverpool with light losses and closed out the turn set with our armies poised for two more seiges in both England and Egypt.
My advice would be to wrap up Constitution, and then Democracy. Then, a Pacfism switch would be in order along with a short cash horde so, you can buy religious building quickly. Also, many opf our towns, including Bibracte and Cherokee need Banks/Market/Grocers, if not only to produce money, but to quell unhappyness and unhealthyness as well.
Will upload pics tomorrow, and here's save.
Turn 0: We're losing 80 gold a turn. Oh boy. I did a fast review of the forces...I moved a crossbow and gave it medic, as it seemed the grenadiers in earshot could use it. Oh, and I made a Cherokee Priest a Artist.
Turn 1: Got Education, and retreated to 60% science, so we're in the green by seventeen. Liberalism only costs one more turn, so its now due in 4. Oh, and the sturdy English has captured the barb city as expected - so my grenadiers move in for the kill. In the south, my sieging of Hun begins, and I waste two trebs to start. I then manage a few amzing odd battles, aand...Thebes falls.
Turn 2: Moved a few troops deep into Egypt. Should be a fast capital crush. Yawned a bit too.
Turn 3: Bombed the Egyptian capital, going to whip a temple...and my foolhardy charge vs pikes with a pikeman succeeeded. Go 48% odds.
Turn 4: I got tired of waiting and whipped temples in Cherokee and Madrid. Solved the unhappiness in Cherokee. Also, as it occured to me that our last two pests are beyond weak atm, and therefore, a revolt to US is in order to buy some of those temples we sorely need.
Turn 5: Conducted a few swift attacks and took out (again) Hatty northern city and razed it. I chose to get Cavalry with the Liberalism tech so we can qucikly raze all remining (but 1) outposts and move directly to culture production. Revolted to Free Speech and US.
Turn 6: After coming out of anarchy, I decided we needed to put Hatty down...six feet deep. So, I started by doing this. The capital fell with minor lossses and was razed.
Turn 7: The Taj was complete! And, as the GA had Constituion ready in 4 instead of 10, I decided to move back to that endevour for a bit. I bought a Cathedral, and ready to buy a Synogogue in Cherokee soon. War was quiet, and I spent my time moving troops for the next attacks.
Turn 8 & 9: A bit more posturing, and a Mace surived a battle against a Grenadier. 5 turns left in the GA, and we popped an artist.
Turn 10: Won a pitched battle at Liverpool with light losses and closed out the turn set with our armies poised for two more seiges in both England and Egypt.
My advice would be to wrap up Constitution, and then Democracy. Then, a Pacfism switch would be in order along with a short cash horde so, you can buy religious building quickly. Also, many opf our towns, including Bibracte and Cherokee need Banks/Market/Grocers, if not only to produce money, but to quell unhappyness and unhealthyness as well.
Will upload pics tomorrow, and here's save.