i just dont want to risk breaking my save game. i have bad bad luck.
ok, I've had enough, I'm losing waaay to many battles with over 90% chances. And that's consistent over the last games I've played. While I'm not sure it because of this mod, I noticed this behaviour after I've begun playing with this mod (beta5).
Does the AI get combat bonuses when playing above noble? I mean, I've lost 2 spearmen (one after the other) both with over 94% chances to a cavalry. While sh** happens, it seems to happen much too often.
I am still having some trouble with the BUGoptions - I can't get the advanced combat options turned off. I am assuming that it will all be fixed in the 2.8 release but thought I should mention it. Keep up the good work.
Yeah, it's because of BUG, and I didn't steal the new python from RevDCM's Svn. It will be fixed in 2.8, I'm sure...
Out of Curiosity, why do you want ACO off?
Mostly because it doesn't tell me anything I want to know. All I want is the odds of success.
Oh and another potential bug. I have "Usable Mountians" off and an event has happened in them. BTW I have been converted to mainly playing with this option on. Now that I can see that it does not affect the way civs grow.
Just had a Lock up. Had to reboot.
Checked Log files in My Doc and nothing new posted.
Not sure what caused it.
Had a report that Sacramento was dropping from pop 3 to pop 2. Went into Sacramento City screen. Noticed engineer, went to click on him to move to mountain mine, no effect. after that nothing responded even though I still had BtS cursor.
Lost about 5 turns as far as I can tell. Last save was 1866AD, last auto save was 1862AD.
Could've been system as I've been playing since noon today with a couple of breaks.
Another minor issue - the recruitment centre seems to require an awful lot of food.
If you are done making SDK changes for the beta versions, could you post the source code? I would imagine 1.351 sc is outdated.
Well if you go ahead and post the newest sc i could update the files I need for ANM and post them back to you to compile when you're done. That way you won't have to merge my stuff with any custom things from you or Jooyo.
this will really help me keep up to speed.