Beta V0.04 - Download, Issues, Discussion

Yes I did. That one worked.
Don't worry about the 0 views line. It often doesn't update.
 
something is wrong with the speedi mine it won't allow me to play:cry: it says before loading tag normal not correct and line 1:1 error:cry::cry:
 
I'm looking to finish some things up for a BETA 5/release 1

Ekmek, what are you doing now? :)

anyone find other issues?

I think there is still some minor issue with Europe screen. Pressing right mouse button on in/outgoing ships can mess up the screen. I make a fix asap. I also want to finish city screen on weekend. Then I will do the remaining advisor screens. :cool:
 
Ekmek, what are you doing now? :)

mainly fixing graphics like the tech buttons and LHs

I think there is still some minor issue with Europe screen. Pressing right mouse button on in/outgoing ships can mess up the screen. I make a fix asap. I also want to finish city screen on weekend. Then I will do the remaining advisor screens. :cool:

cool. could you look at the technologies/FF civilopedia. its a low priority but the button shapes are off there
 
I have a Mare Nostrum Basic (without egypt) on my drive now. I still need to add egypt to it. but the next beta has some new bonuses that puts gold on the map 9trade goods it replaced was worthless). And I'm in the middle of making a Roman LH to turn the REF to a roman invasion. Would you prefer I release the basic or wait for the new changes?
 
I can wait for Egypt since I want to play them. I never play until I get REF or invaded so I'm indifferent there.
 
I think soon - work tied me up last week. I have a cool Roman LH in works so that put me a t a crux - should I release the basic with the current leaderheads or add the roman theme to the basic.

secondly i was experimenting with making so that you have to build groves and vinyard for olives and grapes but th ecode just doesnt help. It appears that if the terrain doesnt produce grpaes a TI cannot add grapes to it (unlike mines adding hammers to anon-hammer TI in civ4 - frustrating). So I'm between have a random resource pop-up or just abandon the idea completely.
 
I think soon - work tied me up last week. I have a cool Roman LH in works so that put me a t a crux - should I release the basic with the current leaderheads or add the roman theme to the basic.
I would wait with that until we have a real concept/plan for MN.

secondly i was experimenting with making so that you have to build groves and vinyard for olives and grapes but th ecode just doesnt help. It appears that if the terrain doesnt produce grpaes a TI cannot add grapes to it (unlike mines adding hammers to anon-hammer TI in civ4 - frustrating). So I'm between have a random resource pop-up or just abandon the idea completely.
And if you set terrain producing to 1 and increase the improvement bonus? That way it would be possible but not very profitable to grow yields without an improvement.
 
And if you set terrain producing to 1 and increase the improvement bonus? That way it would be possible but not very profitable to grow yields without an improvement.

thx thats what I'll go with. i was thinking of this but not sure its right but it'll be easiest.
 
Apparently the download link points to Filefront's homepage. Can you provide the link to the file please ?
 
Could you please change the download link to point directly to the relevant file instead of the "www.filefront.com" ? I did not manage find the file from there.
 
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