Betting and Speculation - The "Entirely Separate Hypercube" Civ!

I mean no disrespect, but I will be severely disappointed if Canada is included. It would be purely for monetary purposes because there are so many Canadian players.

But I feel they would add no flavor to civ, gameplay wise, region wise, culture wise, etc. And they have had less of an impact on history than so many other worthy civs.

Surely there wouldn't be that many Canadian players? Canada has a smaller population than California.
 
Well that's really only true for Civilization for some reason. In the EU games by Paradox you can play as Tibet. Maybe it's because it's a European company though.

That's because Paradox games are historic simulations and they are set during a time when Tibet was and independent entity. It is a whole different matter of having Tibet appear as a state during a time when it was independent and having it as a distinct civilization from China.
Look at it like that from the Chinese perspective:
Paradox games: Historic simulation, has Tibet in it at a time in history when it separated itself from the Chinese state(just like Manchuria, the Island of Taiwan etc) and the Chinese player unifies all Chinese lands just like the Prussian player unifies all the German lands. The game shows and lets the player replay the historic unification of China into it's modern form.
Civilization: Tibet as a civ would mean that Firaxis acknowledges and supports the idea of Tibet being a distinct entity from the Chinese civilization.
 
The reverse of a mobile city - have a worker that can relocate resources to be within the area of a city. Simple for sheep, cows, horses, spices, bananas, citrus, crab, pearls since they are actually inheritably moveable. More difficult for basic resources like iron, copper, oil, aluminium or uranium.
 
Lhasa isn't a city state in the Chinese version of the game because of it... No way they would make Tibet a civ. In Civ 4 they had to change Mao in the Chinese Version, because of concerns in the market.

Tibet sadly can't ever be a civ, no matter how great it would be

Edit: Besides, Lhasa has already been seen

I am reminded of this old thread. Too bad none of the links are working any longer. I can't find the old pictures of the Chinese "edits".
 
Despite all the cool ideas being thrown about the "Entirely Separete Hypercube", Im thinking that its been the Pueblo all along, after all a civ that can work and build UI on mountains, and has a very strong spionage flavour, is pretty disctinct from all the civs.

While I think Venice will play in a cool way (they have a got to work from flavour wise), I dont think they'll be as radical as some of the suggestions. As for nomad civ, they would have announced something that big already, as it would open the door to implement some of its mechanics for the other nomad civs in the game, Huns and Mongols.

So yeah, Im still holding on to the Pueblo, and this announcement of hypercube, and very diferent civ, is pointing in that direction IMHO.
 
The unique barbarian has to be part of the clue IMO. A NA Civ in red black is moving out side the box. So explore:

Why not an NA civ starts at war status with all other civs and has to positively make peace (sorry if not PC).

Have the NA civ mechanic different until industrial:

Instead of cities, would be 'tribal settlements' with unique graphic (swathes of tepees - sorry my NA historical knowledge is 100% fashioned by Hollywood output).

Tribal settlements after initial is founded by moving an 'elder' into a barbarian camp. Settlements grow quickly requiring half the food and half happiness until industrial, when the convert to cities.

Any barbarian entering the cultural borders of a NA settlement immediately covert to NA civ unit .

All military units half cost till Industrialisation

Science produce by pop is reduced by half. Additional science beakers have to acquired by conquests and destroying trade units etc until Industrial, then pop science reverts to normal.

Melee units gain the unit type of any tech superior unit they kill.

etc....

The key is, if a Barbarian NA Civ, that it is not included as a game 'spoiler'. As this is apparently the most exciting civ not yet revealed, we must assume it is far from a spoiler.
 
...You may want to actually read up on the histories of Native American peoples before you make what appear to be extremely racist suggestions about them. Not all Native Americans lived in teepees, in fact none of the NA civs we have now lived in them; the Maya, Inca, and Aztecs all had large cities similar to those found in Europe and the Iroquois lived in longhouses. Many Native Americans, especially those in the north east, traded with the Europeans before any major military conflicts occurred. The Native American populations were not necessarily any worse at building science than their European counterparts, either; the Cherokee, for example, constructed the only independently built written language since Mesopotamia. At one point a greater percentage of the Cherokee were literate than Americans.
 
There has been a particularly nasty trend of conceptualizing a potential NA civ based off of a culturally stereotyped "Tribe Generica". It's not too hard to learn the basics by perusing Wikipedia or reading a few books.
 
Full blown pirate civ? Taking over port cities, other civs pay bounties to take out enemy trade routes??
 
Barbary Corsairs?

No, I mean they were pirates, but not the entire civilization. I'm talking more like medieval pirates throughout the Atlantic and Carribean
 
The "most serene" hint means Venice is almost certainly in the game, so the hypercube civ is either them or a native american tribe.
My guess is that the american tribe is more likely to be the one that functions normally. Venice seems to be the odd one out among all the civs so far, and because of their unique history i'd be surprised if they didn't have some strange quirk.
 
No, I mean they were pirates, but not the entire civilization. I'm talking more like medieval pirates throughout the Atlantic and Carribean

If Barbary Corsairs weren't civilizations, then the pirates working out of the Atlantic definitely weren't either. The Buccaneers maybe, but they have less claim to civilization than Barbary Corsairs based out of Algeria. Most of the others were usually based out of a European country with European state-sponsors during war time.
 
My humble apologies for any offence caused. Clumsy may be, but no offence intended.

Betting and Speculation.

We are told it will not be like any other civ. What ever that turns out to be, NA Civ has it for my money.

Will we ever have an answer to the unknown barbarian unit?
 
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