Civ 4 and HITM worked well under Vista. But now under Windows 7 HITM shuts Civ4 down. Otherwise I have now problems with CIV4 under windows 7. Is this a know problem??
Greetings Madfox![]()
Roland Ehnström;8840936 said:Sorry if this is a stupid question, but in my current game I have the techs required to build SS Engine and SS Stasis Chamber, but I still cannot build them, why is this? Yes I have built Apollo Program of course, and I can build SS Life Support, Docking Bay and Casing... but not Engine or Stasis Chamber.
I don't have access to Uranium, is that it? But the Civilopedia doesn't mention that you need any specific resources to build space ship parts in this mod...
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Roland Ehnström;8840936 said:Sorry if this is a stupid question, but in my current game I have the techs required to build SS Engine and SS Stasis Chamber, but I still cannot build them, why is this? Yes I have built Apollo Program of course, and I can build SS Life Support, Docking Bay and Casing... but not Engine or Stasis Chamber.
I don't have access to Uranium, is that it? But the Civilopedia doesn't mention that you need any specific resources to build space ship parts in this mod...
![]()
Can someone please tell me how to change (I think somewhere in XML but I dont know where) size of persian and arabian modern armor, its to small when compare it with other modern armors and look like toy. Its annoying me, please someone tell me, Grave?
I find where to change and now is better!![]()
Roland Ehnström;8873648 said:Sorry for spamming and generally being a pain, but has anyone completed the space ship in v4.00 of this mod?
I can't finish my current game (which has been very exciting to this point), and neither can I start a new game not knowing if I'll run into the same problem again after 40 hours of play... I don't want to stop using this great mod either, so this problem has left me with no civ at all.![]()
//HUD Advisor Button - Religious
style SF_CtrlTheme_Civ4_Control_Button_HUDAdvisorCorporation_Style
{
with GFC_Control_Button_Image
{
.Default = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 0);
.Rollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 1);
.Press = .Default
.Disable = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 2);
.Toggle = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 3);
.ToggleRollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 4);
.TogglePress = .Toggle;
.ToggleDisable = .Disable;
}
map GFC_CtrlTheme_Bitmap_Control_Button = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
map GFC_Control = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
}
//HUD Advisor Button - Espionage
style SF_CtrlTheme_Civ4_Control_Button_HUDAdvisorEspionage_Style
{
with GFC_Control_Button_Image
{
.Default = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 0);
.Rollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 1);
.Press = .Default;
.Disable = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 2);
.Toggle = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 3);
.ToggleRollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 4);
.TogglePress = .Toggle;
.ToggleDisable = .Disable;
}
map GFC_CtrlTheme_Bitmap_Control_Button = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
map GFC_Control = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
}
//HUD Buy-Sell Unit Button
style SF_CtrlTheme_Civ4_Control_Button_HUDBuySellUnit_Style
{
with GFC_Control_Button_Image
{
.Default = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 0);
.Rollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 1);
.Press = .Default
.Disable = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 2);
.Toggle = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 3);
.ToggleRollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 4);
.TogglePress = .Toggle;
.ToggleDisable = .Disable;
}
//HUD Advisor Button - Religious
style SF_CtrlTheme_Civ4_Control_Button_HUDAdvisorCorporation_Style
{
with GFC_Control_Button_Image
{
.Default = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 0);
.Rollover = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 1);
.Press = .Default
.Disable = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 2);
.Toggle = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 3);
.ToggleRollover = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 1, 4);
.TogglePress = .Toggle;
.ToggleDisable = .Disable;
}
map GFC_CtrlTheme_Bitmap_Control_Button = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
map GFC_Control = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
}
//HUD Advisor Button - Espionage
style SF_CtrlTheme_Civ4_Control_Button_HUDAdvisorEspionage_Style
{
with GFC_Control_Button_Image
{
.Default = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 0);
.Rollover = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 1);
.Press = .Default;
.Disable = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 2);
.Toggle = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 3);
.ToggleRollover = GBitmap("Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 0, 4);
.TogglePress = .Toggle;
.ToggleDisable = .Disable;
}
map GFC_CtrlTheme_Bitmap_Control_Button = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
map GFC_Control = SF_CtrlTheme_Civ4_Control_Button_HUDSmall_Style;
}
//HUD Buy-Sell Unit Button
style SF_CtrlTheme_Civ4_Control_Button_HUDBuySellUnit_Style
{
with GFC_Control_Button_Image
{
.Default = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 0);
.Rollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 1);
.Press = .Default
.Disable = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 2);
.Toggle = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 3);
.ToggleRollover = GBitmap("../Beyond the Sword/Resource/Civ4/HUD/HUD_BTS_icons.tga", HVGrid, 5, 5, 2, 4);
.TogglePress = .Toggle;
.ToggleDisable = .Disable;
Can you post up your modified file? Or send it to me?