[GS] Blizzard/Dust Storm Resource Solution?

Vrenir

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The devs said that the Blizzards and Dust Storms currently do not provide any bonus yields, because they couldn’t come up with a bonus that made sense. Could the Faith yield be a possible solution?

It’d represent the idea that people find inspiration in surviving or witnessing the power of nature. It would also feed into the cultural strength intended for Canada and the religious strength intended for desert cubs like Arabia and the Mai.
 
The devs said that the Blizzards and Dust Storms currently do not provide any bonus yields, because they couldn’t come up with a bonus that made sense. Could the Faith yield be a possible solution?

It’d represent the idea that people find inspiration in surviving or witnessing the power of nature. It would also feed into the cultural strength intended for Canada and the religious strength intended for desert cubs like Arabia and the Mai.

Your reasoning makes sense, but at the same time it would far better fit storms/flooding/eruptions than dust storms or blizzards, as they have a far longer list of documented worship practices regarding them.
 
The devs said that the Blizzards and Dust Storms currently do not provide any bonus yields, because they couldn’t come up with a bonus that made sense.
The original argument with dust storms when they announced them was something like, fertile soil is moving from one place to another. I'm not super miffed about it because plains and grassland are the highest base yield tiles at +2, so you want to be on them anyways.

OTOH, blizzards are purely a penalty now for a biome that's already bad (tundra.) Blizzards/snow storms actually have some positives for crops.
Some of the most fertile soil in the world lies in the US upper midwest, which, if you didn't know, gets absolutely pounded by extreme low temperatures and snow annually. Southern Minnesota-Iowa-Illinois is 200 bushels per acre corn country over millions of acres. IIRC these numbers demolish european farms, which has a much longer season of "it's not frozen," the primary limit on harvest time.

Getting an extra cold winter storm or two helps kill off insects for the next season, it can help soil in a few ways (deep freeze /thaw helps loosen the soil, and it helps soil retain nitrogen longer) plus snow cover itself can help protect the buried plants from cold weather. If -40 temps and several foot blankets of snow actually did bad things for farming I'm pretty sure we would know.

The main reason I want blizzards to drop some fertility is that it would open up canada and russia to some really fun gameplay.
 
The devs said that the Blizzards and Dust Storms currently do not provide any bonus yields, because they couldn’t come up with a bonus that made sense. Could the Faith yield be a possible solution?

It’d represent the idea that people find inspiration in surviving or witnessing the power of nature. It would also feed into the cultural strength intended for Canada and the religious strength intended for desert cubs like Arabia and the Mai.

Dust storms are also known for depositing nutrient rich soils far from where they originated, so that could work as well. It won't create a net increase in yields, but might turn a +2 food tile to a +1 food tile, whilst increasing another +2 food tile to a +3 food tile-somewhere along the path of the storm.
 
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