Turn 0 1550 AD
France is two turns into researching something.
Russia is now of no use to us other than triggering a GA.
Japan is simply a supplier of luxuries.
All cities are quite or moderately happy and flip risk is low.
IBT: Russia is down to two cities thanks to France. Japan sails a few dozen ships around the map. Russia foolishly sails destroyers past wounded Japanese destroyers as if theyre actually going to have whatevers on that transport to make a bit of difference.
The stinking French are building the Internet and we lost our supply of furs.
Turn 1 1555 AD
France has Miniaturization (I figured that out from the Internet thing) they had to have been further into their research than 2 turns. Our Palace pre-build should still get us the Internet before the French.
To boost our production Im going to pick a fight w/ the Russians before we lose the opportunity.
Catherine wont give us a tech so we declare her scum.
This new war with Cthaerine has not endeared us to Joan. She's furious. Toku's in a poor mood as well.
We split up the F15s between cities that can be reached by Russian bombers and will bomb (provoke) with one next turn.
Mass production to the Japanese for furs, 14g and 7gpt.
IBT: Crap! We have civil disorder all over the place thanks to immediate WW. Catherine must die. Catherine bombs in Frankfurt because she seems to know that the F15 have just been ferried there and have yet to be put on air cover. The AI cheats.
Turn 2 1560 AD
Out of two bombing runs on the two Russian cities we get an F15 shot out of the air by another jet fighter. (After my turns I discovered that F15's on bombing runs can turn the tables on an interceptor and blow it away.)
IBT: Now that our F15's are set to air superiority in Frankfurt the Russians decide not to bomb this turn. The AI cheats!
Turn 3 1565 AD
I accidentally draft a citizen in San Francisco trying to change the build order. We now have a 2hp Mech Infantry.
Tampa and Shantung are in poor moods. We hire civil engineers.
Pollution cleaned up.
France wants a two-fer lux deal if we want her spices. Nope. Blow your own scratch on entertainment.
IBT: Japan moves about 20 ships.
Miniaturization comes in and we set our sites on Nuclear Power in 11 turns running a 46gpt deficit.
Again, Catherine stays out of our skies because she knows we have F15s up. That totally blows.
Turn 4 1570 AD
OK, we need to find Catherines troops so we can bombard them to
DEATH!
We actually manage to plant a spy and steal her military plans!
Russia has three destroyers and a transport carrying a single TOW infantry off the southern coast of France. Well keep our eyes open for them to come in range.
Of the 12 bombing runs on a ToW, on open ground, we get two F15s shot down and inflict only two hits on the veteran unit. One of our F15's is shot down by a prop-job. Again, that blows.
Orlando and "Dallas Strikes" need an attitude adjustment.
IBT: The Japanese land troops on the Russian lands. The Russians move their troops closer to our lands to the East. We now have our best target for a GA.
Turn 5 1575 AD
We re-base the F15s except for a few to keep running air superiority. The moment we pull out all the F15's from Franfurt and nearby cities, is the exact moment that the Russians start bombing again.
Internet in 7 turns. Nuclear Power in 10 turns.
IBT: Japanese run guerillas and infantry at Russian ToWs in Novosibirsk. They go down like carrots in a food processor.
The Russians drop off their ToW on our island to the East. We paint a big bullseye on this guy's back.
Turn 6 1580 AD
Nothing but bombing the ToW. We manage two hits.
Internet in 6 turns. Nuclear Power in 9 turns.
IBT: The wounded ToW attacks our infantry and dies. Moron! You were supposed to trigger our GA!
Turn 7 1585 AD
Well this time our F15s hit the stack of ships and hit them hard.
We sink all three destroyers and enter our Golden Age! [dance]
Im still not sure if it was worth the trouble.
Time to ship our armies across the water to kill off Catherine.
Two infantry and a tank army will take care of our future WW. We ship them out without an escourt given that we have sunk every one of her ships.
No happiness problems.
France has still not produced another tech.
Washington is now pumping out 100spt for the next 20 turns!
The Internet will be done in 3 turns, 2 turns earlier than thought.
Nuclear Power drops to 5 turns from what would have been 8 turns.
It was worth the trouble.
We found Bloomsberg.
IBT: The Russians bomb our troops.
Turn 8 1590 AD
Washington is now up to 120spt w/ a commercial dock.
Our tank army kills off a ToW while the transport heads back to the mainland to pick up a second army. Our beat up Tank army is covered by two infantry. A mobile SAM would have been a nice addition.
An F15 sinks the Russian transport. That is truely the last of the Russian fleet.
IBT: The first time in many turns I forget to check the mood of the people and I get what I deserve. Riots all over the place. Lets see if Catherine will talk. Nope.
Turn 9 1595 AD
Our bombing runs are a huge failure.
We swap out our 1hp army for a 13 hp army.
IBT: Japans bringing in an aircraft carrier.
The Internet comes in!
Russia bombs our transport sinking it and the wounded army. Again, I doubt the AI even needed to scout that tile before sending our transport to the bottom. The AI cheats.
I never saw France cascade to another wonder. Since they have all the same techs as us I think the just bought an expensive city improvement.
Turn 10 1600 AD
With a combination of bombing and our army we take Novosibirsk. We keep the city with a single citizen and its a 1.2% flip risk according to MapStat. Lets see if Catherine wants to talk about the fate of her last city. Nope. She must be too busy pleasuring herself in the stables.
Joan has yet to discover anything new so she's been researching for 8/9 turns with nothing to show for it as of yet.
Theres a settler and Mobile SAM unit in Frankfurt that the next leader may want to ship over to the island to our West. The settler could be placed to grab one of those whales and the mobile SAM may com in handy if Catherine stays around long enough to keep making runs on our trooops.
Given that 4 workers can clean up pollution in grasslands I didn't bother setting any build orders to Mass Transit.
We have a palace pre-build collecting sheilds in NY.
With all the improvements in Washington the coast and sea sqare are very productive so she gives up grassland tiles to Philly and alternately Philly gives a grassland to Atlanta.
Atlanta can support a few more population but is growing very slowly so we join two workers.
Workers have been moved, and forted, outside of Washington.
Feel free to kill Russia.