Diamondeye
So Happy I Could Die
Okay, spent some time cropping pics in MS Paint to follow suits in this SG - it's actually fun, kinda like cut-n-gluing a story together. Anyway, my first attempt at cropped pics. I played until MC (Aes-Lit-MC):
First, Genghis and Joao fight! Generally, it looks as if Khan has the upper hand, but he is not reigning supreme:
They keep fighting most of the set, generating GGs and taking and losing cities. The general picture is that Joao is slowly losing terrain.
Next... Well, what did you expect?
That lucky bastard punts Tokus last Worker! Tokupunting ftw!
Now. Khan interrupts us with something to ask for:
Yay, one more diplo minus for us!
Oh, and just as you thought Toku couldn't get any more stoopid:
Gogo Flawless Claude! Unfortunately, the Settler escapes as there are two Archers.
Now, an image I loved cropping. Joao wants to trade, but I decline:
Our pickings on Toku (we kill the other Archer escort, but with no Settler in it) rewards us:
Unfortunately I hadn't quite caugh Liq's message of Settling him, so it only happened after the cat was out - we missed out on 2 xp on "John the cat" and 6 BPT from Rep, sorry.
Washington pushed out a Settler, who rushes to Blue dot (a Worker has already started roading, and I took a Philly spear to fogbust/defend):
Toku exposes himself as one of his five Archers leave the town to chase our Workers, leaving us 4 swords and 2 cats against 4 Archers with 2% cultural defense:
Lennys sacrifice is succesful: We kill off all four guards, eliminating Toku (thus removing the chasing archer and the japanese culture on the Marble):
And with that ends an epoque of the American Civilization; that of Tokupunting. Behold Toku's "Final Offering":
Some turns later (I believe), two not really good events happen:
The GLH is not really important, but peace between our two neighboors is! We should get some more soldiers to Khan front soon.
Oh, and I had no idea we had pushed hammers into GLH... Were we planning to actually build it? I focused on Parth (since SoZ was biafal, I wouldn't risk more than needed).
Barbs really have to ruin settling cities, huh?
Aryan burns.
Now, with Metal Casting in, I end my turnset, tentatively setting research on a Calendar (10 turns). I didn't get a Settler out of Manor, I went for a courthouse while regrowing, so Teal Dot is not yet settled.
I hand over the (hopefully) won wonder races to the next player:
(GLib is 2, if you cannot see clear. Parth is 1)
First, Genghis and Joao fight! Generally, it looks as if Khan has the upper hand, but he is not reigning supreme:
They keep fighting most of the set, generating GGs and taking and losing cities. The general picture is that Joao is slowly losing terrain.
Next... Well, what did you expect?
That lucky bastard punts Tokus last Worker! Tokupunting ftw!
Now. Khan interrupts us with something to ask for:
Yay, one more diplo minus for us!
Oh, and just as you thought Toku couldn't get any more stoopid:
Gogo Flawless Claude! Unfortunately, the Settler escapes as there are two Archers.
Now, an image I loved cropping. Joao wants to trade, but I decline:
Our pickings on Toku (we kill the other Archer escort, but with no Settler in it) rewards us:
Unfortunately I hadn't quite caugh Liq's message of Settling him, so it only happened after the cat was out - we missed out on 2 xp on "John the cat" and 6 BPT from Rep, sorry.
Washington pushed out a Settler, who rushes to Blue dot (a Worker has already started roading, and I took a Philly spear to fogbust/defend):
Toku exposes himself as one of his five Archers leave the town to chase our Workers, leaving us 4 swords and 2 cats against 4 Archers with 2% cultural defense:
Lennys sacrifice is succesful: We kill off all four guards, eliminating Toku (thus removing the chasing archer and the japanese culture on the Marble):
And with that ends an epoque of the American Civilization; that of Tokupunting. Behold Toku's "Final Offering":
Some turns later (I believe), two not really good events happen:
The GLH is not really important, but peace between our two neighboors is! We should get some more soldiers to Khan front soon.
Oh, and I had no idea we had pushed hammers into GLH... Were we planning to actually build it? I focused on Parth (since SoZ was biafal, I wouldn't risk more than needed).
Barbs really have to ruin settling cities, huh?
Aryan burns.
Now, with Metal Casting in, I end my turnset, tentatively setting research on a Calendar (10 turns). I didn't get a Settler out of Manor, I went for a courthouse while regrowing, so Teal Dot is not yet settled.
I hand over the (hopefully) won wonder races to the next player:
(GLib is 2, if you cannot see clear. Parth is 1)