Thanks for the calculations
Seraiel. Unfortunately I don't have my calculations anymore but I do know that there is an important factor missing in your calculation. The corporate maintenance (and the city maintenance) depend on the population. Look here:
Corporate maintenance. The only way you can get beakers from Sushi is by growing the population so you must include this added maintenance. If you have multiple coporations in a city together with Sushi this further contributes to increased maintenace per pop growth. This is rather important and it seems to have been overlooked.
Edit: Maybe we should have a Space VC gauntlet soon? Perhaps when the Immortal BOTM comes out.
I was aware of that when writing my (simplified) calculation, but
bcool's and my "pictures" are still very accurate. Yes, with the city growing, the maintenance increases, but for that, the city needs more
, so it's the actual
that causes the rise in maintenance. If 1
still is 1GPT / city less, than 2GPT are still the cost of 1 citizen, assuming growth wouldn't play any role. If a city costs 30
maintenance with population 5, then at population 8 it will exceed the costs of the Sushi. If the city however costs 50
maintenance at size 15, it only would need to grow 2 population further every 10 population, so lets say the deviation is 20%, that's still extremely accurate. You also need to pay attention to every additional city giving back an initial 12
from the turn at which it gets the Corp because of the 4
the Corps-HQ gets for it with it's 200% multipliers, so even more correct, if a city costs 25
maintenance more with Sushi, that's actually only 13
, then 1.5 more population (instead of 3) would let Sushi generate a gain in
already.
[EDIT]
And now give us the results,
immediately! plz ^^ . I drool 4 my cool moo cow, now (from
Moscow London or this will go on
) !
^^ .