Stats in the beginning of the turn
Migration orders:
Distribution of forces between armed units of the tribe:
Pack Leader's Challenge and Solution:
Spoiler :
Running With Wolves: Ahigin
Leader
ack Leader Spartacus (Charismatic)
Faction Trait: Barbaric
Capital: Nomadic (Currently Located: Jackson, MS)
Structures: None
Population: 770
Slaves: 0
Education: Oral
Food: 3,580 (+250)
Water: 4,090 (+0)
Energy: 0 (+0)
Tech Parts: 33
Scrap Parts: 1,700
Ammunition: 500
Military Equipment: 1,010 Low-Tech Melee Weapons, 105 1-H Guns
Robots: None
Military Skill: 5
Leader

Faction Trait: Barbaric
Capital: Nomadic (Currently Located: Jackson, MS)
Structures: None
Population: 770
Slaves: 0
Education: Oral
Food: 3,580 (+250)
Water: 4,090 (+0)
Energy: 0 (+0)
Tech Parts: 33
Scrap Parts: 1,700
Ammunition: 500
Military Equipment: 1,010 Low-Tech Melee Weapons, 105 1-H Guns
Robots: None
Military Skill: 5
Migration orders:
Spoiler :
The tribe is going to dedicate the whole half a year to a very slow, careful migration around Jackson, MS, with stops in every Jackson suburb. For now, we’re not going to go deep in the heart of the city, but as we make our way around it, we’ll try to gather as much information about Jackson downtown as possible without getting into trouble.
Ghoul members of the tribe will be travelling with the Wolf’s Head in order to prevent the tribe from walking into a radioactive zone. They will also try to establish contact with sane ghouls that may still live within the city boundaries. They will be welcomed to join our tribe and we’ll also try to trade some valuable information about the city from them (stashes of weapons, potential dangers, anomalies, etc.).
If at any point of the journey the tribe encounters a severe challenge, the tribe will try to retreat to a safe distance from Jackson and continue searching for scrap from there.
Expected route <clickable link>
Important stops along the way in the order of visiting:
1. Madison, MS – first stop for the tribe and a suburb of Jackson. As usual, if it’s reasonably safe, we’ll spend some time gathering scrap. A point of interest is Bruce Campbell Field, a small airfield in the south east of the town. If there’s an organized non-slaver community, we’ll try to buy firearms and advanced melee weapons from them. If we face slavers and/or raiders, we’ll try to destroy them in already established fashion. The only difference is we’ll try to use urban ruins to our advantage to fight in close combat and utilize our superiority in numbers. Same rules will apply to other cities below;
2. Ridgeland, MS – same as above. The only difference is we’ll try to replenish our water supply from the Ross R Barnett Reservoir to the east from the city;
3. Clinton, MS – same as Madison. On the way to Clinton we’ll try to stay at a safe distance from Jackson and the Wolf’s Left Paw will be supported with 50% of the Wolf’s Right Paw, thus reinforcing our left flank facing the city;
4. Raymond, MS – same as Clinton;
5. Byram, MS – same as above, except the Wolf’s Left Paw will not be reinforced and the flanks will be balanced once again;
6. Richland, MS – same as above;
7. Pearl, MS – same as above. We’ll also try to safely replenish our water supply from the Pearl River to the west of the town. The Wolf’s Head will explore bridges over the river and map the ones that are still intact for future knowledge;
8. Flowood, MS – same as above. The bridge of the Pearl River to the north-west of the city will also be explored and mapped if intact. We’ll also search through Hinds Community College to the east of the city;
9. Jackson-Medgar Wiley Evers International Airport – the gem of our journey for this half a year. A proper reconnaissance campaign will be run before the tribe approaches the airport. If any robots are observed there, no attempt to enter the airport will be performed. If the airport taken by slavers and raiders, we’ll first try to estimate their firepower before attacking their positions. If our chances for success are reasonably decent, we’ll attack and suck up the potential losses. Our final goal is to comb through the airport in a search for weapons, tech parts, etc.
10. Brandon, MS – same as other town we visit this year. It will be the place of our seasonal camp. If it’s taken by somebody else, we can establish a camp at some distance from the town.
Ghoul members of the tribe will be travelling with the Wolf’s Head in order to prevent the tribe from walking into a radioactive zone. They will also try to establish contact with sane ghouls that may still live within the city boundaries. They will be welcomed to join our tribe and we’ll also try to trade some valuable information about the city from them (stashes of weapons, potential dangers, anomalies, etc.).
If at any point of the journey the tribe encounters a severe challenge, the tribe will try to retreat to a safe distance from Jackson and continue searching for scrap from there.
Expected route <clickable link>
Important stops along the way in the order of visiting:
1. Madison, MS – first stop for the tribe and a suburb of Jackson. As usual, if it’s reasonably safe, we’ll spend some time gathering scrap. A point of interest is Bruce Campbell Field, a small airfield in the south east of the town. If there’s an organized non-slaver community, we’ll try to buy firearms and advanced melee weapons from them. If we face slavers and/or raiders, we’ll try to destroy them in already established fashion. The only difference is we’ll try to use urban ruins to our advantage to fight in close combat and utilize our superiority in numbers. Same rules will apply to other cities below;
2. Ridgeland, MS – same as above. The only difference is we’ll try to replenish our water supply from the Ross R Barnett Reservoir to the east from the city;
3. Clinton, MS – same as Madison. On the way to Clinton we’ll try to stay at a safe distance from Jackson and the Wolf’s Left Paw will be supported with 50% of the Wolf’s Right Paw, thus reinforcing our left flank facing the city;
4. Raymond, MS – same as Clinton;
5. Byram, MS – same as above, except the Wolf’s Left Paw will not be reinforced and the flanks will be balanced once again;
6. Richland, MS – same as above;
7. Pearl, MS – same as above. We’ll also try to safely replenish our water supply from the Pearl River to the west of the town. The Wolf’s Head will explore bridges over the river and map the ones that are still intact for future knowledge;
8. Flowood, MS – same as above. The bridge of the Pearl River to the north-west of the city will also be explored and mapped if intact. We’ll also search through Hinds Community College to the east of the city;
9. Jackson-Medgar Wiley Evers International Airport – the gem of our journey for this half a year. A proper reconnaissance campaign will be run before the tribe approaches the airport. If any robots are observed there, no attempt to enter the airport will be performed. If the airport taken by slavers and raiders, we’ll first try to estimate their firepower before attacking their positions. If our chances for success are reasonably decent, we’ll attack and suck up the potential losses. Our final goal is to comb through the airport in a search for weapons, tech parts, etc.
10. Brandon, MS – same as other town we visit this year. It will be the place of our seasonal camp. If it’s taken by somebody else, we can establish a camp at some distance from the town.
Distribution of forces between armed units of the tribe:
Spoiler :
- The Wolf’s Heart: 300 people with low-tech melee weapons and all tribal belongings;
- The Wolf’s Head: 130 people (at least half of them ghouls) with low-tech melee weapons and 30 1-H guns;
- The Wolf’s Paws: 120 people each with 25 1-H guns each. As pointed out above, when left flank is facing Jackson during the march, 50% of the opposite flank may be redirected to reinforce the left one;
- The Wolf’s Tail: 100 people with 25 1-H guns.
- The Wolf’s Head: 130 people (at least half of them ghouls) with low-tech melee weapons and 30 1-H guns;
- The Wolf’s Paws: 120 people each with 25 1-H guns each. As pointed out above, when left flank is facing Jackson during the march, 50% of the opposite flank may be redirected to reinforce the left one;
- The Wolf’s Tail: 100 people with 25 1-H guns.
Pack Leader's Challenge and Solution:
Spoiler :
Challenge: A good number of our people are descendants of an old tribe from the west before we crossed the Mississippi. They speak limited English, but for the most part use their old language when others are not around. There's some concern that this could diminish the cohesion of the tribe and that they should stop. Of course, if we pressured them into using English more, it could cause problems or friction. How do we respond to this issue?
Solution: Knowledge of foreign tongues is not a threat to our cohesion, but rather an opportunity to learn the lore of the Sunshine Wasteland. As long as the group of non-native speakers is willing to be a part of our tribe in war and labor, they’re free to continue talking to each other in the language of their ancestors. Even more so, Pack Leader Spartacus himself will ask the group to teach him the language they speak and share any knowledge of their native land with him. Other tribesmen, hopefully, will be encouraged by his example to learn the new language as well as their second tongue. In the Wasteland, one can never know what knowledge and skill will save one’s life!
That being established, no obligatory measure will be forced upon the ones who choose to stick to English as their only tongue.
Solution: Knowledge of foreign tongues is not a threat to our cohesion, but rather an opportunity to learn the lore of the Sunshine Wasteland. As long as the group of non-native speakers is willing to be a part of our tribe in war and labor, they’re free to continue talking to each other in the language of their ancestors. Even more so, Pack Leader Spartacus himself will ask the group to teach him the language they speak and share any knowledge of their native land with him. Other tribesmen, hopefully, will be encouraged by his example to learn the new language as well as their second tongue. In the Wasteland, one can never know what knowledge and skill will save one’s life!
That being established, no obligatory measure will be forced upon the ones who choose to stick to English as their only tongue.