PhilBowles
Deity
- Joined
- Nov 20, 2011
- Messages
- 5,333
Civ being the kind of game it is, the Aborignees can never be added, and that is a fact. Why? They had no cities. That is not compatible with this game, and they won't have a name-stealing ability like the Huns.
The Polynesians were sedentary and agrarian, but didn't develop many if any city-scale settlements, and their 'city' names in civs are islands. Zulu cities are mostly named after battlefields (didn't they even have Rourke's Drift as a city name in one incarnation?) The Celts cheat - in the period represented Celtic settlements were mostly villages and small towns, but in Civ V their city names are drawn from modern urban centres that have nothing to do with the historical culture represented. Dublin was founded by the Norse, for instance. The Iroquois pull a similar trick, with a number of modern US city names (settlements that were neither founded by nor contain substantial Iroquois populations) in their city list.
The lack of cities isn't a barrier to inclusion. However, at least in theory Civilization represents exactly that. Enshrined in its gameplay mechanics is the definition of this word, as a culture with centralised government, urban settlement and the agriculture to support it, division of labour and - above all - technological progression through time. Aboriginal culture includes none of these trappings beyond a limited division of labour. Beyond the semantic point that "civilization" is an English-language word for a Western concept, and therefore intrinsically "Western" in its definition, the word has a specific, descriptive meaning that has nothing to do with a culture's intrinsic worth. People clamouring to recognise tribal societies as "civilizations" are guilty of the very prejudice they're railing against - the notion that a society has to be considered a civilisation to be considered "worthy".
No one makes the same case for, say, the word "nation-state" - this too is a Western concept, and it is a simple matter to define non-Western societies that never developed this form of social structure. Yet you don't find people railing against definitions of the word that exclude other forms of society as being "prejudiced", it's merely a descriptive term. "Civilisation" is exactly the same. If you're going to make a game about nation-states, you don't populate it with tribal peoples. Why do people apply a different standard to a game called Civilization, other than misunderstood and misdirected post-colonial hangups?
Austalia and Canada have really been independent only something like 50 years. And even during that time they have been under strong British influence. I think two nations having English speaking leaders is enough. Nothing that unique, nothing that interesting...
More than twice that. From recollection, Australia became independent in 1901 (without looking it up). A unified India has only been independent for a little over 50 years; the Songhai lasted barely a century; yet we include those. I don't see any place for Canada or Australia in Civ, but lifetime isn't an argument against it.